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Tracks for outdated versions of Rigs of Rods.  Tracks in this category are built using the outdated terrn file system and will not work in modern versions of Rigs of Rods unless stated otherwise.

492 files

  1. well this only took a week to texture and build and it was pretty fun until the exporting process but it was a trial and error thing so hopefully it wont be that bad the next time 
    the left side of the landing ramp is a launch ramp over the container and also the container doesnt really work the way i wanted it to so just ignore it or create your own move on it 
    credits
    vehicles- maxdman, rockgod 
    stadium- thargo I believe 
    obstacles- me 
    if i forgot you in the credits please pm me and i will be happy to change it 
    enjoy yooo
     
    598 11
  2. This is a custom mid-1980s USHRA track, based on a custom track that was made by Blizzard for Monster Truck Madness 2. The zip contains two versions of the track: one version with crushable junk cars, and a version with solid junk car props for online play.
     
    Credits:
    Stadium Model - DiggerFan
    Crushable Junk Cars - DiggerFan
    Solid Junk Cars - Slickster (converted from MTM2)
    Construction Vehicle Props - Malibu350 & TRI (converted from MTM2)
    "Parked" Vehicles - Hot Shoe
    Sponsor Banners - DiggerFan
    Metal Gates - DiggerFan
    Orange Cones - DiggerFan
     
    Texture Credits:
    Pulling Track Dirt Texture - RockCrwlr
    "Rough" Dirt Textures - Casey Graves
    Crowd Textures - RockCrwlr
    Press Box Textures - RockCrwlr
    Sponsor Banner "Ripple" Overlay - RockCrwlr
    Stadium Wall Textures - DiggerFan ("Rough Concrete" Overlay by Casey Graves)
    Other Stadium Textures - DiggerFan
     
    Also, thanks to Blizzard, CIDRA Racer, Helen Weales, and Mark Iron for testing this track.
    If I forgot anyone, please notify me as soon as possible.
     
    Notes:
    -If you are having issues with the junk cars acting non-collidable in-game, make sure you don't have "Disable inter-vehicle collisions" selected on the Advanced tab in the RoR config.
    549 5
  3. i know my last track sucked but i made this one better, i like how this turned out, i know its not the best track but its ok and fun to drive on 
    i know the spawn is really weird but idk how to change the spawn point but if i find a way i will update it, also if i find a way to raise the terrain out of the ground i will update it so its nighttime 
    credits
    paint- me 
    stadium-  monsterjamcod0329
    props-rockcrawler for the vehicles
    if i missed anyone please tell me 
    512 8
  4. It's been a long time, but i finally finished it.
    God bless America
    Credits:
    @Edy
    @RockCrwlr
    @MJFanatic
    @DannyMackey
    @Hot Shoe
    @maxdman
    @fernBurn
    I want to thank everybody who helped me morally when making this track.
    Special thanks to:
    @CMDeerfoot
    @DannyMackey
    @Mark Colineri
    @RockCrwlr
    This has been one of my biggest projects, and i'm glad it's finally done and everything is going to be put to rest.
    Works on 0.37+ & 0.4+
     
    Bye.
    5,137 35
  5. Long time, no see
    Works in 0.37 & 0.4 ( i think )
    Credits:
    Edy
    Hotshoe
    Blizzard
    Klayton
    Mark
    Tharindu
    Aaron
    Google
    2,780 16
  6. The revamaped version of the Torture Pit i made, hope you guys like it
    Only works on 0.37, sorry.
    Feel free to try and convert it to 0.4
    Credits:
    Edy
    Klayton
    mtm2.com
    Microsoft
    Hotshoe
    289 3
  7. The revamaped version of the Graveyard i made, hope you guys like it
    Works in 0.37 & 0.4
    Credits:
    Edy
    Klayton
    mtm2.com
    Microsoft
    Hotshoe
     
    458 4
  8. Welcome to the first annual IndieJam! There's no BKT's, no fan judging, and no corporate BS; just straight up racing and freestyling. I really wanted to honor the independents of this sport, and this was the best way I could think of! This took about 3 months to make and definitely the best track I've ever made (as of now). Hope you all have fun!
     
    Credits:
    Myself- Stadium Model, Photoshop stuff, some textures, houses
    Slickster/Hot Shoe- Cars/Mini Van
    Klayton- Cars, busses, vans, etc
    MaxdMan- Cool props (Semis, minivans, boxvans etc.)
    Edy- Light Poles
    *Let me know if I forgot to credit you
     
    Racing Track Explanation:
     
     
    Notes:
    I am well aware of the small weird transparency error on the sign and fence, if anyone knows how to fix it pls PM me If using with .37, .38, or .39, I highly recommend putting the sky type to "sandstorm" in config so you get a nighttime background Racing is not easy, so practice a little on it and you'll get it This will work on any version you want (.37, .38, .39, and .4) 
    1,439 10
  9. ok lets just get something straight
    i know this is bad, if i have time i will try and bake it so it looks better, this is my 1st track and i just want to get it finished and over with since its not that good of a track as i wouldve wanted it to be
    also this is really slippery like really slippery, i changed the odef file to ice so if you dont want it like that just change it to grass or snow so its not that bad 
    credit
    maxdman- props/ vehicles edy- stadium model rockcrawlers- prop pack/ vehicles  thanks to chris for helping me with making this and also nitro psycho with helping me start   if i forgot somebody please tell me 
    481 10
  10. So this I a custom track, which is only like 20 minutes from where I live so I really wanted to do this
     
    Credits
    Me  Building the track, model modification paint
    Edy  Track model
    Rockcrawler  Car Models
    238 3
  11. a classic track from the ROR MJ Series
    the track itself is not owned by me, credit goes to the original creators.
    Not 0.4+ compatible
    349 2
  12. So this I a custom track, which is only like 20 minutes from where I live so I really wanted to do this
     
    Credits
    Me  Building the track, model modification paint
    Edy  Track model
    Rockcrawler  Car Models
    214 0
  13. This is my first ever completely finished track, I hope you all enjoy.
     
    Big thanks to Rockgod for teaching me how to export and Imagine dragons fans for teaching me how to paint
    Credits
    ME track creation, Calgary editing, painting
    Rick Harrison For the model
    Rockcrwlr car models
     
    718 9
  14. Made this as a joke. yay.
     
    Credits
    Me-everything but cars
    Klayton-cars
     
     
    .37 Only.
    438 19
  15. Here's a little something to hold you guys over until I'm done with #IndieJam2016. Kind of just an overall fun track for racing and freestyle, not much else to say.
     
    Credits:
    Stadium Model- Edy
    Cars- Hot Shoe/Slickster
    Cool props (Bulldozers, ambulance, haulers, box vans, Rvs, etc)- MaxDMan
    Busses, vans, some cars, shipping container texture- Rock
    Some textures- Danny and Aaron
    Putting it all together, cool logos, and stuffz- Me
     
    This will work on any version you want!
     
     
    925 8
  16. Track pack of WF 13
    Normal racing
    Normal FS
    ETL FS
    GD 30th encore
     
    Enjoy!
    Credits
    Klayton-OG track
    Blaise-ripping klaytons cars, container, placement, other doodads
    V4 guys-ETL prop
    Blake-taking dem pics
     
    ONLY .3xx BUT FEEL FREE TO CONVERT AND UPLOAD JUST GIMMA DA CREDITS!
    1,282 11
  17. Oh Canada!! Made this in a truck ride across Canada During Canada day weekend!
    First track in quite awhile, don't hate!
     
    Credits!
    Blaise-Everything except listed
    Edy-Montreal Dome
    Klayton-Kars
    MaxDman-Trailer, semi
    IS NOT FOR .4 BUT FEEL FREE TO CONVERT AND REUPLOAD! (just gimme da credit)
    609 4
  18. This is a replica of the January 11, 1986 USHRA event at the New Orleans Superdome. This is the event that was featured on "Return of the Monster Trucks." The zip contains two versions of the track: one version with crushable junk cars, and a version with solid junk car props for online play.
    The lineup for this event included:
    -Awesome Kong II (Jeff Dane)
    -Bigfoot #4 (Jim Kramer)
    -Blue Thunder (Kirk Dabney)
    -Frankenstein (Barry Wentz)
    -Michigan Ice Monster (Brett Engelman)
    -Monster Vette (Cliff Starbird)
    -Rollin' Thunder (Jim Oldaker)
    -USA-1 (Everett Jasmer)
     
    Credits:
    Stadium Model - DiggerFan
    Crushable Junk Cars - DiggerFan
    Solid Junk Cars - Slickster (converted from MTM2)
    Construction Vehicle Props - Malibu350 & TRI (converted from MTM2)
    Flag Banners - DiggerFan
    Sponsor Banners - DiggerFan
    Black Tarps - textures by RockCrwlr, recoloured by DiggerFan
    Metal Gates - DiggerFan
    Haybales - Hot Shoe
    Pulling Sleds - Box5diesel
     
    Pulling Track Dirt Texture - RockCrwlr
    "Rough" Dirt Textures - Casey Graves
    Mud Textures - RockCrwlr
    Crowd Textures - RockCrwlr
    Empty Seat Textures - RockCrwlr, recoloured by DiggerFan
    Press Box Textures - Casey Graves
    Other Stadium Textures - DiggerFan
     
    Also, thanks to Blizzard, CIDRA Racer, Hot Shoe, and Mark Iron for testing this track.
     
    If I forgot anyone, please notify me as soon as possible.
     
    Notes:
    -If you are having issues with the junk cars acting non-collidable in-game, make sure you don't have "Disable inter-vehicle collisions" selected on the Advanced tab in the RoR config.
    992 12
  19. New track who dis?  IZOD Center 2015.  I placed the cars and textured them over a year ago but never got around to finishing it because of lag.  I made the stadium a few months ago, and since I figured out the non collide-able I went ahead and finished this.  There are only about 860 collide-able verts so it should be nice to your game and not lag much.
     
    Credits
    Me
    Klayton
    Mark C.
    HotShoe
     
    If anyone has any issues with it let me know below or shoot me a PM.  Enjoy.
    1,222 14
  20. the original All Monsters Eve Now on Simmonsters!!!
    NOTE I DID NOT MAKE THE TRACK IT BELONGS TO IT'S RESPECTIVE OWNERS!!
    THIS WORKS FOR 37 & 38, IT SHOULD WORK WITH 39
    348 2
  21. Here's my latest creation, West Lebanon 2016!
    I made six tracks in total, they are
    Sunday Racing (Muddy)
    Sunday Freestyle (Muddy)
    Regular Racing
    Monday, Tuesday, and Wednesday Freestyle tracks
     
    Big thanks to Edy and Gabe for helping with making things non-collide able.
    Credits:
    Me
    Klayton
    Marc C.
    Slickster
    If I forgot anyone let me know.
     
    If anyone has any issues with this track comment below or PM me and I will try and fix them.  Enjoy!
    1,238 46
  22. Boom, the first annual Stafford Monster Mania! For a first track, I think this turned out pretty well! 
     
    Credz:
    Edy
    Rockcrwlr
    Maxdman
    Me
    Sim Monsters
    *Let me know if I forgot anyone
     
    This track will work for .37, .38, and .4. Thanks to Simracer0055 for testing!
    757 16
  23. As requested by @Skyliner849
    Santiago de Chile!!
    Credits:
    @Edy
    @Hot Shoe
    @RockCrwlr
    @liquidfire215
    @Slick
    @Google
    Thanks to @Mr. Beardman for testing
    This track is 0.37, 0.38 & 0.4 friendly
     
    721 8
  24. Finally got this dimmaproject dimmafinished.
    Originally requested by my good dimmafriend @NavySonicShell: 

    Credits:
    @Edy
    @RockCrwlr
    @Hot Shoe
    @Mark Colineri
    http://malibu350.com/
     
    Note: This track is 0.37, 0.38 & 0.4 dimmafriendly
    1,870 15
  25. First track I've competed in almost a year now, fun to get to make stuff again.  This features a brand new racing layout, similar to the hairpin turns on a So-Cal course, just doubled on both sides.  Hope you guys enjoy!
    Track X:

    Credits:
    @DannyMackey (Models, Textures, Paints)
    @MJFanatic (Textures)
    @monsterjamcod0329 (Paints)
    @NavySonicShell (Textures)
    @RockCrwlr (Models, Textures)
    Sim-Monsters (Textures)
    MTM2 (Textures)
    740 0



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