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Monster Jam World Finals 18 Racing 1.0.0

   (7 reviews)

5 Screenshots

About This File

DISCLAIMER (If you can really call it that)

This is a big file. You might experience some lag or not be able to run the track at all if you have your settings to the max. However, for your convenience, this upload includes an FPS version, which undoubtedly does not look as nice, but will get the job done for competitions as it aligns perfectly with the full version of the track.

If you are running the FPS version, and for some reason you still are getting lower than about 40 frames, then I highly encourage you to upgrade to .4.6 or higher. When being tested, I found that your frame rate drastically improves on this version (even when running at the high quality). For example, when spawning two high quality trucks in, I was still getting 80 frames on .4. With that scenario on .38, the game would literally crash and I wouldn't be able to spawn in. This is why I highly recommend just using .4 to avoid all lag altogether. 

Finally, last thing I wanted to state was that I know there's a lot of "unnecessary" verts in the track. I would develop a new version of the track to try and get rid of some of these, but I have simply lost interest after working on this over the time of seven months (took two off for personal reasons). For this reason, I am open to sending any track makers or anyone at all the full .blend of the track. Then, if the lag-issue really is that great, it can be fixed by someone a bit more eager and willing. However, I'm 99% percent sure this won't be an issue, just wanted to clarify as other tracks of mine have been reported for immense lag that no one I talked to or tested with experienced. Thanks for reading this and enjoy the track!

- Chris Bialek

__________________________________________________________

It's finally here! Monster Jam World Finals 18 Racing is out and looking good! Tons of time went into this track to assure that you guys get the most realistic Monster Jam experience possible. Tons of details never before seen on Sim Monsters are included as well. Have fun driving and exploring!

Credits:

Chris B- All the modeling of jumps and a good majority of the detailing/texturing

Klayton- Original Sam Boyd Model and cars

Maxdman- Bulldozers, announcer stands, trophy, various props

Chazzymp- Exterior posters, frame rate testing

Nathan Smith, Levi Schones, Tom Deents- Frame rate testing

 

Note: Freestyle will come out in a few months

 

 

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I'm about to go insane...fantastic, all I can say...

I was playing the game online, and the game kept crashing when I removed trucks...if anyone saw that, my bad...

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1 hour ago, MonsterJam4Lyfe said:

I'm about to go insane...fantastic, all I can say...

I was playing the game online, and the game kept crashing when I removed trucks...if anyone saw that, my bad...

You cant remove trucks online just on single player

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4 hours ago, MoreMonsterJam said:

You cant remove trucks online just on single player

I knew that for a while now, I just brainfarted the 4 times I tried changing trucks, simply forgot I was online...heh...

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i am still getting 51 FPS in .38 and holy poo dude i cant wait for freestyle

 

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Awesome!!! The detail is amazing! I get 70 fps on a laptop! Also, just in general, Avenger should have won freestyle, i mean yes, Lee did do a front flip but i felt his run was lacking wow factor, Koehler had HUGE air, an amazing backflip, and overall great flow. ALSO also, the judges screwed Tristan England over HARD. he did quite well, he shut down but the judges apparently counted the shut downs (that he can't control) against him. Anyway AWESOME JOB! 1000000000000000000000000000000000000000000000000000000 out of 10

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it must take alot of time to make track with detail (i never made a track before...)

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