Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/10/2017 in all areas

  1. Here's that brand new Anger Management. Amazing looking piece.
    3 points
  2. So basically Gran Turismo for Monster Jam fans. I dig it.
    2 points
  3. How are you, I am doing pretty alright myself. I am a huge fan of Monster Jam. I have been ever since I was a kid. One of the things that I loved to do was play the Monster Jam video games, and I still do to this day. I mainly play "Monster Jam: Path Of Destruction" on my Xbox 360 (yes, I still use it), "Monster Jam: Urban Assault" and the "Monster Jam (2007)" games on my Wii. Personally, from playing the mobile game and watching gameplay footage of “Battlegrounds" and "Crush It!", The games have been degrading in quality ever since my childhood. Keep in mind; this is coming from an adult fan. What I would like to see is a shift in focus regarding who the games are being played by, and who is following Monster Jam as a whole. On behalf of the adult fanbase, and the entire monster truck community; I would like to see a realistic Monster Jam game. As for who can make it, personally; I was thinking about EA Canada or EA Tiburon (Electronic Arts, Known for both Madden and Fifa). If not them, then either Turn 10 (recognized for the Forza Motorsport series) or Codemasters (known for their F1 and Dirt series). 2K Sports is another good developer for this video game. I feel as though, for accessibility reasons, this game should be developed and released for the Nintendo Switch, Xbox one, PS4, and PC/Mac OSX/Linux. As for what to expect out of the game, there are several features that I would like to see. First: Multiplayer. A huge factor to consider during the development period. It also makes it so that people can race, freestyle, do wheelie competitions, etc. with one another online. People can also go on tour, and do stuff like simulate the FS1 series, or Triple Threat Series. The player can also create custom tours to go on with a party. The host can pause their tour and be picked back up at a later date in time. This same idea also applies to local multiplayer. The host can name the tour that they make, like "Path of Destruction East/West." They could make it so that it is a combination of arenas and stadiums if they wanted to. A person will win through a points system, like the actual series in Monster Jam today. The max amount of players for a single party depends on what tour you do. For the Triple Threat Series, the max value will be 8; for the FS1/Stadium series, the max amount will be 14. Just like in real life. Players will also do qualifying to set a racing bracket for that particular event. Just like in real life, for the stadium series, only eight players will be racing. The six that didn't make the racing bracket will do a wheelie competition. Second: Destinations. Another factor to deeply consider. What of someone doesn’t want to compete in a large stadium like Ford Field, AT&T Stadium, Angel Stadium? Maybe they want to compete in smaller arenas. For example, the player would want to compete at the XL Center in Hartford, CT. Or in the Dunkin Donuts Center in Providence, RI. It also gives variety to the player for both offline, and online competitions. Plus, with Atlanta getting a new stadium, the Mercedes-Benz Stadium, it would be perfect timing. Third: What people can do in the game. What if the player wants to do a Triple Threat Series location or a smaller arena? It opens the door for wheelie and donut competitions, etc. Also, another feature that people will enjoy having; Track Building. Think of it as Super Mario Maker, but with Monster Jam. People can rebuild tracks from the past, and they can share and download their tracks off the internet and play on them. The creator can also choose how the races will run on their course. They can choose Chicago style, Vegas style, SoCal, Jersey, etc. It opens the door for creation. Another feature that people would go crazy for is Truck Customization. Well, a more advanced version of it. They choose the engine style they would want, shocks, body, sponsors, color, etc. People can let those creative juices flow and make something great. They can also share and download truck designs off the internet. In the single event mode, players can choose from the ATV Race, Speedster Race, Stadium/Arena Racing, Freestyle, and the stunt contests. Players can practice with these modes against AI before going online and competing against human opponents. Fourth: Sponsors within the games. Another easy one, considering that this game is targeting an older audience. It should allow sponsors like Lucas Oil, Monster Energy, and VP Racing Fuels to be in the game, since this would be more like a simulator, as opposed to an arcade game. Plus, if the Air Force Afterburner can be in a game, why can't Monster Energy be in it? It's a no-no to put an energy drink brand in a video game, but not a military branch? Fifth: A Career Mode. This one is a no-brainer. The player will have the ability to choose which tour they would like to go on. Like the FS1 East/West or the Triple Threat Series East/Central/West. Either way, this is the road to Las Vegas for the player offline. Sixth: Extra Information that was left out. In the single event mode, all stadiums/arenas and monster trucks will be available from the start. Just like in Madden or Fifa. Also, the player should have the ability to change the skins of the trucks. An example of being able to change skins is Avenger, because of the plethora of bodies that truck has for the world finals, and over the years. The same idea applies to several different monster trucks like Monster Mutt, Grave Digger, Max-D, Bounty Hunter, and others. Another example of multiple skins is Monster Mutt. The player can select the Monster Mutt, press the select button or whatever, and pick from the Monster Mutt Dalmatian, Rottweiler, Junkyard Dog, etc. It also opens the door for other Grave Diggers and Max-Ds to be in the game. I also feel that both the boost and jump features from previous games needs to be omitted entirely from gameplay. An arcade mode can contain stuff like stunt contests (wheelies and donuts), speedster races, and ATV races to satisfy younger fans. The UI can be like FS1's. I'm sorry, I couldn't find another place to put this little bit of info. Seventh and Final: DLC. How will it be handled? Personally, I'd love to see a superhero pack that contains both the DC and Marvel trucks with their alternate skins (as is the case with Batman and Spiderman). As long as they charge something like $5.00 for it; make it good and cheap, and people will buy it. Assuming the developers and Feld can get the licenses from Warner Bros.(DC), Fox, and Disney (because of how Marvel had to split movie rights, and that Disney bought them). It is also how people will be able to get all of Avenger's skins, all of the Grave Digger anniversary and world finals skins, etc. Give the Madden/Forza/Dirt treatment to Monster Jam games and people will buy them. What do you guys/girls think of this idea?
    1 point
  4. This was posted 4 years ago almost, I would recommend waiting since I believe @Skyliner849 is working on it, and is close.
    1 point
  5. Took some time to make sure it was perfect, obviously edited but, a fine picture of Top Gunner during introductions
    1 point
  6. Where's YOUR crown!? I found some new things to do... I liked them!!
    1 point
  7. Metal Mulisha launching it! and yes, i finally finished the paint lol
    1 point
  8. Exactly. Its never gonna happen again in my opinion. Or at least, how Lee did it in competition. Also I know I'm a little late to say this but I think this years World Finals was one of the best ones in a while. Both in track, trucks, and performances.
    1 point
  9. I'd also like to mention DLC once more. It can cost $0.00-$5.00, and I have a few ideas for DLC. I'd also like to thank @Mr. Self Destructfor inspiring this list: Superhero pack (contains Marvel Comics and DC trucks)-$5.00 Grave Digger Pack (contains all WF, Anniversary, 2006, Grandma, and GD The Legend skins)-$1.00 Avenger Pack (contains all WF skins)-$1.00 Indie Truck Pack (contains indie trucks like Razin' Kane, Ice Cream Man, Time Flys, Wild Flower)-$3.00 Retro Skins Pack (contains bodies of trucks from '00-'15)-$1.00 Max-D Pack (contains the '03-'12 body, WF skins, Team Meents, Goldberg)-$1.00
    1 point
  10. Congratulations to @Chris B for winning this weeks Screenshot of the Week! Week 3's track is...... Figure Gr8!!!!!! Week 3: Figure Gr8
    1 point
  11. On second thought, I am fully behind this idea of yours. An arcade mode would satisfy the little kids, and people can set the damage level to their liking. Me personally, I'd set everything like it is in Forza, and make it realistic. Plus, the arcade mode can contain stuff like ATV and Speedster races, and stunt contests.
    1 point
  12. Along with the jump feature from Battlegrounds (don't know if it stuck with Crush It!).
    1 point
  13. Now I see where you're going with this, and I'm in love with it. And I think Grave Digger The Legend should also be DLC. Also, I think Bounty Hunter and Avenger would both be in the game by default. I also think that there should be one more pack. "The Superhero Pack." This contains the trucks that were/are used by Marvel and DC comics, assuming that the dev team can get the rights to make these trucks.
    1 point
  14. Thats kind of where I was going with the Digger WF pack, with 20th, 25th x2, and 30th x5 skins all being in there mixed with the WF15/16/17/18 skins.
    1 point
  15. path of destruction perfect just needed dlc with more trucks, stadium shows, and some physic upgrades
    1 point
  16. I honestly think that there should just be core trucks and then skins would be DLC, or even have some trucks be DLC as well. Like so: Core: All FELD owned trucks DLC: Throwback pack (a pack of skins and trucks from the '99-'07 era) Digger WF skin pack Max-D team skin pack 2xtreme pack Team Scream pack Indie pack (decent sized pack of Indie trucks) Avenger WF skin pack (all Avenger skins made, including S-10(s))
    1 point
  17. I'd have these trucks as default (Less core trucks = less space the initial download takes up, especially with a game as heavy as full-scale monster truck sim) Grave Digger Max-D Lucas Oil Crusader Monster Mutt (all three) Mohawk Warrior El Toro Loco Carolina Crusher Gas Monkey Garage Metal Mulisha Son Uva Digger Team Hot Wheels Dragon Northern Nightmare Monster Energy DLC (free): Jester Rage Avenger Earth Shaker Alien Invasion Team Meents Black Smith Other trucks of course but this is just a small list. I love your idea of a sim. It all seems great, and it sounds fun. Sadly, I just don't think MJ would ever listen. Now, RoR has potentional. We have the content creators, we have the online competition, and we even have side mods that could work in future versions (maybe in .4) like loaders and speedsters. This could be a massive project, making speedsters and stuff and seeing if loaders work, but it'd be fun if we could get it sorted out.
    1 point
  18. I know, and it's depressing. But I'm doing this out of hope, and what I would want it to be like.
    1 point
  19. He said that there could be skins for the Mutt trucks so you can combine all of these into Monster Mutt. As far as my list, it would go: Digger ( regular, all anniversary skins, 2006, throwback Grandma) Max-D (grey, yellow, gold, red) Avenger (regular, orange, chrome, blue, red, yellow, hot rod, purple, white, junkyard) Brutus (regular, Mega-Bite, Spike) Gas Monkey Megaladon Earth Shaker Alien Invasion VP SUD Pirates Curse Captain's Curse (all Blacksmiths, regular, black) NEA (regular, Blue, Doom's Day) Crusader Scooby Doo Bounty Hunter (regular, throwback) Scarlet Bandit (regular, throwback) Iron Outlaw (regular, throwback) Monster Energy (Todd, Coty) Zombie Zombie Hunter Mohawk Warrior (regular, An Escalade throwback) Hooked Stone Crusher Monster Mutt (regular, Dalmatian, JYD, Rotty, throwback) Metal Mulisha Northern Nightmare Firestorm Jester Rage Blue Thunder Kahuna Carolina Crusher Probably would make some cuts.
    1 point
  20. See here's the thing, for years (I've been on forums for a decade, back during the 2007/2008 games people were saying the same thing and I imagine it goes back even further) people have been asking for it but it just hasn't happened. Sadly we don't have the same appeal or large scale of fans or even view as sports like Formula 1 or NFL. I mean most average people think monster trucks are either rednecks going thru them muddin holes YEE HAW or thought they stopped in the 1980s.
    1 point
  21. Oh boy, that's a lot of stuff.
    1 point
  22. Another great thing can be arcade mode and simulation mode. Arcade for those kids and simulation for who wants a realistic experience, same with damage with no damage, only cosmetic damage and realistic damage. That would be very good...
    1 point
  23. I like the new scoring system. So far, it's worked fine and the obvious winner has won the event.
    1 point
  24. Here's what I know about Syracuse so far: Scott Buetow almost crashed into the stands in Qualifying; Ryan Disharoon rolled in the same race. Neil Elliott, surprisingly, did not qualify for Racing, but had a great save in Wheelies. In Freestyle, nearly half of the field crashed not even a minute into their runs. Ryan Anderson won Freestyle, despite close runs from Neil Elliott and Adam Anderson.
    1 point
  25. Alright so here is the deal. i know you guys wanted me to do my remake of FireStarter on a concussion, BUT, it has found its final home in what could be the best work i have done in recent. now sporting a new Rage Chassis, FireStarter
    1 point
  26. I'm so glad to promote such an ingenious human being.
    1 point
  27. Welp... can't wait to see this on Shovelware compilations in three years
    1 point
×
×
  • Create New...