So, I am working on a realism soundpack and I extracted a few sounds from some videos, my question is how can I deepen the final sounds in rigs of rods? What I mean is that the sounds have a gain applied to them when rendered in game and so they sound higher pitched than normal. Is there a way that I can counter that gain and make it sound closer to the video instead of a nascar engine lol. Any help would be greatly appreciated.
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supercharge71
So, I am working on a realism soundpack and I extracted a few sounds from some videos, my question is how can I deepen the final sounds in rigs of rods? What I mean is that the sounds have a gain applied to them when rendered in game and so they sound higher pitched than normal. Is there a way that I can counter that gain and make it sound closer to the video instead of a nascar engine lol. Any help would be greatly appreciated.
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