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Show Your Projects Chapter 53


Chris Hamilton

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18 hours ago, Mr. Self Destruct said:

Nitro Machine is nearly complete. I have the chassis done, the shocks, and I'm doing the node/beam setting later. If anyone can make a body, it would be highly appreciated! PM me so I can send you the chassis for fitting.

 

 

Is there a Digger 3 out there some where on sims ? Nice chassis

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4 hours ago, Garrett Hanson said:

that's the transfercase.

 

Well transfer cases are not white so..... Not sure what to think of the BKT tire edits where you can still clearly see where the white BKT logo was.

 

Word of the wise, do one project well rather than 100 projects poorly. You'll learn more from doing one the right way, fixing bugs, finding errors, than you will making 100 trucks learning nothing. 

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Just now, Stephen Hopkins said:

Well transfer cases are not white so..... Not sure what to think of the BKT tire edits where you can still clearly see where the white BKT logo was.

 

Word of the wise, do one project well rather than 100 projects poorly. You'll learn more from doing one the right way, fixing bugs, finding errors, than you will making 100 trucks learning nothing. 

1: it's the NKO transfercase
2: I'm already learning from you guys.
(also expect an update sooner or later)

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39 minutes ago, Garrett Hanson said:

1: it's the NKO transfercase
2: I'm already learning from you guys.
(also expect an update sooner or later)

1) The NKO transfer case comes with a texture. Put it in the zip. Its called Chassis_Colors.

2) Even if you are learning you're not showing that knowledge because your trucks are still turning out sub par. Honestly, they look like V4 trucks thrown together in a couple of minutes. You can't even tell that the props are updated because they are either V4, non-Edge Splitted, or untextured. Like Stephen Hopkins said, instead of whipping out 10 trucks an hour, take your time and make something that's worth your time and ours. Also, stop making every post you make here an update on a truck that had a prop moved half an inch. We've gone over this. Make checkpoints, which you only need two. Make one for finishing the chassis, make one for finishing the truck itself. And spread their post times out. Don't go BANG BANG DONE and expect upvotes.

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well i started on making orlando 2006, i finished with texturing but i cant get any planes or meshes to spawn, i got it but noooooooooooooooo blender has to crash and not let me continue so im back to square one fckkkkkkkkkkkkkkkkkkkkkkkkk u 

ylXZJoZ.jpg

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Hi, I'm new here, as in the past 3 or 4 months. I've been downloading files here ever since I first got ROR .4. I've wanted to get into track making but i don't have the attention span to watch a complicated video on youtube. As a 13 year old that loves going to see Monster Jam shows but with the tracks nowhere to be found on sim-monsters for ROR .4 I was wondering if there is an easier way to make my own tracks.

 

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10 minutes ago, monsterjam1 said:

well i started on making orlando 2006, i finished with texturing but i cant get any planes or meshes to spawn, i got it but noooooooooooooooo blender has to crash and not let me continue so im back to square one fckkkkkkkkkkkkkkkkkkkkkkkkk u

Save as often as you can. I do that just so I can pick up where I left off (or close to it) and not have to start over.

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Just now, Mr. Self Destruct said:

Save as often as you can. I do that just so I can pick up where I left off (or close to it) and not have to start over.

im just going to take a shot of bleach everytime it does this now 

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01000001 01101110 00100000 01100001 01101110 01101111 01101110 01111001 01101101 01101111 01110101 01110011 00100000 01110011 01101111 01110101 01110010 01100011 01100101 00100000 01110011 01100101 01101110 01110100 00100000 01101101 01100101 00100000 01100001 00100000 01100010 01101111 01100100 01111001

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01001001 01110100 01110011 00100000 01101111 01101110 00100000 01101110 01101111 01110111 00101100 00100000 01100010 01101001 01110100 01100011 01101000 01100101 01110011

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