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Showing content with the highest reputation since 06/18/2018 in Files

  1. 7 points

    Version 1.0.0


    Jam Customs did part of the paint while I did the other part of the paint and put the truck together
  2. 5 points

    Version 1.0.0


    Oh my god it's my first upload to the site after 6 and a half years. Made this on a whim and I absolutely love the way it turned out. Me, Aaron Lurie - Paint Devin Doss - Prop Placement Kozak - Chassis Body - Andrew Sheets Tires - Andrew Sheets Rims - John Cavalini
  3. 3 points

    Version 1.0.0


    Showtime's finally done! My truck for NAMT, SMRA and whatever other custom leagues come around. Have fun, and don't forget to turn the lights down and try driving around... she glows real nice Credits: Me- assembly, material file, digital display, SUR emblem, some props, paint Fern and Andrew- a good majority of the props used Johan- tires Everything else- Sim Monsters community Please remember that this is my personal custom and you may not run this for any leagues! Besides, you'd look pretty silly running a truck with my name on it!
  4. 2 points

    Version 1.0.0


    Credit Everything- @Karnag Gaming Converting-Me
  5. 2 points

    Version 1.0.0


    This track is a custom made by me, after being given an idea for a large budget independent show! So I took the challenge and I think it came out pretty good! I hope you all feel the same way! Big thanks to Zonar for the stadium textures! Anyway 3 versions of the track; Racing, Tough Trucks, Freestyle! Credits: Stadium: MaxDMan Props: MaxDMan, RockCrwlr Track Paint: Me Stadium Textures: Zonar Track Model: Me Conversion & Material Files: Me & T.Ray Testing: sonar118, T.Ray, me If I forgot anyone please let me know!
  6. 2 points

    Version 1.0.0


    Some stuff nailed together
  7. 1 point



    My best work so far, pretty happy on how this turned out. Credits: Me FernBurn ChazzyMP Andrew Kozak Many other people i can't remember. Has working RII Lights and Headlights, to turn the headlights press "n" and to turn the RII Lights use "CTRL + (1 for static red) (2 for static yellow/orange) (3 for blinking red) (4 for blinking yellow/orange). IMPORTANT. The smoke on the dirty avenger got taken off but you can add it: "Paste this under the exhaust section in the .truck file. 102, 101, 1 tracks/mtheadersmoketest1 115, 114, 1 tracks/mtheadersmoketest1 -Then add mtheadersmoketest1.particle (its in the truck's zip) to the particles zip in the resources folder on the location wherever your RoR is installed, in my case is C:\Program Files (x86)\Rigs of Rods 0.38\resources\"particles.zip". After that the truck should spawn and have working smoke without issues, oh and you need the particles enabled for them to show up". ALSO If sounds don't work, try putting the .soundscript files in the config folder.
  8. 1 point

    Version 1.3.0


    Paint and Blender work was done by me Kyle did material file and NAMT setting Not an open custom
  9. 1 point

    Version 2.0.0


    Just something i put together for NAMT Credits: Chassis: Kozak Blender work/ putting it together: Me
  10. 1 point

    Version 1.0.0


    Big thanks to Blake Thompson for helping me put together a good suspension setup, and Marty Hussey for fixing the missing textures. This truck is not an open custom, I will be running it in NAMT this season. Feel free to use it in fun runs though:)
  11. 1 point

    Version 1.0.0


    Another thing. Pretty simple track to make, enjoy! Credits me klayton maxdman This should work on all versions, tested on .4.7 and .38
  12. 1 point



    It's been a long time, but i finally finished it. God bless America Credits: @Edy @RockCrwlr @MJFanatic @DannyMackey @Hot Shoe @maxdman @fernBurn I want to thank everybody who helped me morally when making this track. Special thanks to: @CMDeerfoot @DannyMackey @Mark Colineri @RockCrwlr This has been one of my biggest projects, and i'm glad it's finally done and everything is going to be put to rest. Works on 0.37+ & 0.4+ Bye.