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maxdman

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Everything posted by maxdman

  1. maxdman

    Official Monster Truck 2K18 Thread

    Pretty cool news video i found on you tube
  2. maxdman

    Official Monster Truck 2K18 Thread

    Looks like a Cohen? Also appears to be the same shock package as Black Pearl which is leading me to believe it's a Cohen with a Garcia shock package Pretty sure it's a terribly photo-shopped Ice Cream Man. Not sure what that means though...
  3. maxdman

    World Finals XIX Discussion

    I actually really enjoyed that encore. We've never seen trucks as characters and tell a story with props and all. Makes me wonder if the Marvel Live deal that was promoted a few years back actually came to fruition would be like. Also with these stunts being attempted makes me think about what goes on in Paxton because clearly these aren't the first attempts.
  4. maxdman

    World Finals XIX Discussion

    Not sure if anyone's mentioned this yet but kind of cool how the racing finals was between a truck that Adam drove to a championship and he beat it out in his new rig.
  5. maxdman

    Show Your Project Chapter 61

    Not sure if it's a repli-custom or not but along with the sponsor plates I'd recommend changing the shock fluid reservoirs to a chrome/silver based off the picture above
  6. maxdman

    Show Your Project Chapter 61

    We have been so long over do for a quad chaos, looks great so far.
  7. maxdman

    Official Monster Truck 2K18 Thread

    1:15 on the right side of the screen. I don't think any FELD truck runs yellow rims
  8. maxdman

    Official Monster Truck 2K18 Thread

    Brodozer rims in that video also
  9. maxdman

    Show Your Project Chapter 61

    Oh god please use my newer trailers. Those are so old and terrible looking. I'm pretty sure my latest are in the scrapyard section
  10. maxdman

    Official Monster Truck 2K18 Thread

    Radoni got the El toro because of the Hispanic market that he would run his equipment. That brand appeals to more of the audience in those markets
  11. maxdman

    Official Monster Truck 2K18 Thread

    Looks like his right rear shocks were bottoming out and lost fluid or his sway-bar was broken causing most of this
  12. maxdman

    Official Monster Truck 2K18 Thread

    Sounds like the "all-star challenge" will kind of be like the Monster Energy Cup. Honestly I'm not opposed to any of these changes. It will nice to see a rotating world finals market, and each venue each year will HOPEFULLY offer new tracks due to the floor size.
  13. maxdman

    IZOD Center 2015

    Version 1.0.0

    758 downloads

    New track who dis? IZOD Center 2015. I placed the cars and textured them over a year ago but never got around to finishing it because of lag. I made the stadium a few months ago, and since I figured out the non collide-able I went ahead and finished this. There are only about 860 collide-able verts so it should be nice to your game and not lag much. Credits Me Klayton Mark C. HotShoe If anyone has any issues with it let me know below or shoot me a PM. Enjoy.
  14. maxdman

    Question About After-Show at Monster Jam

    I think you need to get away from FELD shows since its "corrupt, staged, rigged" nature appears to be eating away at your rational way of thinking. Some of the thing's you're saying are hilariously ridiculous. Also "verbal accounts, proof of the talks" are nothing without citing your sources other than just saying "I HEARD IT, THIS PERSON SAID IT". But still you sound crazy lmao. But everyone is entitled to their own opinion, don't try to force yours on someone else if they don't want to view it that way
  15. maxdman

    Official Monster Truck 2K18 Thread

    I think this really has been the best year so far in Monster Jam history. From each tour having their own consistent drivers, track paints/layouts, there have been highlight reel moments from every tour nearly every weekend. I feel like the progression in the industry over the last three to four years really is showing its self this year.
  16. maxdman

    Track Textures

    Not sure where all of these are from, some of them may be Klayton's that I modified, but these are most of what I use on my tracks now. Smooth Seamless Metal Tree Texture Rusted Metal My new seamless dirt Seamless Grass Seamless Gravel Tiled Plywood Seamless Sand Concrete
  17. maxdman

    Show Your Project Chapter 61

    South Bend, Indiana
  18. maxdman

    ScrapyardBrisbane Stadium Model

    View File Brisbane Stadium Model Title says it all. Based off the 2015 event Submitter maxdman Submitted 01/31/2018 Category Track Building Items  
  19. maxdman

    ScrapyardMetlife Stadium Model

    View File Metlife Stadium Model Title says it. Not sure who first made this model, but I decided to throw it up here with my recent textures from the 2017 summer event. If its yours let me know and I'll credit you or take it down if you don't want it up erhminer says it's his model so credit to him! Submitter maxdman Submitted 01/31/2018 Category Track Building Items  
  20. View File Anaheim, Syracuse, Tacoma, New Orleans Stadium Models Anaheim, Syracuse, Tacoma, New Orleans Stadium Models. Anaheim was Tharindu's? Syracuse and Tacoma are all mine, New Orleans was Diggerfan. If the original creator don't want it up let me know and I'll take it down Submitter maxdman Submitted 01/31/2018 Category Track Building Items  
  21. maxdman

    Show Your Project Chapter 61

  22. maxdman

    ScrapyardDumpster

    View File Dumpster Simple dumpster I made a while back, there are 4 meshes to it so four textures associated with each side except for the colored back-flip textures. There are 6 regular dumpster textures, green, rusty green, silver, rusty silver, black and brown There are also 5 backflip textures for it, blue and orange, black and green, black and yellow, black and purple, black and blue for each 2018 stadium tour. When I've used this as a back-flip ramp make it non-collidable and use a clear square as the collidable part that the truck comes into contact with, Submitter maxdman Submitted 01/31/2018 Category Track Building Items  
  23. maxdman

    Crew Member Perspective- Nick Migues' blog!

    Are you guys having a very tough year so far parts wise and breakage wise? Or is this normal ware and tear on trucks?
  24. maxdman

    Show Your Project Chapter 61

    Looking good with baking, it really makes the tracks look much better. I'd recommend using an image about the size of your track to bake to. On your El Paso track you used a square image (probably 1024x1024 or 2048x2048) when you could have used one 2048 in length and 1024 in height because that's closer to the actual size of the floor, just a tip that makes painting and putting down lines look a little better. When you have a new image ready to bake to, click "a" to select all of the faces you want to make to the image, and click "u" and select "project from view bounds" if the image size is proportional to the UV map size, and if its not (like the image you quoted) instead of selecting "project from view bounds" select "project from view" and scale the UV map up to where it can all fit on the image you're ready to bake to. Everything you need to know about modeling in blender to painting tracks and getting them in-game is all right here. Watch it and try it yourself, be patient and it'll all make sense.
  25. maxdman

    Birmingham Triple Threat 2018

    Your tracks look great, but one thing I've noticed on a few of them is an unnecessary amount of verts on certain faces. The dumpsters on this track only need to be 14 AT MOST and yours are double or triple that, and the long walls could be one single face with four verts where you have them as 18 verts and multiple faces. Also not sure what you were trying to do with the cars but im not sure why the corners have been subdivided like they have been. Also I understand what you're trying to do with the small square Monster Jam Triple Threat banner on top of the safety holds because I've done the same thing on many tracks, but there is no reason they need to be 8 verts and have four sides and a back. If you make it one face and position it close enough to the top of the stands then no one will ever see the invisible side. The biggest thing is the hybrid obstacle, it looks like you subdivided it numerous times which creates some lag for certain computers. Next track you work on try and go through and remove any unnecessary verts or make the same shape a singular face. Don't take this like I'm sh!tting on your track because I'm not, you continue to prove yourself in my opinion as the best track maker still on this site and you're improving fast. I'm just trying to give you tips and guidance to make your tracks better and more user friendly for those of us with terrible computers
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