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maxdman

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Everything posted by maxdman

  1. I dare you to make a track that looks bad
  2. I'm here, and have been here all along. Just no longer making content as other real life things have taken priority. While I appreciate the comment, just scroll up LITERALLY one post, @TheOnlyTjrich is making arenas and content that none of mine came close to. There's a lot of great things coming out from other people too, but more than likely my map creation is done for. But as long as this site stays alive, I'll be here. Lurking....
  3. The creativity here is seriously awesome. Great job on these!
  4. Edit crowd texture on the x axis so the same row isn't repeated over and over. Right now looks like identical twins sat in every single row above and below itself
  5. Took you long enough. But also, too many people, looks like much risk, unsure, needs less fake 2D high risk people
  6. It's like seeing your kids all grown up 😭 (but conceived and raised by other people lol )
  7. This is so stupid, theres so many unnecessary details everywhere. F*CK I LOVE IT
  8. As someone who loves super detailed and accurate replicas, the fact that you added accurate RV's makes it so impressive and so much more immersive. Major props to you
  9. Surprised no one has posted this yet. Joe Sylvester continued to launch his new tour, The Outlaw Monster Truck Drags, and the first three events are being held without spectators and on Pay-Per-View on Fite.tv. All three shows at the same location, but different tracks for each, 3 different monster truck classes, (Mini, Mega trucks, and the big bogs). I'm pretty excited about this. Each show is $19.99, or you can buy all three for a $44.99 bundle pack. Three shows for less than 50 bucks, pay-per-view, unlimited re-watches, and the best part, the more money they sell on PPV the more of a cut each team gets. Show 1 PPV ----> https://www.fite.tv/watch/the-outlaw-monster-truck-drags/2p7cv/ Show 2 PPV ---> https://www.fite.tv/watch/the-outlaw-monster-truck-drags-r2/2p7lx/ Show 3 PPV ---> https://www.fite.tv/watch/the-outlaw-monster-truck-drags-r3/2p7ly/ Trio Bundle Pack ---> https://www.fite.tv/watch/outlaw-monster-truck-drags-trio-pack/2p7m7/ Almost feel like this should get its own thread and post to help everyone involved out. We all miss monster trucks, this is not only going to fill that void, but might make PPV events more of a norm
  10. @Edy This is some really really awesome stuff. Takes tracks to the next level. If we figure out a better way to make trees or have leaves blow in the wind that would be perfect. Now please make a tutorial so we can incorporate this stuff lol
  11. You're getting better with each one, nicely done! I want to echo Chris' suggestion of baking. A simple shadow bake gives the model much more depth and a sense of realism. Also nice work on the 3D crowd! Next time I would move the texture map in the texture panel in Blender to the right or left so that each row of spectators isn't the exact same copy of people. You can still copy and duplicate the faces in the Blender model/mesh but move the texture map so each row doesn't have red shirt guy sitting next to white shirt guy over and over. Last thing, something I've noticed on a few of your recent tracks are the car textures. The detail in the actual texture seems to disappear when you add a color to it. I suggest to use the car/vehicle textures off of Chris' Show Jam 2020, Jack Merkle's Tampa 2007, or any of Danny's Sim-Monsters All Star Challenge tracks, then in your photo editor move the hue/color tone which would change the blue colored car texture, to a red colored texture (depending on where the slider is on the color wheel or scale). I do this for all of my car/vehicle textures that way the detail in the texture isn't lost but the color of the car/vehicle texture is changed.
  12. View File Mt. Pleasant 2016 Model 2016 Mt. Pleasant model made to recreate the 2016 Monster Truck Throwdown show. If you use the textures in the model, be sure to use a transparent property in the .material file for the following .png's: AmericanFlagStill.png BlueConstructionFence.png CrowdThingy3DNEW.png ElliotDustin2016.png FenceTall.png LeavesA.png LeavesB.png MetalScaffolding.png MTT2016Officials.png PeopleTextureTalking.png RoundupSeats.png Tree1.png Tree2.png Tree3.png treeline.png TreeLine2.png TreeLine3.png WhiteFlagStill.png Credits: Klayton, HotShoe, Mark C. Yes you can use this model however you like as long as you give the proper credit where credit is due. Submitter maxdman Submitted 05/03/2020 Category Track Building Items
  13. View File Bridgeport Speedway 2018 Model Bridgeport Speedway 2018 Model. If you use the textures in the blend make sure you set transparent properties in the .material file to the following .pngs: AmericanFlagStill.png CatchFence.png CrowdThingy3DbackNEW.png CrowdThingy3DNEW.png Elliot_old_man_Dustin.png FencewithRailing.png MTT2016Officials.png SBlightfare.png treeline.png TreeLine2.png TreeLine3.png Credits: Me, Klayton, Mark C., HotShoe Before you ask, yes you can use this model for whatever you like as long as proper credit is given where credit is due. Submitter maxdman Submitted 05/03/2020 Category Track Building Items
  14. View File Galot Motorsports Park 2017 Model Got some people asking to upload some models to the scrapyard so this will be the first of me dumping things on my computer. This is the 2017 Galot Motorsports Park model I used for the 2017 Monster Truck Throwdown track so all textures reflect that show. If you keep the textures in this model, make sure you change the transparency of the following textures in the .material file CrowdThingy3DbackNEW.png CrowdThingy3DNEW.png FenceMTT2017 FencewithRailingLong.png fencing.png OrangeConstructionFence.png SBlightflare.png treeline.png TreeLine2.png TreeLine3.png Before you PM me, yes you can use this model. textures, or models within for anything you may want as long as you give proper credit. Credits also to Klayton Submitter maxdman Submitted 04/30/2020 Category Track Building Items
  15. View File Ionia, MI 2017 Model Got some people asking to upload some models to the scrapyard so this will be the first of me dumping things on my computer. This is the 2017 Ionia Free Fair model I used for the 2017 Monster Truck Throwdown track so all textures reflect that show. If you keep the textures in this model, make sure you change the transparency of the following textures in the .material file treeline.png TreeLine2.png TreeLine3.png WhiteFenceWhiteSiding.png MT2017Officials.png IoniaFence.png FenceTall.png Elliot_old_man_Dustin.png CrowdThingy3DNEW.png CrowdThingy3DbackNEW.png Before you PM me, yes you can use this model. textures, or models within for anything you may want as long as you give proper credit. Submitter maxdman Submitted 04/30/2020 Category Track Building Items
  16. maxdman

    St. Louis 2020

    Killer track as always! I believe DiggerFan made the original St. Louis model that I re-textured for the 2019 track
  17. One more custom Gaithersburg. This one could lead to some really interesting and great racing. Chicago style but starting in the middle over a steep bus jump. This custom as well as the other custom Gaithersburg on the previous SYP page is packed together and pending approval.
  18. Version 1.0.0

    655 downloads

    Realistic custom Gaithersburg track layouts I've had in my head for a minute.. Comes with two different layouts, so four tracks in all (Custom 1 Racing, Custom 1 Freestyle, Custom 2 Racing, Custom 2 Freestyle). Custom 1 is the J-hook style racing, start on the same side of the bus, charge down towards the trailers, make a U-turn around the blue turning poles and finish over the dirt ramps. Custom 2 is a unique twist on Chicago style racing. Trucks start on opposite sides of the bus in the middle of the track, each truck hits the steep side of the ramp, goes over the bus, then makes a left turn around the turn post over the dirt ramp. I envisioned the racing course to be one hit over the bus to start, then one hit on each dirt ramp, meaning the trucks would finish and hit the final jump in the same direction that they started over the bus. Credits: Me, Klayton, Hot Shoe Should work in .3 and .4. Comment below if there are issues and I will see what I can do to resolve them. Enjoy!
  19. Two things I noticed. When you have two cars stacked on top of one another, crush down the roof of the car on the bottom of the stack since it can't/won't support the car on top in real life. Plus I would recommend using a bit of variety of your crush car vehicles so it doesn't look like each car is a carbon copy of it. Looking good so far!
  20. PM me a link with reference photos for last years Grand Forks. That one has been on my list and I would like to eventually take a stab at it.
  21. Realistic Gaithersburg custom anyone? I have two more layouts in my head I'm going to take a crack at
  22. Version 1.0.0

    949 downloads

    Southern Illinois Center, DuQuoin, Illinois 2020 presented by Monsters of Destruction. There are two errors, one in texturing on the fence and two floating non collide jersey barriers but neither have any impact on the visual or functionality of the track. Credits: Me, klayton, HotShoe Track should be .3 and .4 compatible. If there are any errors comment below and I'll see what I can do to fix them.
  23. Track is a bit over sized all around but once I realized it I had already baked and textured everything so the vehicles and other props would have been small if i scaled the entire model down so you'll just have to deal with it. That's my mistake. Also found two errors when I was taking the screenshots and don't want to go back and fix them, one you cant really tell (its a fence texture issue on one face) and the second you only notice if you're really looking (floating non collide jersey barrier next to the ambulance) Will be up in the downloads and scrapyard later today
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