Some hybrid obstacles I've had sitting on my computer. I used these on all my 2017 tracks and I'm sure they could be used for any 2018 future tracks. This pack comes with 5 colors for any tour, blue, green, yellow, orange and purple.
It will load into blender with the blue textures but you can easily just re-texture them with any color you want.
If you use them just give me credit. If there's something wrong with them PM me or comment below and I'll try to fix it.
Here's the first show in Anaheim in 2017, the FS1 West series first stop in Anaheim.
Credit:
Me
Klayton
Tharindu
Malibu
monsterjam16'
This should be .3 and .4 compatible
As always if there's anything wrong let me know in the comments below or PM me. Enjoy!
Had this track modeled and sitting around for a while so I decided to go ahead add textures and finish it.
Credits:
Me
Klayton
Mark C
Tharindu
HotShoe
monsterjam16'
This track should be .3 and .4 compatible. If you have any issues with it let me know and I'll do my best to fix them. Enjoy!
Anaheim, Syracuse, Tacoma, New Orleans Stadium Models. Anaheim was Tharindu's? Syracuse and Tacoma are all mine, New Orleans was Diggerfan. If the original creator don't want it up let me know and I'll take it down
Made this well over a year and a half ago. Nothing else to say here. If it doesn't work for you then let me know and I probably won't do anything about it. Enjoy!
Credits:
Me
Klayton
Mark C.
Tharindu?
If I forgot anyone let me know and I'll add you. Enjoy!
Now stop asking me for it.
Credits
Me
Klayton
Mark C
Tharindu
Casey?
monsterjam16'
If i forgot you let me know and I'll add you
Should be .3 and .4 compatible.
If you have issues let me know in the comments or PM me and I'll do my best to resolve them, enjoy.
Baltimore Arena 2014. First completed replica. Modeling has been done for a while now but just changing a few things to optimize it. Huge thanks to DanDon for beta testing for me.
Also I am aware that the outside of one of the arena walls is see through, that is to allow you to be able to see the truck and not having the wall texture in the way when inside the arena
Credits:
Modeling, textures, texture editing - Me
Textures - Klayton
Beta Testing - DanDon
*Fixed Crashing*
Made this for someone, so here it is for all of you. Merry Christmas.
Credits:
Me
Klayton
Mark C.
HotShoe
MonsterJam16'
Should be .3 and .4 compatible. If there are any issues let me know below or PM me.
Enjoy!
Bridgeport Speedway 2017
Credits:
Me
Klayton
Mark C
HotShoe
Monsterjam16'
Should work for .3 and .4. Any problems with it comment below. Enjoy.
Bridgeport Speedway 2018 Model.
If you use the textures in the blend make sure you set transparent properties in the .material file to the following .pngs:
AmericanFlagStill.png CatchFence.png CrowdThingy3DbackNEW.png CrowdThingy3DNEW.png Elliot_old_man_Dustin.png FencewithRailing.png MTT2016Officials.png SBlightfare.png treeline.png TreeLine2.png TreeLine3.png
Credits: Me, Klayton, Mark C., HotShoe
Before you ask, yes you can use this model for whatever you like as long as proper credit is given where credit is due.
This thing is really old, but I just realized it wasn't released. Should be .3 and .4 compatible. The track is modeled and textured pretty bad because it was completed in December of 2015. Anyways, enjoy.
Credits:
Me
Mark C.
Klayton
If I forgot anyone let me know and I'll add you. As always if there is a problem let me know in the comments or PM me.
Title says it all. Based off the 2015 event
Simple dumpster I made a while back, there are 4 meshes to it so four textures associated with each side except for the colored back-flip textures.
There are 6 regular dumpster textures, green, rusty green, silver, rusty silver, black and brown
There are also 5 backflip textures for it, blue and orange, black and green, black and yellow, black and purple, black and blue for each 2018 stadium tour.
When I've used this as a back-flip ramp make it non-collidable and use a clear square as the collidable part that the truck comes into contact with,
Southern Illinois Center, DuQuoin, Illinois 2020 presented by Monsters of Destruction.
There are two errors, one in texturing on the fence and two floating non collide jersey barriers but neither have any impact on the visual or functionality of the track.
Credits: Me, klayton, HotShoe
Track should be .3 and .4 compatible.
If there are any errors comment below and I'll see what I can do to fix them.
Made this a few months ago and didn't release it due to some really bad laggy spots around the track because of the extra detail. Well I worked some magic and manually aligned the collide and non-collide meshes.
Some of the ramps are not very steep and really wont send the truck anywhere. That's on purpose. I wanted to have this represent hole-in-the-wall fairground events where there is no track paint, and the ramps are poorly constructed.
Credits:
Me
Klayton
Hotshoe
Malibu
If I forgot anyone in the credits let me know and I'll add you.
If you have any issues with it let me know and I'll do my best to fix them. Enjoy.
Easy track to do since the model was already made, all I did was re-texture it and edit some of the foxborough ramps. Tried something new with the .odef file, there are some fun slippery spots on the track
Credits:
Me
Klayton
Hotshoe
Malibu
monsterjam16'
Whoever made the stadium model. Let me know and I'll add you if you want.
This track is .37 and .4 compatible. If there are any issues with it let me know below of PM me and I will try and fix them, enjoy!
2020 El Paso Sun Bowl model.
The .blend file comes with three sky boxes, one for day, one for sun set, and one for night. There are also two mountain textures in the .blend, one lighter colored one for day, and a darker one for night. The idea here was to give the option for a day show (deleted light flare from the light poles, day time sky box, and lighter texture mountain backdrop) and a sun setting/night time show (light flares on light poles, sun set sky box or night sky box, and darker colored mountain backdrop). Since all 3 sky boxes and 2 mountain backdrops are in the same .blend, just move over the appropriate ones to surround the stadium and delete the ones you don't need. Simple.
Also when exporting, make sure you change the properties of the transparent textures in the .material file. The .png image files that need a transparent code are as follows:
AmericanFlagStill.png
CrowdThingy3DbackNEW.png
CrowdThingy3DNEW.png
ElPasoBGMountain.png
ElPasoBGMountainNight.png
SBlightflare.png
TexasFlag.png
AmericanFlagStill.png
WhiteMetalRailing.png
The size and scale of the model may be slightly off since I didn't model a track to help with a size reference so a slight scale change may be necessary.
Credits: Me, Klayton
Made from scratch stadium, I really like how the textures turned out.
Credits:
Me
Klayton
Hotshoe
Malibu
monsterjam16'
This track is .37 and .4 compatible. If there are any issues with it PM me or comment below. Enjoy!
With the 2014 Montgomery County Agricultural Fair starting I thought I'd upload this.
Since I messed up the original .blend file I couldn't make any more changes to it so the track sits as is. I really hate how close I put the trees because the textures look weird but like I said I cant do anything about it now.
I know that 2 textures are missing, the portable light and lights behind the grandstand. The correct textures are in the zip I think something went wrong with the textures in blender.
Credits:
Modeling, Texturing, Texture Editing - Me
Textures - Klayton
Trees - dimas147 from Blendswap
Here is the first track that I'm releasing for the five days leading up to Christmas. I've had this sitting around since the end of the summer. Have fun on it!
Credits:
Me
Klayton
Mark C.
DanDon
I've updated the file to include the missing .raw file as well as modified some file types so it should work in both .37 and .38. If anyone has any problems let me know.
I preset you Gaithersburg 2015! I started this way back in August of last year, the day after the Wednesday show finished, and here it is now. This is the first track was extremely detail oriented as you'll see. There are four versions of the track
Wednesday Racing - Over/Under crossover racing
Wednesday Freestyle
Thursday Racing - Muddy straight line drag
Thursday Freestyle
The track was a bit confusing to run, so I attached a track map with arrows to show the way the course is run. If that isn't clear enough, here's a video of the trucks during qualifying. I'm eager to see how close online races are because two trucks never went head to head on the cross over course.
Credits:
Me
Klayton
Mark C.
HotShoe
Malibu
If I forgot anyone let me know and I'll add you to the credits. If anyone has any issues with this track let me know and I will try to fix it. Enjoy!
This should work with both .37 and .4.
I have special feelings for this track because it was the first event that I've gotten to work with the tech officials on the Monster Events crew. I had a blast the two days they were in Gaithersburg, and I really tried to incorporate all of the details of both shows into the track.
Credits:
Me
Klayton
Hotshoe
Malibu
monsterjam16'
If I forgot anyone let me know and I'll add you.
This track should be .3 and .4 compatible. If you have any issues or problems with the track let me know below in the comments or PM me. Enjoy!
Gaithersburg, Maryland 2018, Monster Events.
Credits:
Me
Mark C
HotShoe
Klayton
MonsterJam16'
Track should work on both .4 and .3. Any issues or problems let me know below or PM me. Enjoy.
Title says it all. Track layout is a Vegas style J-hook.
Credits: Me, Klayton
.4 and .3 compatible. If any issues comment below and I'll see what I can do to fix them.
Enjoy!
Realistic custom Gaithersburg track layouts I've had in my head for a minute.. Comes with two different layouts, so four tracks in all (Custom 1 Racing, Custom 1 Freestyle, Custom 2 Racing, Custom 2 Freestyle).
Custom 1 is the J-hook style racing, start on the same side of the bus, charge down towards the trailers, make a U-turn around the blue turning poles and finish over the dirt ramps.
Custom 2 is a unique twist on Chicago style racing. Trucks start on opposite sides of the bus in the middle of the track, each truck hits the steep side of the ramp, goes over the bus, then makes a left turn around the turn post over the dirt ramp. I envisioned the racing course to be one hit over the bus to start, then one hit on each dirt ramp, meaning the trucks would finish and hit the final jump in the same direction that they started over the bus.
Credits: Me, Klayton, Hot Shoe
Should work in .3 and .4. Comment below if there are issues and I will see what I can do to resolve them.
Enjoy!