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rad_rob

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  • Birthday 12/10/1984

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  1. I did some digging, and came up empty. I have a feeling I may have been looking in the wrong spots as I am sure this has been covered, but is there a tutorial on how to build a custom truck using existing parts? Sorry if this is a stupid question, I just needed to be pointed in the right direction. Thanks!
  2. Ok, so I decided to experiment with some different options in the meantime. I succeeded! I ended up using the Doomsday truck and swapping the body and spending a little while placing the body in just the right spot. Then swapped the paint, wheels, and tires and Im pretty happy with the outcome. Still curious as to what was causing my error earlier, but Im pretty happy I at least made some progress!
  3. I sent you a message on Skype but there are a few users with your name so Im not sure if it ended up at the right person or not. haha
  4. Ok, so here where I am at. I ended up getting the file imported into Blender. After some messing around with it, I got it where I would like it to be. Here is what I did: I moved the .mesh file temporarily to my desktop to make it easier for now. In this case, it was WestWindPEI.mesh. I then used the XML converter so there was now the .mesh and the XML .mesh. I then imported the WestWindPEI.mesh into blender and made the changes. So now I am lost on where to go. I thought I would have to export it, but whenever I follow the tutorials on here, this is what I get: Youll notice at the bottom I get an "Exception caught..." error, and the resulting files are empty. Am I doing something completely wrong here?
  5. I would really appreciate that. Yeah, I created a new .truck file for this one so I could still have the other truck in the game as well. I installed blender, but its all new to me, and so far most of the tutorials I have found on how to import .mesh files into blender haven't worked out for me yet. There may be something much simpler and I may just be doing it the hardest way possible. haha The nice thing is that I work with CAD software all day at work, so as far as 3D space is concerned I have a very good grasp on that, and as Im sure as is with most software, I just need to learn the interface of Blender and hopefully the pieces will start falling into place.
  6. Damn, I was hoping it would be easier than that. haha. If you don't mind, would you have a link to a tutorial on how to do that? I have been trying to get the .mesh file into Blender for a little while now and have not been successful yet.
  7. So I have been working on modding a couple different trucks to try to learn this stuff and get better at it. I have been working on a truck based on the Westwind truck and so far its coming along ok. This is my first time painting and modding the files, so I feel like Im sorta getting the hang of it. Basically I am curious if there is a way to remove the shell to make this into just a truck. Or is it baked into the body? Sorry if it sounds like a dumb question, but Im trying to get better at this. Thanks in advance for the help!
  8. My first time posting a screenshot. I also messed around with my first time swapping rims/tires, and doing my own paint. The truck is from the Westwind pack.
  9. Just out of curiosity, would this be the same process for repainting the body? I found this thread because I wanted to paint some rims, so this definitely got me the answer, but I was just wondering if this would be the same process for the body or not.
  10. You, sir, are incredible! This worked perfect! So for future reference, if I get a error 6 or something where the error message is missing a file, this is the way I go about fixing it? Also, if I wanted the ukraine tires on there, I would just change that .mesh text? Thanks so much for your help! Also, so I really like the Ukraine tires, so now that I can put them on any of the trucks I want, Im assuming I need to change the wheels too? I noticed there is a gap in the beadlock and the tire when I change the tires. Nevermind, I found my own answer. haha. I knew the updated Grinder truck I have has the wheels and tires that I wanted, so I just replaced the trucks I wanted to change with those files and Im in business. Thanks so much for helping me out with this. I am so pumped! haha
  11. Sorry if this sounds stupid, but can you explain exactly how to do this? There are only 14 files in the zombie file I downloaded, and I dont see the wheels anywhere in there. Also, how do I change the tires?
  12. Trucks look awesome! However, Doomsday's chassis is showing up black and yellow. Like caution tape. Did I do something wrong?
  13. I still put the actual zip file in the vehicles folder right? Or do I need to extract the zip file to the vehicles folder? In the past, I could have sworn I just dropped the zip file in there... Alright well Im making some progress. I unzipped the v4 pack into the vehicles folder and its working every time now. Now the issue I run into is when I add some trucks, the game crashes. I added the zombie truck files and it crashed, and I tried the mopar magic truck and it crashed. I am unzipping the contents of the downloaded truck files into the v4 folder in the vehicles folder. Ill try like you said and creating their own truck folder then report back. Alright, looks like doing that is the solution. I created a folder for mopar magic and put all the files from the .zip in there and it worked great! Looks like it may only work with certain trucks. Doing that same method with the zombie truck still crashes the game. Sorry for all the posts, just trying to work through it and explain what Im doing so if Im doing something wrong you guys can correct me.
  14. I felt like a complete idiot for a second. haha. Although when I tried that, it didn't work either. And I still think I may have done something wrong since the game crashes when I try to play from rorconfig.
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