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RockCrwlr

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Files posted by RockCrwlr

  1. Orlando Custom

    So I came across this and it was never released. It was unfinished and just something to play around on. Its about 2 years old I think.
    Textures to their respective owners

    372 downloads

    2 comments

    Submitted

  2. RCD Stadium 2.0

    Happy Thanksgiving guys. I wish I could have released my recent projects earlier, but midterms were more important. This is a revamped version of my old RCD stadium from last year with better obstacles and an overall better track to play on. Hope you guys enjoy!

    Credits:

    Hot Shoe - Letting me edit his crowd texture
    Ethan Dean - Letting me use his racing idea he used for one of his old tracks

    *NOTE* - You may use any of my textures as long as credits are given.

    5,039 downloads

    18 comments

    Updated

  3. SUD (Public Beta)

    This should keep you guys satisfied for awhile. Also comes with the test version of Legend.

    This version is setup on the old n/b I used before making a new one. It is by no means complete. All meshes besides Legend's body and SUD's chassis were modeled by me and all paints done by me.

    WARNING: KNOWN ERRORS
    Running out of memory, leading to a crash of RoR (Most likely the High Quality version)
    Once in awhile you'll get a stiff rebound. This is caused by the limit strap node/beam. I cannot remove it without it messing up prop placements/settings
    This is a standalone file. It does not need to be extracted. Simply put in vehicles folder.

    **REQUIRES ROR 39.5 FOR PROPER HANDLING. 0.38 WORKS BUT WILL SCREW UP SETTINGS. HIGHLY MODIFIED NODE/BEAM, DO NOT USE IN LEAGUES**
    Mirror 1 - HD
    Mirror 2 - 1200
    Mirror 3 - 2048

    Credits:

    Nicholas Kozak - Chassis, help with SUD paint
    Andrew Sheets - Legend Body
    Me - Everything else
    Box5 - node beam (highly modified by me)
    Chadwick (DirtyDawg) - SUD reference photos
    John Dough - SUD reference photos

    1,429 downloads

       (14 reviews)

    28 comments

    Updated

  4. Arlington 2011

    Sorry guys, I meant to release this back in December. This stadium model has been completely redone since my last Arlington track. Enjoy

    Credits: Me, Google, Hot Shoe, Casey

    1,246 downloads

    5 comments

    Updated

  5. Minny 2013

    Who's ready for another season of SSRS?

    Being that this was the last show to ever be held in the Metrodome, I thought I would go ahead and make it go out with a bang for Rigs of Rods. The stadium has been redone from ground up, added a concourse for the hell of it, and once again Alpha Splatted the track with another new dirt texture. I hope you guys enjoy

    *NOTE FOR FPS USERS*
    Go into the Minny2013.material, Minny2013FS.material, and 2013MinnyTarp.material files
    Search for "material SOLID/TEX/Minny2013.png" and "material SOLID/TEX/2013MinnyTarp.png" and then raise the bolded numbers. Keep the ratio the same between the numbers (6 digit difference)
    {
    receive_shadows on
    technique
    {
    // base pass
    pass
    {
    lighting off
    texture_unit
    {
    // we use the metal plates texture as the base, other textures are blended over it
    texture 2014MinnyDirt.png
    scale 0.03 0.09
    }
    }
    // leaks pass
    pass
    {
    lighting off
    // blend with former pass
    scene_blend alpha_blend
    // only overwrite fragments with the same depth
    depth_func equal
    // alpha map for the leaks
    texture_unit
    {
    texture 2013MinnyTarp.png
    // use alpha from this texture
    alpha_op_ex source1 src_texture src_texture
    // and colour from last pass
    colour_op_ex source2 src_texture src_texture
    }
    // detail texture
    texture_unit
    {
    texture leak.png
    // the scale is set to 1:1 because we don't want this texture to be tiled
    scale 1 1
    // alpha blend colour with colour from last pass
    colour_op_ex blend_diffuse_alpha src_texture src_current
    }
    }
    // lighting pass
    pass
    {
    ambient 1 1 1
    diffuse 2.3 2.3 2.3
    depth_func equal
    scene_blend zero src_colour
    }
    }
    }

    Credit:
    Me
    Danny
    Liquidfire
    Hot Shoe

    1,359 downloads

    8 comments

    Updated

  6. WF 15 Beta

    Made this on the car ride to Vegas so it's not that pretty. Containers are white and is just the obstacles. Sorry I couldn't put the stadium on it.

    1,370 downloads

       (9 reviews)

    22 comments

    Submitted

  7. Tampa 2013

    Enjoy

    Credits: Me, Google, KC Mods, Hot Shoe, and to whoever made the camper (I think it was RKM or Casey)

    2,053 downloads

    4 comments

    Updated

  8. Tampa Custom

    A very fun track to race and FS on. Enjoy

    *Note: Some of you may/will experience dropping frames over the bus and car stacks.

    Credits: Me, Ethan Dean (Table top idea), KC Mods (Original scoreboard texture), Danny Mackey (Racing idea), Google.

    1,997 downloads

    6 comments

    Updated

  9. Minneapolis 12/2012

    The December 2012 Minneapolis show. I believe this is the first monster truck track in Rigs of Rods to use the Alpha Splatting technique to get higher quality textures (If not I really don't care). The dirt texture was made by me so if you want to use it you may. The track is not a 100% replica. Anyways, expect to see the rest of my tracks using this new system of texturing. Enjoy!

    Credits: Me, Danny, Liquidfire, and Casey

    1,734 downloads

    4 comments

    Updated

  10. Tampa2010

    Just thought I'd make this track. Sorry for the different spawn points on R and FS, my toolkit wouldnt allow me to open them and correct it. But anyways, hope you enjoy

    Credits

    Casey - Stadium/stadium textures

    1,424 downloads

    7 comments

    Updated

  11. Custom Oakland

    Credits

    Casey - Oakland2011 stadium/stadium textures
    DCW - Exporting to own terrain

    If i forgot you pls tell me.

    1,491 downloads

    4 comments

    Updated

  12. Freestyle Jam

    Here is a fun track to mess around on. Made a few weeks ago and wanted to release it for the Labor Day Weekend. I highly recommend using the 2048 version because the 1024 is very blurry. But anyways, enjoy

    Liquid - Cars

    2,099 downloads

    10 comments

    Updated

  13. WF9

    Well here it is guys. It was originally going to be used for Makr's ROROutlaws but we then decided to use my WF13. Hope you guys enjoy it and if you use the breadvan or boat for anything, the creator MUST be credited.


    Credits

    Liquid - cars
    Zach Steele - Breadvan, Boat

    4,012 downloads

    21 comments

    Updated

  14. WF14 Public Beta *3/24 UPDATE*

    Public beta anyone? Some meshes were removed, no textures except a baked stadium, dirt and vehicle textures. The .blend will be uploaded once I finish the material file settings.


    *Delete the old version*

    2,952 downloads

       (12 reviews)

    22 comments

    Updated

  15. Salinas 2013

    Need to upload this before I forget. It's a fun little track with loads of detail. Enjoy

    Credtis: Everything is mine with the exception of the door on the Saloon, Crowd texture is both mine and Hot Shoe's, and the Skyline texture is from Torque3D.

    1,242 downloads

    2 comments

    Submitted

  16. Phoenix 2012

    Another season 3 track of mine.

    Mirror 1 - 1024

    Credits:

    Casey, Brian, Me

    1,340 downloads

    5 comments

    Updated

  17. Arlington 2012

    The wait is over folks. This was the best replica track I had ever made until moving on to new textures. Enjoy!

    Mirror 1 - 1024

    Credits: Me, Brian, Casey

    1,644 downloads

    8 comments

    Updated

  18. World Finals 5

    So here is this track. I made this back when I first started making tracks and is about a year and a half old.

    Credit: Me and Liquidfire

    1,976 downloads

    6 comments

    Submitted

  19. V4.5 SonUvaDigger

    Well since an incredibly naive person somehow got his hands on some V4.5 stuff, here is the truck he was "trying" to show off. Oh well, congrats to him for getting this crappy Son Uva Digger. And when I mean crappy, it is crappy, outright terrible. This will be uploaded so he can't gloat about how he got "V5".

    Also I don't know if it will work or not.

    1,213 downloads

    32 comments

    Updated

  20. Oakland 2013

    So yea here's Oakland. Went through hell to make the stadium. Racing is a bit hard since the turn cars are a bit close to the edges of the turn...you'll see what I mean. Anyays have fun!

    Credits: Me, Google, Liquidfire, Danny Mackey, Hot Shoe (Light bulb, crowd [edited by me]).

    3,806 downloads

    6 comments

    Submitted

  21. Arlington 2013

    Meant to upload this earlier but I was busy working (which means the start/finish poles are stupidly oversized ). Anyways, this track has been alpha splatted and uses a new dirt texture I have made. If you lag raise the numbers in the ground.material file under CBSdirt.png.

    Mirror 2 - FPS

    Credits: Me, Google, Liquidfire, Hot Shoe, Danny Mackey

    1,402 downloads

    1 comment

    Submitted

  22. Orlando 2013

    Well after many months of procrastinating, this track has finally made it's way back into Blender and now up for download. This is my first track I have released that uses my new skyline system and transparent lighting. Hope you guys enjoy!

    You are free to use my railing, skyline, and transparent lighting textures as long as I am credited.

    Mirror 1 - 2048
    Mirror 2 - 1024

    Credits: Me, Google, Liquidfire, Danny, and Hot Shoe.

    2,053 downloads

    3 comments

    Submitted

  23. San Antonio 2013

    Well I completely forgot that I was supposed to make part of the stadium non contactable and didn't have enough time to do so. Anyways, enjoy!

    Mirror 2 - FPS

    Credits: Me, Google, Hot Shoe (Original crowd texture, edited by me)

    1,452 downloads

    0 comments

    Submitted

  24. Miami 2012

    Another track that was made for S3. Enjoy.

    Mirror 1 - 1024
    Mirror 2 - 2048

    Credits: Me and Casey (wallbanners and bottom half of the pressbox)

    1,326 downloads

    2 comments

    Updated

  25. Tampa 2012

    Time to start releasing some more tracks.

    Mirror 1 - 2048
    Mirror 2 - 1024

    Credits:

    Me, Google, Liquid/Casey, and K.Cmods (original scoreboard textures)

    1,208 downloads

    12 comments

    Submitted

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