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Sim Monsters

monsterjam16'

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File Comments posted by monsterjam16'


  1. this track is an absolute joy to play on and I love the variety of hits possible. Idk why feld hasnt hired you as a track designer... yet. 10/10 would recommend. Great work man !!

     

    For anyone wondering above.. this track IS .4 compatible

    • Upvote 1
  2. Alien Invasion 2016-2017

       875    19

    So i thought something seemed off from what is in the pictures and what loads ingame. There are a few problems that shouldn't even be an issue, as its too simple. 1. There is missing body detail on the sides (dont know if im missing a png or something.) and 2. The logo on the side in the featured screenshot isn't even the right one compared to my screenshot. Here:

    2suhCwa.png

    these problems shouldn't be problems...


  3. Overall great track and is a ton of fun to play on. I dont have the absolute BEST computer and i dont have the top of the line ones, so I got somewhere from 40-60 fps which is perfectly fine. Im not a blender wizard but what you guys were talking about above might help with Vegas... I know it might be a pain to "redo" racing or whatever but if it can be done somewhat easily and is not time consuming, it might be worth it to fix the "verts" im hearing about, for those with lesser computers.

    Also another thing ive found with this track is that the stadium (crowd, top of banners, etc. Although this does not include the floor of the "pits" in the back.) have that glue like property. Meaning, if you touch your truck anywhere on the side it will get stuck. I can try to mess around with the .odef file but its just a word of warning. Overall its a joy to play on, and i love to see your progress over time.


  4. 1 hour ago, Garrett Hanson said:

    first of all, great job on the track!!!!
    2nd:

    1 hour ago, Flaming Phoenix said:

    Yeah thats happening to me too so seems like its not yet converted its okay tho so i guess well just wait a bit longer Peace Out B)

     


    doesn't work for 0.4

    This worked for me

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