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monsterjam16'

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Posts posted by monsterjam16'

  1. 9 hours ago, Jackattack29 said:

    Hey guys this is gonna be my first creation in sharing on SYP, I hope to share more in the future once I get a bit better at truck and track making, but here it is, this truck has been sitting in my documents for about 5 months now and I finally got around to finishing it. 

     

    Looks pretty good so far, I would recommend adding bkt's and new rims

  2. 1 minute ago, Mr. Self Destruct said:

    I'm amazed! I love the paint, so simplistic, yet so effective. I like the details, too. The recolored 4-links, driveshafts, all that cool stuff. If you cloned it right, I would suggest a release!

    I know I'm gonna sound like a complete noob right here, but what exactly is "cloning "

  3. 55 minutes ago, obsessionracing said:

    The ramps for the tabletop itself looks super straight. You are gonna want to curve it otherwise it won't drive smoothly at all. But congrats on attempting your first track! That's awesome that you're getting into it.

    Yeah man, thanks!

  4. 24 minutes ago, Skyliner849 said:

    F

    Im thinking on doing the red words in the roof darker, i removed the flag for making it look similar to the GD I and GD 2 (Dennis should run a paintjob like this in the 35th anniversary lol) 

    Don't think it had bkt's though lol

  5. First, that problem has happened to me as well. What's always worked for me is trying to take out a new truck, like you said fluffy for example, out of the vehicles folder. For some reason certain trucks interfere with other ones, so keep removing the files of the new trucks that you added around the time this happened. Second, I usually put my tracks in the terrain folder, but that shouldn't matter too much. Make sure it's .4 compatible 

  6. 53 minutes ago, RockCrwlr said:

    So im gonna post something that i thought I would never get around to actually doing. for about 2 years I've been wanting to redo the 30th anniversary scheme for GD (yeah I know....OMG another digger). So over the past 3 weeks I had some some time here and there to start getting a new updated paint in the works. Nothing of this paint is from one original photo. The roof and sides are now of a decent high quality. I made the roof using multiple images stitched together. The house has been completely repainted and so has the front clip. Obviously there are a few issues here and there on the paint where parts of the paint are looping such as around the skull which is easily fixable. The body has been severely modified because there were parts on the body that just didnt look quite right. Also it's sitting on a fresh node/beam, with placeholder meshes, that handles quite well for how much time has been spent on it. It's not finished so please dont post saying how the spec and shine are wrong because they are not finished products. Is it perfect? No. But it is definitely a step in the right direction. Thanks for reading this if you do lol.

     

    Looks amazing!

  7. 7 minutes ago, maxdman said:

    This is 99% done.  Trying to get toolkit to work properly so I can fix the direction of the spawn point.  There are some issues with tree's and their transparency but I'm not going to bother fixing them because you can hardly tell.  Expect to see this in the next week. 

     

    Heck yea!!

  8. 14 minutes ago, Mark Colineri said:

    I feel like 50 is a pretty special number so I want to get it started off right. Only preview you guys get before I post the finished truck ;)

     

    That truck looks badass! That shock package looks amazing on that truck 

  9. 1 hour ago, Aeris Syrius said:

    After days forever of hard work, I'm proud to say she's finally ready. Headers included this time.

     

    Sweet! I'm in the process of making my first truck too . Might need some pointers cause I don't know how this is gonna turn out ?

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