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Everything posted by ABgamerX

  1. MyrtleBeachSpeedway1990 .4

    Almost, lol: "Special thanks to John Brown (DiggerFan) for teaching me a method to add "collision boxes" to the armco barriers. Thank you, sir!" Just change that last "me" to "Hot Shoe" and it should be fine
  2. MyrtleBeachSpeedway1990 .4

    You need to pay attention when you give the credits, since you did copy and paste it into this file. It says "Built by Me" very often, and I know for a fact that you did not create the track, you just converted it, lol. I'd recommend fixing the credits by replacing the words "Me" with "Hot Shoe" since he made the track. Just a suggestion.
  3. Blender Texture Problems

    So this is a problem that I have been having for awhile for a few .blend files. Some friends asked me if I could export their tracks into the game. So when they send me their .blend files, their textures just disappear and everything appears pink. The program still says that the png, jpg, etc. textures are still in the .blend file, but the pictures don't show up, causing the track to look pink. And I noticed how in the stadium track models in the scrapyard section, the textures appear when you import them. Is there a way to keep the original textures when sending the .blend files to other people?
  4. Please Help

    On any of the .3 versions, you almost never have that many white textures, but if you do have them, then do what I do and extract all truck zip files into the vehicles folder. I will say if you choose .4, these white texture problems are WAY more common, and if you have .3, the game might crash more often.
  5. Murica Mayhem 2017

    Version 1.0.0


    Here's my very first track that I'm uploading to Sim Monsters. If there are any any issues with the track then PLEASE let me know so I can try to fix them. Otherwise, enjoy And Yes, This Track Will Work For Both .3 and .4 Versions Of ROR Racing explained: Basically, the start line is the finish line, and you pretty much do 2 full circles around the track. (I wanted to do something unique for racing) Freestyle: A few cross-threads are not smooth and might send you straight back (Specifically hitting the jammer sideways and hitting the triple from the inside of the racing lanes (You'll see what I mean) that's staying the way it is, lol). Also, the buses might grab you if you floor into it in 2nd gear, you'll have more than enough speed to clear it if you floor it in 1st gear. I think that's all I had to say, so I hope you guys enjoy, and here are the credits (If I missed anyone or gave the wrong credits, then please let me know so I can fix thm) Credits: Stadium Model: Maxdman, Klayton, HotShoe Track Paint/Ramp Designs: Me Red/White/Blue Car and Red/Blue Bus Models: RockCrwlr White Bus Model: Unknown (Gar Gar Han Han gave me the models)
  6. Help me

    You can just download it from this site, .39.7 is the best recommended version. You don't have to uninstall your current version or anything, you can have multiple versions at the same time: https://sourceforge.net/projects/rigsofrods/files/rigsofrods/0.39/
  7. Show Your Projects Chapter 59

    MURICA!!! F*** YEAH!!! Practice: (Might remove the turn cars for the practice version, idk, I'll leave that up to you guys ) Racing: Racing Layout: (Was originally gonna make it East Rutherford style, but I wanted to do something kinda unique. The Red lines indicate the first lap, and the blue line indicates the second lap. It's basically running in 2 circles) Freestyle: Murica Mayhem! Coming to a Sim Monsters near you!
  8. Trouble typing in game?

    idk if this will work for you since I have .38, but for it to work for me, I usually need to enable the HUD to type. Try doing that, if that doesn't work, then idk
  9. Show Your Projects Chapter 59

    If you're wondering what happened to my El Paso track, it will be released at some point, I just gotta convert it to .4. But I made this custom Dodger Stadium Track with a unique race layout, which involves going over the bus ramp, making one full turn around the fun box made of buses, then go for the finish line (which I forgot to add ). Besides that and fixing the crush cars in freestyle a bit, it's pretty much done: I tried to make the tabletop look muddy after a truck lands in the pool, kinda like at WF18, and this is as close as I got
  10. Show Your Projects Chapter 59

    I think the green needs to be darker
  11. Blender dds error

    So I'm making a custom El Paso track that was from the blend stadium file here in the track making section. And for some reason, when I exported the finished track, it claims it was missing a dds file as shown: But it was in the zip file. What I originally did was I went into each individual image in that blend file and then saved them into a folder (And I repeated that process like 30 times for each individual image -.-). all png's/jpg's are working properly. However, it turned out that all of my dds files were f'd up when I saved them from blender. I can't even open them up to view the picture, and I can't even get it to open in paint.net or else this appears: If someone might know how to fix this problem, then PLEASE let me know because I wanna test my track so badly (My track is in SYP 59 page 14 in case you're curious). EDIT: The image still shows up fine in Blender, which is really weird. EDIT (Again): Someone already told me to try to convert it to a png and that didn't work either
  12. Show Your Projects Chapter 59

    Well, my first track is pretty much done. Behold Custom El Paso 2017! Racing: Freestyle:
  13. Show Your Projects Chapter 59

    Dude that looks awesome! We don't really see that many other tanks here on Sim Monsters, great work!
  14. Doctor Destruction

    Give this guy a break. This is one of his first trucks he's repainted. Do I think it should've been on something other than a v4? Yes. But I will make some points. I love the paint for this truck and he's made some other awesome paints as well. Another point that you guys should also consider is that the closest body style to an ambulance we have on Sim-Monsters is the v4 Ice Cream Man (unless there's a custom body that we're missing, in which case let us know so we can make it better, lol). There are some other Ice Cream Man trucks out there, but they're all private. And I'm pretty sure he doesn't even have that much experience yet in Blender, so his resources were kinda limited. It's a great looking truck, and I hope you guys that are giving bad reviews on this truck will take these points into consideration.
  15. Avenger 2017 & Avenger World Finals 18 (S10)

    Everything seems good, but why is there a black mark near the tailgate on the 2017 season version?
  16. Show Your Projects Chapter 59

    It's probably the picture, I used the test truck prop to get a good width for the racing lanes (I would post a pic to prove it, but I don't wanna double post, lol)
  17. Show Your Projects Chapter 59

    So I've been practicing with making tacks in Blender, and I'm pretty happy with my progress so far with this custom El Paso track: The ramp paint isn't really that good yet, I'll fix that later. And I still gotta paint the race lanes on the track, then racing should be done: I will admit that it's not bad at all for my first REAL attempt to make a decent looking track EDIT: Yes, the abomination in the upper left corner of the second pic is supposed to be a jammer XD. Maybe I'll try and fix that as well
  18. Ror 37.126 reversing

    I have no idea, sometimes I get those errors too, but only with a few tracks, sorry :/
  19. Ror 37.126 reversing

    Use the A key to shift forward and the Z key to shift backwards. then use the up arrow key to move. My guess is that you used .4 arcade controls (Not that it's a bad thing, but imo, these shift keys make it more realistic). Page up/down is another option, but I find A and Z to be more convenient.
  20. Show Your Projects Chapter 59

    It looks pretty good, one thing I'd suggest doing is moving the sway bars on the front shocks. They're supposed to be in the front of the truck, not behind the front shocks (If that makes any sense). Here's a picture for reference:
  21. Ror 0.37.126

    You can get .39 here (I recommend .39.7): https://sourceforge.net/projects/rigsofrods/files/rigsofrods/0.39/
  22. Syracuse 2017

    You sir are the God of ROR Track Making!
  23. 4.5.1 Online

    You can use this forum on the Rigs of Rods website to find the host names/port numbers for some servers: https://forum.rigsofrods.org/thread-274.html
  24. Hooked Pick Up 2017 Fixed

    This is just a tip to prevent overwriting other files in the future: The body isn't cloned properly, so that's why it overwrites Aftershock. Hopefully this tutorial will help (Yes, it says for tires, but it will also work for bodies as well):
  25. SMFM El Paso 2015

    Everyone, I found the answer! Go into the track zip file and find the .TERRN, .ODEF, and .CFG files. Take them out of the zip and change the extension names to lower case letters instead of uppercase letters, and them put them back in the zip.