Jump to content
Sim Monsters

ABgamerX

Members
  • Content count

    181
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by ABgamerX

  1. ABgamerX

    [TRUCK] JOEY STRONG BRAIN CANCER AWARNESS MONSTER TRUCK

    You need to calm down with these requests, A LOT. Also, keep this in mind: Not all requests can be fulfilled, and remember that we all do this in our spare time of our own free will. Just because you request like 10 trucks/packs a day doesn't mean all of them will be made immediately, plus quite a few of your requests has been requested by another person in the past at least once. Also, do your research on the trucks first before assuming a chassis.
  2. ABgamerX

    Houston 2017 (October)

    If you want this taken down, pm an Admin about it
  3. ABgamerX

    Houston 2017 (October)

    Like I said in Show Your Projects, it needs a lot of fixing. The ramps need to be smoothed out A LOT, since a lot of the faces have a HUGE jump in steepness.The ramp to the left of the center jump in the first pic is way too steep in general. The freestyle track paint needs a lot of work as well, and I think there might be a missing crush car for the race track across from the backflip ramp. Also, the tarps are scaled unevenly and too big in a lot of areas.
  4. ABgamerX

    Show Your Projects Chapter 64

    It needs a lot of fixing. The ramps need to be smoothed out A LOT, since a lot of the faces have a HUGE jump in steepness.The ramp to the left of the center jump in the first pic is way too steep in general. The freestyle track paint needs a lot of work as well, and I think there might be a missing crush car for the race track across from the backflip ramp.
  5. ABgamerX

    to FERNBURN

    Like I told you a few weeks ago, threads/posts like this can get you into trouble if you keep this up, not to mention Strait Jacket is already made, just search for it on the site
  6. ABgamerX

    Gaithersburg Maryland 2017

    Just 1 minor detail that could be fixed, When I spawn, the truck slightly sinks into the ground: Other than that, amazing tracks!
  7. ABgamerX

    Toronto 2018

    Version 1.0.0

    410 downloads

    A project that has been many months in the work is now done. It was fun to make, even though I kept taking constant breaks because I had no motivation, lol. I decided to make this track because I wanted to challenge myself with a replica track for once instead of my crappy custom tracks. It's also an event that I went to, and it was probably one of the best years in Toronto since 2015 (Even though 2012 is my favorite, but 2018 is up there in the top 5 for me, lol). Anyways, I hope you guys enjoy driving on this track as much as I had fun making it! (BTW, please don't ask me to make other tracks, I will choose what tracks I might attempt, I'm not taking requests that I have no interest in. And this works for .4 and should work for .3 as well) Credits: From original 2015 track/stadium model: Danny Mackey (Textures, Models) Aaron Lurie (Paints) Klayton Halog (Textures, Models) Tharindu Don (Textures) Sim-Monsters (Textures) For the 2018 track/stadium: Me: track paint, ramp modeling, banner work, track conversions Maxdman: hybrid obstacles, banner work RockCrwlr: Car models/paints If you feel credit has been left out, then let me know so I can fix the credits!
  8. ABgamerX

    Toronto 2018

    That's all up to you, if you wanna make a video, go for it
  9. ABgamerX

    Toronto 2018

    Then there's probably something wrong with your rigs of rods, maybe ask this question in the help and support forum because I have no idea how to fix it
  10. ABgamerX

    Toronto 2018

    I have no idea, does it happen with other tracks as well or only this one?
  11. ABgamerX

    Rigs Of Rods Screenshot Showcase Thread

    When you get caught up in a "sticky" situation during a World Finals freestyle:
  12. ABgamerX

    Toronto 2018

    And What version are you using?
  13. ABgamerX

    Toronto 2018

    what error messages pop up for you guys?
  14. ABgamerX

    St. Louis, MO 2014

    I have been considering this track quite a few times, maybe I might do it, idk yet, maybe if I can get enough free time from school or maybe when my semester ends, again not sure yet
  15. ABgamerX

    Rigs of Rods Video Thread

    Tried to stream my Toronto 2018 track showcase, but You Tube wouldn't stop crashing on me (I know what you're gonna say, 1 time it was my internet, but the other 6 or 7 times it crashed was all You Tube's fault 😠). But here are the streams anyways: Part 1: Part 2:
  16. ABgamerX

    Show Your Projects Chapter 63

    New (And probably last) update for RISE for awhile, thanks Garrett for making me a new chassis for it! Qualifying version: (Btw Toronto 2018 will be coming out on September 1st)
  17. ABgamerX

    Predator, Prowler, Pouncer

    They're all currently in the smv4 pack. Please search for the trucks on the site first before creating threads, and please refer all future truck requests to the truck request thread using these guidelines:
  18. ABgamerX

    Converting a beamng track to ror

    The only tracks I know of that are possible are St Louis 2016, WF16, Syracuse 2016, Beamng Center, Beamng Stadium, and 1 other racing only track. Again, I don't recommend doing it because permission is needed from the original creator to do so.
  19. ABgamerX

    Show Your Projects Chapter 63

    So this whole time I was an idiot and thought it did nothing since I only ever used that set smooth option in textured mode so I never saw a difference in results . Once I switched it over to solid mode, I saw a change in results, lol. Thanks guys for your help 👍. I updated my last post's pics to show the changes with it being set to smooth
  20. ABgamerX

    Converting a beamng track to ror

    you're technically not allowed to unless you get permission from the creators. It is possible, but I recommend not trying it
  21. ABgamerX

    Blender Texture Problems

    Bumping this like 10 month old thread since this is an issue for me again. Since the stadium models that are released on here have all textures show up the second you load the .blend file, how can I make my .blend files do that so that you don't have to re-texture every single face?
  22. ABgamerX

    Blender Texture Problems

    So this is a problem that I have been having for awhile for a few .blend files. Some friends asked me if I could export their tracks into the game. So when they send me their .blend files, their textures just disappear and everything appears pink. The program still says that the png, jpg, etc. textures are still in the .blend file, but the pictures don't show up, causing the track to look pink. And I noticed how in the stadium track models in the scrapyard section, the textures appear when you import them. Is there a way to keep the original textures when sending the .blend files to other people?
  23. ABgamerX

    Show Your Projects Chapter 63

    Coming September 1st... Racing: Two Wheel Skills: Freestyle: (Please don't quote these pics to clog up the thread, quote my messages instead ) EDIT: Fixed my "blockyness" issues (hopefully), and updated pics without the "blockyness" issue
  24. ABgamerX

    RORMADNESSS US BANK MODEL

    The faces aren't made yet in that model
×