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Found 6 results

  1. Tampa 2002

    Version 1.0.0

    948 downloads

    Just wanted to make a 2002 track, ended up revamping Raymond James Stadium. What cha gonna do? ¯\_(ツ)_/¯ Track includes racing, freestyle, and a custom freestyle. Note: Now, this track has a ton of verts and textures. However, 90% of them are non collidable and have no effect on the truck. That being said, you should not get lag. I have tested the track running a 2012 stock Toshiba laptop, and was able to still get smooth fps (50-60) throughout (don't worry I just got a new computer tho ). Also, the track might a few seconds longer than others to load up in game. Don't worry, this is just due to the amount of textures the game has to render. Once loaded, the track should run perfectly smooth. Just wanted to put that in there because I've had 3 tracks now where people have reported lag that did not occur when I tested them. Credits: @RockCrwlr @maxdman @Mark Colineri @Tom Deents (banners) Bobamatic0, Dalton Hastings, MonsterMania.com, Wayback Machine- Reference videos/pics (da real mvps) Myself (Pirate ship modeling and texturing, skull dude modeling and texturing, TV board edits, bracket board, neon glow signs, wall banners, some floor banners, etc) (Just listed everything I made in case you wanna use them) (PM me for the updated model) Prob forgot people, let me know if I did. WORKS WITH .37, .38, .39, .4.5, .4.6 (Tested with .38 and .4.6)
  2. (tracks) Tampa 2002

    View File Tampa 2002 Just wanted to make a 2002 track, ended up revamping Raymond James Stadium. What cha gonna do? ¯\_(ツ)_/¯ Track includes racing, freestyle, and a custom freestyle. Note: Now, this track has a ton of verts and textures. However, 90% of them are non collidable and have no effect on the truck. That being said, you should not get lag. I have tested the track running a 2012 stock Toshiba laptop, and was able to still get smooth fps (50-60) throughout (don't worry I just got a new computer tho ). Also, the track might a few seconds longer than others to load up in game. Don't worry, this is just due to the amount of textures the game has to render. Once loaded, the track should run perfectly smooth. Just wanted to put that in there because I've had 3 tracks now where people have reported lag that did not occur when I tested them. Credits: @RockCrwlr @maxdman @Mark Colineri @Tom Deents (banners) Bobamatic0, Dalton Hastings, MonsterMania.com, Wayback Machine- Reference videos/pics (da real mvps) Myself (Pirate ship modeling and texturing, skull dude modeling and texturing, TV board edits, bracket board, neon glow signs, wall banners, some floor banners, etc) (Just listed everything I made in case you wanna use them) (PM me for the updated model) Prob forgot people, let me know if I did. WORKS WITH .37, .38, .39, .4.5, .4.6 (Tested with .38 and .4.6) Submitter Chris B Submitted 03/03/2017 Category Tracks  
  3. Hot Wheels 2002

    Version 1.0.3

    554 downloads

    Background: Hot Wheels debuted in 2002 at the World Finals 3, and made it to racing Round 2, driven by Eldon DePew. Hot Wheels would've made it farther in the race, but crashed at the apex of the turn and lost to Blacksmith. Hot Wheels ran the same general paint until 2005, debuting it's second most popular look, first being Team Hot Wheels Firestorm, debuting in 2013. This is the only Hot Wheels not to be made on Sim Monsters. This was a request, but also fills my own desires, as this completes my Hot Wheels truck collection. Place in your V4 pack for the truck to work. Credits: Connor Richardson - Original truck Kozak - Chassis Klayton - Tires Me - Paint editing
  4. V4 ReplicaHot Wheels 2002

    View File Hot Wheels 2002 Background: Hot Wheels debuted in 2002 at the World Finals 3, and made it to racing Round 2, driven by Eldon DePew. Hot Wheels would've made it farther in the race, but crashed at the apex of the turn and lost to Blacksmith. Hot Wheels ran the same general paint until 2005, debuting it's second most popular look, first being Team Hot Wheels Firestorm, debuting in 2013. This is the only Hot Wheels not to be made on Sim Monsters. This was a request, but also fills my own desires, as this completes my Hot Wheels truck collection. Place in your V4 pack for the truck to work. Credits: Connor Richardson - Original truck Kozak - Chassis Klayton - Tires Me - Paint editing Submitter Aeris Syrius Submitted 07/05/2016 Category V4 Replica
  5. Team Meents

    Version 1.0.0

    630 downloads

    Welp, after months and months, I finally got around to releasing my first truck! Credits: Body- Steve Harlow Chassis- Nick Kozak 4-links, drive shaft, tie rods, anything else I used from the Max-D pack- acdcfan56 Paint on body and tires, shock tuning, and some placement- Myself Tires- John Dough Crazy Props- Micheal Murray Rims and everything else- SM V4 Creators Notes: -This truck is NOT a standalone, put it in your v4 pack -ACDCFan's Max D pack is highly recommended to have for this truck to work (w/o it, somethings might show up white) -Special thanks to ZonR for creating the cloning tutorial right when I needed it!
  6. V4 ReplicaTeam Meents

    View File Team Meents Welp, after months and months, I finally got around to releasing my first truck! Credits: Body- Steve Harlow Chassis- Nick Kozak 4-links, drive shaft, tie rods, anything else I used from the Max-D pack- acdcfan56 Paint on body and tires, shock tuning, and some placement- Myself Tires- John Dough Crazy Props- Micheal Murray Rims and everything else- SM V4 Creators Notes: -This truck is NOT a standalone, put it in your v4 pack -ACDCFan's Max D pack is highly recommended to have for this truck to work (w/o it, somethings might show up white) -Special thanks to ZonR for creating the cloning tutorial right when I needed it! Submitter AvengerFan11 Submitted 06/01/2016 Category V4 Replica
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