Swegliner849 Posted August 18, 2016 Share Posted August 18, 2016 14 hours ago, rockgod24 said: eye maed da thig. I hope that is crushable... (And if its not crushable it looks cool too) Link to comment Share on other sites More sharing options...
Doomed User Posted August 18, 2016 Share Posted August 18, 2016 14 hours ago, Mark Colineri said: Actually, it doesn't matter if it is a flexbody or a prop, you can move it. If it is stretching out, you are editing the node numbers and not the placement numbers. This is what I see in flexbodies Do I change the coordinates next to the flag name or the forset? Link to comment Share on other sites More sharing options...
Garrett Hanson Posted August 18, 2016 Share Posted August 18, 2016 46 minutes ago, Mr. Self Destruct said: This is what I see in flexbodies Do I change the coordinates next to the flag name or the forset? change the numbers next to the flag BUT don't mess with the forest. Link to comment Share on other sites More sharing options...
fernBurn Posted August 18, 2016 Share Posted August 18, 2016 1 hour ago, Mr. Self Destruct said: This is what I see in flexbodies Do I change the coordinates next to the flag name or the forset? do NOT touch the first 3 sets of numbers. the ones shown inside the green circle are the ones that make the prop/flexbody move forward/back, side/side, and up/down. Link to comment Share on other sites More sharing options...
rockgod88 Posted August 18, 2016 Share Posted August 18, 2016 bullsh*t flag.mesh? ok right out of my GD32 120,128,119, -0.81, 0, -0.27, 10, 0, 0, GraveDigger2Flag.mesh forset 119-126 -0.81 is side ways so on my 32 theres one that has 0.81 also 0, is up and down so probly no need to touch -0.27 is back and forward negative means farther back so my 32 has the flags back more then most trucks 10 is rotation, on 32 the flags are angled backwards a little more then normal and thats how. also as for the container, i figured out how to make junk noncontatable so the container you see is no contactable but there's an invisible crushed one underneath allowing you to go 'straght' up (mostly depending on throttle rhythm) also i made and etl too :/ pics soon Link to comment Share on other sites More sharing options...
Doomed User Posted August 18, 2016 Share Posted August 18, 2016 27 minutes ago, rockgod24 said: bullsh*t flag.mesh? Blacksmith Flag XD Did the same thing for the body, chassis, and rims. I thought someone would get a kick out of it. XD 34 minutes ago, fernBurn said: do NOT touch the first 3 sets of numbers. the ones shown inside the green circle are the ones that make the prop/flexbody move forward/back, side/side, and up/down. 28 minutes ago, rockgod24 said: ok right out of my GD32 120,128,119, -0.81, 0, -0.27, 10, 0, 0, GraveDigger2Flag.mesh forset 119-126 -0.81 is side ways so on my 32 theres one that has 0.81 also 0, is up and down so probly no need to touch -0.27 is back and forward negative means farther back so my 32 has the flags back more then most trucks 10 is rotation, on 32 the flags are angled backwards a little more then normal and thats how. Thanks guys, I'll work on it now. After that it's pretty much done. Link to comment Share on other sites More sharing options...
rockgod88 Posted August 18, 2016 Share Posted August 18, 2016 Np, im also trying to upload the plates now Anyways, WTF who parked that there? not perfect but its better den nothing. 2 Link to comment Share on other sites More sharing options...
LordFrosting Posted August 18, 2016 Share Posted August 18, 2016 7 minutes ago, rockgod24 said: Np, im also trying to upload the plates now Anyways, WTF who parked that there? not perfect but its better den nothing. I love you(?) Link to comment Share on other sites More sharing options...
edbones Posted August 18, 2016 Share Posted August 18, 2016 18 hours ago, Buddy Van Blake said: looks good but it looks too steep it shouldnt backflip you it should send you straight up ikr Link to comment Share on other sites More sharing options...
Hagan Moskau Posted August 18, 2016 Share Posted August 18, 2016 All done! Definitely makes the old WWTC truck look like a sh!t-hole. Heavily modified the node-beam to be more like Blue Thunder in a way but also copes with my style of driving. I positioned the driveshafts, shocks (They're Fern's shocks BTW), 4-links and sway bars and links. This truck can race and freestyle like a dream. Gonna add something to it a little later, but this will do for now. Enjoy! 8 Link to comment Share on other sites More sharing options...
Garrett Hanson Posted August 18, 2016 Share Posted August 18, 2016 13 minutes ago, Hagan Moskau said: All done! Definitely makes the old WWTC truck look like a sh!t-hole. Heavily modified the node-beam to be more like Blue Thunder in a way but also copes with my style of driving. I positioned the driveshafts, shocks (They're Fern's shocks BTW), 4-links and sway bars and links. This truck can race and freestyle like a dream. Gonna add something to it a little later, but this will do for now. Enjoy! looks very nice!! can't wait to drive it!! Link to comment Share on other sites More sharing options...
Doomed User Posted August 19, 2016 Share Posted August 19, 2016 Thread lock confirmed. But my last post here will be me bringing Perpetual Destruction to life. Link to comment Share on other sites More sharing options...
Garrett Hanson Posted August 19, 2016 Share Posted August 19, 2016 1 hour ago, Mr. Self Destruct said: Thread lock confirmed. But my last post here will be me bringing Perpetual Destruction to life. i'm diggin that new chassis. Link to comment Share on other sites More sharing options...
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