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So I have been wanting to edit a truck in Blender and I am not sure on this question I have. Can you take a .mesh file from the truck zip and import it into Blender. If so, how would you get the .mesh into Blender? Thanks in advance for any replies!

- Lance :) 

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You have to convert it using the Ogre XML converter which can be found in your Rigs of Rods program files directory. You drag and drop the mesh into the icon and it will spit out an XML file, which you can report into Blender if you have the ogre mesh xml script installed in your Blender directory, which can be found in here: http://www.mediafire.com/file/6h4f2ah2nnngmqr/Blender2.49band+supporting+files.zip

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3 hours ago, Jon Cannon said:

You have to convert it using the Ogre XML converter which can be found in your Rigs of Rods program files directory. You drag and drop the mesh into the icon and it will spit out an XML file, which you can report into Blender if you have the ogre mesh xml script installed in your Blender directory, which can be found in here: http://www.mediafire.com/file/6h4f2ah2nnngmqr/Blender2.49band+supporting+files.zip

Thanks! I really appreciate it. I figured there was some converter or something. Thanks again!

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