Jump to content
Sim Monsters

Question

So I have been wanting to edit a truck in Blender and I am not sure on this question I have. Can you take a .mesh file from the truck zip and import it into Blender. If so, how would you get the .mesh into Blender? Thanks in advance for any replies!

- Lance :) 

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

You have to convert it using the Ogre XML converter which can be found in your Rigs of Rods program files directory. You drag and drop the mesh into the icon and it will spit out an XML file, which you can report into Blender if you have the ogre mesh xml script installed in your Blender directory, which can be found in here: http://www.mediafire.com/file/6h4f2ah2nnngmqr/Blender2.49band+supporting+files.zip

Share this post


Link to post
Share on other sites
  • 0
3 hours ago, Jon Cannon said:

You have to convert it using the Ogre XML converter which can be found in your Rigs of Rods program files directory. You drag and drop the mesh into the icon and it will spit out an XML file, which you can report into Blender if you have the ogre mesh xml script installed in your Blender directory, which can be found in here: http://www.mediafire.com/file/6h4f2ah2nnngmqr/Blender2.49band+supporting+files.zip

Thanks! I really appreciate it. I figured there was some converter or something. Thanks again!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...