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Show Your Projects Chapter 64

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@AaronLurie (sorry I forgot to quote lmao)

Okay first of all I want to say I envy how fast you can get a track near completion in Blender. Like cmon, first the Hotwheels tour, now this?! Also the scaling looks pretty accurate, I'm excited.

Anyways, I know you've been doing this way longer than me, and are overall much better, but there's a few things I want to say. Obviously, there's the dirt texture, but rock already pointed that out and whatever. Maybe try baking the dumpsters and some of the tarps too (or at least darkening it), like Maxdman does; gives it those nice shadows. Also my really old pirate ship that's on Tampa 2002 should still be up to date (I know it's really old and not the best, just an option), it should be modeled after the 2016 one. Idk if I would even include or just go and make a new one, up to you. Finally, the 3d fans were something I've been trying to work on for a while but never really got to the point where I could fill a whole stadium with them like shown here. I tried actually in a Tacoma track I've never showed off here, but the transparency had that clipping error and looked awful. There is another code out there that can fix this though, I think some of the "official" ror tracks had it in in their material files (I was playing around with it a few weeks ago). Maxdman asked about it in the help section a few months ago too.

That's my two cents, now I kinda want to make a replica track lol still prob won't

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9 minutes ago, Chris B said:

@AaronLurie (sorry I forgot to quote lmao)

Okay first of all I want to say I envy how fast you can get a track near completion in Blender. Like cmon, first the Hotwheels tour, now this?! Also the scaling looks pretty accurate, I'm excited.

Anyways, I know you've been doing this way longer than me, and are overall much better, but there's a few things I want to say. Obviously, there's the dirt texture, but rock already pointed that out and whatever. Maybe try baking the dumpsters and some of the tarps too (or at least darkening it), like Maxdman does; gives it those nice shadows. Also my really old pirate ship that's on Tampa 2002 should still be up to date (I know it's really old and not the best, just an option), it should be modeled after the 2016 one. Idk if I would even include or just go and make a new one, up to you. Finally, the 3d fans were something I've been trying to work on for a while but never really got to the point where I could fill a whole stadium with them like shown here. I tried actually in a Tacoma track I've never showed off here, but the transparency had that clipping error and looked awful. There is another code out there that can fix this though, I think some of the "official" ror tracks had it in in their material files (I was playing around with it a few weeks ago). Maxdman asked about it in the help section a few months ago too.

That's my two cents, now I kinda want to make a replica track lol still prob won't

The code I used that fixed the clipping in my wf15 is in that thread he posted.

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Was going to wait until I had more to post it but this looks too good for me to not share it. b3ad64e264.png

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@AaronLurie I can help you if you out with the textures, just message me on here or on discord. 

Also your track model looks amazing! just gotta work on those textures!

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3 hours ago, Voth said:

Got bored, made repli custom. Its aight, didn't want to put a ton of work into this one

Hot

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23 hours ago, Voth said:

Got bored, made repli custom. Its aight, didn't want to put a ton of work into this one

 

 

Really neat take on the identity, also dig the touch of the flames on the sponsor panels.

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seeing how this truck hasn't been updated in like what? 5 years? I figured. eh why not?
i94Cbxi.png

h2dBTOx.png

OKG5f9r.png

(not final gonna fix some things)

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11 hours ago, Garrett Hanson said:

seeing how this truck hasn't been updated in like what? 5 years? I figured. eh why not?
(not final gonna fix some things)

Body looks pretty rough, recommend fixing that in Blender

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18 minutes ago, Mr. Self Destruct said:

Body looks pretty rough, recommend fixing that in Blender

how does the body look "rough?"
I did set smooth and everything that I could think of.

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