P3ForLife Customs Posted September 13, 2018 Share Posted September 13, 2018 9 minutes ago, iZonarYT said: If you want to go for something like this, I'd highly suggest you increase resolution of everything your working on so you cant see the jaggy edges on everything, especially with triangle shapes you need more resolution to make things look crisper. Thanks! I was wondering what it was that didn't hit my eye right...I'm still VERY new to photoshop so still working out some kinks Link to comment Share on other sites More sharing options...
erhminer Posted September 14, 2018 Share Posted September 14, 2018 long process, worth it though Made a test track for scaling purposes... here's how it looks \ 1 Link to comment Share on other sites More sharing options...
maxdman Posted September 14, 2018 Share Posted September 14, 2018 2 hours ago, erhminer said: long process, worth it though Made a test track for scaling purposes... here's how it looks Generally what I do to get the scale as close to accurate as possible is I use a .blend of a car (Rock's lexus because it's already to scale when imported) and find a real car on the image I'm using as the ground template, then size my areal shot from google earth to match the real car up with the size of the car blend. After that I model the rest of the track around the areal template because it should be close to scale with the overhead shot of the car and the car blend. (I hope that makes sense). Also, yes, I had to. I should prob change my settings when I take screenshots but this'll do. 1 10 Link to comment Share on other sites More sharing options...
leggster Posted September 14, 2018 Share Posted September 14, 2018 9 Link to comment Share on other sites More sharing options...
steiale Posted September 14, 2018 Share Posted September 14, 2018 36 minutes ago, leggster said: *Backwards Bob* From what I've seen, the bedsides should extend out past the chassis a little bit more than what you have here. I might be wrong, but the body might have the extended crew cab but maybe the bedsides are the length of the regular extended cab that we have now. Again, not 100% sure but that's just how I see it. Other than that, great work!!! 1 Link to comment Share on other sites More sharing options...
erhminer Posted September 15, 2018 Share Posted September 15, 2018 22 hours ago, maxdman said: Generally what I do to get the scale as close to accurate as possible is I use a .blend of a car (Rock's lexus because it's already to scale when imported) and find a real car on the image I'm using as the ground template, then size my areal shot from google earth to match the real car up with the size of the car blend. After that I model the rest of the track around the areal template because it should be close to scale with the overhead shot of the car and the car blend. (I hope that makes sense). Also, yes, I had to. I should prob change my settings when I take screenshots but this'll do. I got you, I've been trying to do that. This is also the first time I'm modeling my own track, considering all things though. Thank you for the tip! Link to comment Share on other sites More sharing options...
leggster Posted September 15, 2018 Share Posted September 15, 2018 22 hours ago, steiale said: From what I've seen, the bedsides should extend out past the chassis a little bit more than what you have here. I might be wrong, but the body might have the extended crew cab but maybe the bedsides are the length of the regular extended cab that we have now. Again, not 100% sure but that's just how I see it. Other than that, great work!!! It looks like the bedsides are the normal length, but the wheel openings need to be cut back a tad bit more. Link to comment Share on other sites More sharing options...
Nick Worthmen Posted September 15, 2018 Share Posted September 15, 2018 Coming September-15...….2020 (jk) This is my first replica its a little poo but it was a attempt 3 Link to comment Share on other sites More sharing options...
Screamer Posted September 15, 2018 Share Posted September 15, 2018 1 Link to comment Share on other sites More sharing options...
Alejandro Trevino Posted September 15, 2018 Share Posted September 15, 2018 Just doing touch ups 12 Link to comment Share on other sites More sharing options...
ABgamerX Posted September 15, 2018 Share Posted September 15, 2018 11 hours ago, Medalwarrior215 said: Coming September-15...….2020 (jk) This is my first replica its a little poo but it was a attempt It needs a lot of fixing. The ramps need to be smoothed out A LOT, since a lot of the faces have a HUGE jump in steepness.The ramp to the left of the center jump in the first pic is way too steep in general. The freestyle track paint needs a lot of work as well, and I think there might be a missing crush car for the race track across from the backflip ramp. Link to comment Share on other sites More sharing options...
P3ForLife Customs Posted September 15, 2018 Share Posted September 15, 2018 Re-made K&N: Power House...wasn't super happy with the first one and it had always been (in my mind) sort of a place holder for another version. DEFINITELY like this one a lot better. Also, i'm currently working on .zip-ing up a Keep It Weird Racing pack, as well as a couple other customs I did that will be separate from the KIW pack and eachother. It's gunna be while for all those tho. at least a week or 2 for sure. and YES ill be moving the flags back a bit so they're not in the body. 4 Link to comment Share on other sites More sharing options...
Swegliner849 Posted September 16, 2018 Share Posted September 16, 2018 (edited) Have not shown anything here for a while, this is one of my shorter projects from this recent time. This pack includes the trucks that ran on the brutus chassis from 2009 to 2012 and this should be uploaded soon... Edited September 16, 2018 by Swegliner849 New picture with fixes. 14 Link to comment Share on other sites More sharing options...
steiale Posted September 16, 2018 Share Posted September 16, 2018 1 hour ago, Swegliner849 said: Have not shown anything here for a while, this is one of my shorter projects from this recent time. This pack includes the trucks that ran on the brutus chassis from 2009 to 2012 and this should be uploaded soon... Looks great! One recommendation I have is that for the gray rims you use the ones from your previously released Rage. Also, I think the tires on General Tire should say General Tire instead of Good Year. Looks nice though! 1 Link to comment Share on other sites More sharing options...
Swegliner849 Posted September 16, 2018 Share Posted September 16, 2018 15 minutes ago, steiale said: Looks great! One recommendation I have is that for the gray rims you use the ones from your previously released Rage. Also, I think the tires on General Tire should say General Tire instead of Good Year. Looks nice though! Ok, thanks for the advice. For the tires lettering i didn't have good pics of them and since i saw a "G" i thought it said Goodyears, now it makes sense since its General Tire sponsored truck. My eyes oofed again... Link to comment Share on other sites More sharing options...
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