Stephen Hopkins Posted December 24, 2011 Share Posted December 24, 2011 So yeah ive tried a lot, some glass making tuts and such but nothing seems to work right. Trying to make some new sponsor plates and a few other things for my truck. Thanks Stephen Link to comment Share on other sites More sharing options...
0 crazyman444 Posted December 24, 2011 Share Posted December 24, 2011 Make sure you have a transparent png, either a part of the png is see through or the whole thing. Also make sure you make and assign a new material in blender to the panel or window. Then paste this under the material (name) in the material file. { technique { pass { scene_blend alpha_blend alpha_rejection greater 0 depth_write off texture_unit { texture yourtexturehere.png } } } } 1 Link to comment Share on other sites More sharing options...
0 Stephen Hopkins Posted December 25, 2011 Author Share Posted December 25, 2011 (edited) Humm that didnt work, is there something i need to change in blender? I made sponsor plates using ryans problematic plexiglass tint if you wanna call it that, So it's transparent, separate mesh before i joined everything after I mapped it to that transparent png. EDIT nevermind i figured it out, thanks for your help Micheal. Edited December 25, 2011 by Stephen Hopkins Link to comment Share on other sites More sharing options...
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Stephen Hopkins
So yeah ive tried a lot, some glass making tuts and such but nothing seems to work right. Trying to make some new sponsor plates and a few other things for my truck.
Thanks
Stephen
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