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Blender 2.49b - Ogre XML Converter error message


Hot Shoe

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Hello. I've been trying to figure out Blender with some help from Tom P. and Mark C. I've tried to export a test area and ramp setup to play in RoR, but I'm getting this error message upon export: Error: OgreXMLConverter not found! Please specify the path to the OgreXMLConverter in the preferences.

Any help is greatly appreciated

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My problem is that I export the material and mesh files on the desktop, copied and pasted an existing odef file and changed all the names necessary. Copied and pasted it into the Rigs of Rods terrain folder. RoRtoolkit won't find it in the rundown of terrain, beam objects, objects, and meta files, though it fins everything else there. The toolkit is currently in my Program Files>rorToolkit 037. Anything I missed?

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