This is a custom mid-1980s USHRA track, based on a custom track that was made by Blizzard for Monster Truck Madness 2. The zip contains two versions of the track: one version with crushable junk cars, and a version with solid junk car props for online play.
Stadium Model - DiggerFan
Crushable Junk Cars - DiggerFan
Solid Junk Cars - Slickster (converted from MTM2)
Construction Vehicle Props - Malibu350 & TRI (converted from MTM2)
"Parked" Vehicles - Hot Shoe
Sponsor Banners - DiggerFan
Metal Gates - DiggerFan
Orange Cones - DiggerFan
Dirt Textures - RockCrwlr, bump mapping added by DiggerFan
Crowd Textures - RockCrwlr
Press Box Textures - RockCrwlr
Sponsor Banner "Ripple" Overlay - RockCrwlr
Stadium Wall Textures - DiggerFan ("Rough Concrete" Overlay by Casey Graves)
Other Stadium Textures - DiggerFan
Also, thanks to Blizzard, CIDRA Racer, Helen Weales, and Mark Iron for testing this track.
If I forgot anyone, please notify me as soon as possible.
-If you are having issues with the junk cars acting non-collidable in-game, make sure you don't have "Disable inter-vehicle collisions" selected on the Advanced tab in the RoR config.
-If the track surface appears too dark in-game, turn off shadows in the RoR config. This issue can be caused by the stadium model casting a shadow over the track.