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maxdman

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Posts posted by maxdman

  1. 22 hours ago, MonsterJamThetourMaster said:

    May I ask where is maxdman I haven’t seen him in awhile and his tracks are top notch 

    I'm here, and have been here all along.  Just no longer making content as other real life things have taken priority.  While I appreciate the comment, just scroll up LITERALLY one post, @TheOnlyTjrich is making arenas and content that none of mine came close to.  There's a lot of great things coming out from other people too, but more than likely my map creation is done for.

     

    But as long as this site stays alive, I'll be here.  Lurking....

    • Like 5
    • Upvote 3
  2. 7 hours ago, RORmadness said:

    So I know I've shown some of these off before but I think its about time I showed them all off together, these tracks are all made for a league I plan to start soon, this depends of course on if I can actually host an event. I'm not going to go into what the tour is about because that can be for it's own forum post but I will at least show off the tracks.

    *Note these tracks are all barely average and I made them all over the span of months, while I could go back and improve them, unless stated otherwise, I no longer want to work on them anymore

    *Still a Work In Progress

    *Gotta fix paint

    *Still a Work In Progress

    I plan to get things like a test event started soon, I mainly wanted to have everything involving the league to be done before it gets started. There is no planned date on when I want to run this league but expect info soon.

    The creativity here is seriously awesome.  Great job on these!

    • Upvote 3
  3. 2 hours ago, Mario Ortega said:

    New Project - Payne Arena in Hidalgo, Texas.

    {Any criticism is highly encouraged) you can send them to me on discord {Mario Ortega#8153}

     

    Edit crowd texture on the x axis so the same row isn't repeated over and over.  Right now looks like identical twins sat in every single row above and below itself

  4. Surprised no one has posted this yet.  Joe Sylvester continued to launch his new tour, The Outlaw Monster Truck Drags, and the first three events are being held without spectators and on Pay-Per-View on Fite.tv.  All three shows at the same location, but different tracks for each, 3 different monster truck classes, (Mini, Mega trucks, and the big bogs).  I'm pretty excited about this.  Each show is $19.99, or you can buy all three for a $44.99 bundle pack.  Three shows for less than 50 bucks, pay-per-view, unlimited re-watches, and the best part, the more money they sell on PPV the more of a cut each team gets.  

    Show 1 PPV ----> https://www.fite.tv/watch/the-outlaw-monster-truck-drags/2p7cv/

    Show 2 PPV ---> https://www.fite.tv/watch/the-outlaw-monster-truck-drags-r2/2p7lx/

    Show 3 PPV ---> https://www.fite.tv/watch/the-outlaw-monster-truck-drags-r3/2p7ly/

    Trio Bundle Pack ---> https://www.fite.tv/watch/outlaw-monster-truck-drags-trio-pack/2p7m7/

    Almost feel like this should get its own thread and post to help everyone involved out.  We all miss monster trucks, this is not only going to fill that void, but might make PPV events more of a norm

  5. 4 hours ago, diggerthechamp said:

    Finishing up a track that Frank (monsterjam0000) made in like 2013/14 sometime. I have just done a few edits, added new cars and textured it. 

    You're getting better with each one, nicely done!  I want to echo Chris' suggestion of baking.  A simple shadow bake gives the model much more depth and a sense of realism.

    Also nice work on the 3D crowd!  Next time I would move the texture map in the texture panel in Blender to the right or left so that each row of spectators isn't the exact same copy of people.  You can still copy and duplicate the faces in the Blender model/mesh but move the texture map so each row doesn't have red shirt guy sitting next to white shirt guy over and over. 

    Last thing, something I've noticed on a few of your recent tracks are the car textures.  The detail in the actual texture seems to disappear when you add a color to it.  I suggest to use the car/vehicle textures off of Chris' Show Jam 2020, Jack Merkle's Tampa 2007, or any of Danny's Sim-Monsters All Star Challenge tracks, then in your photo editor move the hue/color tone which would change the blue colored car texture, to a red colored texture (depending on where the slider is on the color wheel or scale).  I do this for all of my car/vehicle textures that way the detail in the texture isn't lost but the color of the car/vehicle texture is changed.

    • Like 1
    • Upvote 2
  6. Mt. Pleasant 2016 Model


    2016 Mt. Pleasant model made to recreate the 2016 Monster Truck Throwdown show.

    If you use the textures in the model, be sure to use a transparent property in the .material file for the following .png's:

    AmericanFlagStill.png   BlueConstructionFence.png   CrowdThingy3DNEW.png   ElliotDustin2016.png   FenceTall.png   LeavesA.png   LeavesB.png   MetalScaffolding.png   MTT2016Officials.png   PeopleTextureTalking.png   RoundupSeats.png   Tree1.png   Tree2.png   Tree3.png   treeline.png   TreeLine2.png   TreeLine3.png   WhiteFlagStill.png   

    Credits: Klayton, HotShoe, Mark C.

    Yes you can use this model however you like as long as you give the proper credit where credit is due.


     

  7. Bridgeport Speedway 2018 Model


    Bridgeport Speedway 2018 Model.

    If you use the textures in the blend make sure you set transparent properties in the .material file to the following .pngs:

    AmericanFlagStill.png   CatchFence.png   CrowdThingy3DbackNEW.png   CrowdThingy3DNEW.png   Elliot_old_man_Dustin.png   FencewithRailing.png   MTT2016Officials.png   SBlightfare.png   treeline.png   TreeLine2.png   TreeLine3.png   

    Credits: Me, Klayton, Mark C., HotShoe

    Before you ask, yes you can use this model for whatever you like as long as proper credit is given where credit is due.


     

  8. Galot Motorsports Park 2017 Model


    Got some people asking to upload some models to the scrapyard so this will be the first of me dumping things on my computer.  

    This is the 2017 Galot Motorsports Park model I used for the 2017 Monster Truck Throwdown track so all textures reflect that show.

    If you keep the textures in this model, make sure you change the transparency of the following textures in the .material file

    CrowdThingy3DbackNEW.png   CrowdThingy3DNEW.png   FenceMTT2017   FencewithRailingLong.png   fencing.png   OrangeConstructionFence.png   SBlightflare.png   treeline.png   TreeLine2.png   TreeLine3.png

    Before you PM me, yes you can use this model. textures, or models within for anything you may want as long as you give proper credit.

    Credits also to Klayton


     

  9. Ionia, MI 2017 Model


    Got some people asking to upload some models to the scrapyard so this will be the first of me dumping things on my computer.  

    This is the 2017 Ionia Free Fair model I used for the 2017 Monster Truck Throwdown track so all textures reflect that show.

    If you keep the textures in this model, make sure you change the transparency of the following textures in the .material file

    treeline.png   TreeLine2.png   TreeLine3.png   WhiteFenceWhiteSiding.png   MT2017Officials.png   IoniaFence.png   FenceTall.png   Elliot_old_man_Dustin.png   CrowdThingy3DNEW.png   CrowdThingy3DbackNEW.png

    Before you PM me, yes you can use this model. textures, or models within for anything you may want as long as you give proper credit.


     

  10. One more custom Gaithersburg.  This one could lead to some really interesting and great racing.  Chicago style but starting in the middle over a steep bus jump. 

    S5veWiq.png

    obiZAY2.png

    This custom as well as the other custom Gaithersburg on the previous SYP page is packed together and pending approval.

     

    • Like 1
    • Upvote 13
  11. 2 hours ago, P3ForLife Customs said:

    Before you look or tear into me and assault my dreams let me address a couple possible concerns lol:

    No the jumps AND their paints are not finished or final. The paints are place holders for these screenshots only and for me to get an idea of how it's going

    The stadium will be as close to accurate as I can personally get it so dont worry about the stadium having incorrect or missing textures etc.

    Just wanted to show that someone IS attempting to make a better WF 8. Hope you like it so far :)

    Two things I noticed.  When you have two cars stacked on top of one another, crush down the roof of the car on the bottom of the stack since it can't/won't support the car on top in real life.  Plus I would recommend using a bit of variety of your crush car vehicles so it doesn't look like each car is a carbon copy of it.  Looking good so far!

  12. 32 minutes ago, chromethunder said:

    As TMTT's photog, I'll provide reference photos for all of our tracks if people will make more. Cajundome is close, but needs a little work. I would REALLY like to see last year's Grand Forks. Or even 2018's. 

    PM me a link with reference photos for last years Grand Forks.  That one has been on my list and I would like to eventually take a stab at it.

  13. Gaithersburg Fair Ground Model


    Someone asked for this so I figured I'd throw it up.  All textures should be packed into the .blend file but I also included all textures of the model in the zip file.

    The ground texture is the texture from the 2019 track so make sure you re texture once you model and bake.  New crowd texture on here also so feel free to tinker with that!


     

  14. El Paso Sun Bowl 2020 (MaxDMan)


    2020 El Paso Sun Bowl model. 

    The .blend file comes with three sky boxes, one for day, one for sun set, and one for night.  There are also two mountain textures in the .blend, one lighter colored one for day, and a darker one for night.  The idea here was to give the option for a day show (deleted light flare from the light poles, day time sky box, and lighter texture mountain backdrop) and a sun setting/night time show (light flares on light poles, sun set sky box or night sky box, and darker colored mountain backdrop).  Since all 3 sky boxes and 2 mountain backdrops are in the same .blend, just move over the appropriate ones to surround the stadium and delete the ones you don't need. Simple.

    Also when exporting, make sure you change the properties of the transparent textures in the .material file.  The .png image files that need a transparent code are as follows:

    AmericanFlagStill.png

    CrowdThingy3DbackNEW.png

    CrowdThingy3DNEW.png

    ElPasoBGMountain.png

    ElPasoBGMountainNight.png

    SBlightflare.png

    TexasFlag.png

    AmericanFlagStill.png

    WhiteMetalRailing.png

    The size and scale of the model may be slightly off since I didn't model a track to help with a size reference so a slight scale change may be necessary.

    Credits: Me, Klayton


     

    • Like 1
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