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Fat Brian

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  1. Here's my old Suburban, its a project truck. One day when I have the room I'm going buy an old military truck and swap the 5.9 Cummins and 2 1/2 ton Rockwells under the Sub, I want to do a tilt front end too. This is my current project, I just picked it up in January, its a 95 SC300. When I pay off my wifes STS I'm going to turbo this car. I'm going for about 450hp, very doable for a 2jz. I want to paint it white too, I hate the green but the car was in very good shape and just had some expensive maintenance done not long before I bought it.
  2. I work in Charlotte, which is just south of where this happened. He was spotted by several people on I-77 going over 100mph through town on his way to where he got busted. He got some serious preferential treatment, if any of us had done that we would still be in jail.
  3. I've obviously come here at the right time, that video was incredible. You can see how much work has gone into the pack, it looks so real. Like I said before, I know some of you guys from MTM2 days and its amazing to see what you've done now that you have such a powerful tool to work with.
  4. I'm setting up the editorizer right now. I'm sure I will be full of questions as soon as I get all of the support programs running.
  5. Let me see if I under stand this correctly, the vehicles in ror are made of nodes and beams that have specific user set physical properties and the meshes are just sort of along for the ride. The beams can be made invisible but they still dictate how the vehicle behaves and its weight and how it deforms if using flex bodies. How do you create the beams ? Is it like bone assignments in games the The Sims where groups of vertices are tied to bones that dictate how they move ?
  6. I saw the tutorial section after I asked, serves me right for not looking harder. I have Blender and have played around with it some but not enough. I still really like Binedit but I guess I should get with the 21st century.
  7. King Kong is my best work by far. I made everything on it except for a few faces on the cab, its almost 30,000 verts and I made it all in Binedit. I really want to learn how to make leafspring trucks, what tutorials are the best to get me started ?
  8. Hey guys, I'm Gasman from the old MTM2 days and on KC's Evo2 page. I've been laying low waiting on a new monster truck game to come out to make trucks for. I did one for Evo2 but that game is dead for all practical purposes. I really hate to put months of work into something for it to lay around with 20 DLs a year later. Here is what I did for Evo2: And here are some of my old MTM2 trucks.
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