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Edy

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Everything posted by Edy

  1. New texture for 4th Gen BKT and texture for the splitrim For Prowler
  2. Name:Edy Beltran Discord Username:Edy#9701 Hometown: Guadalajara, Mexico
  3. Have been working on re making NRG/Reliant stadium the past few days 2004 & 2005 Configuration 2021 configuration 2010 to 2020 configuration This last one is the most commonly used for the 2010's era There was some different configurations for 2006 to 2009 from what i know, but i think it was the same as the 2010's era.
  4. View File Del Scorcho [Body] An edit i made of Harlow's F150 to make the Del Schorco body This includes the paint and the other assets for it Enjoy! Submitter Edy Submitted 01/14/2021 Category Truck Building Items  
  5. View File Hot Wheels Firestorm Body An edit i did to Harlow's F150 body to make it look like the hot wheels firestorm body This includes the one with the extended cab and the one without the extended cab They are UV mapped Here are the bakes/templates for each of them: Submitter Edy Submitted 01/14/2021 Category Truck Building Items  
  6. View File Taz [Body] Body i made for Taz a while ago It includes skins for Taz and Tasmanian devil Feel free to make whatever edits you want Submitter Edy Submitted 01/14/2021 Category Truck Building Items  
  7. View File Willy's Body (Captain's Curse & Blacksmith) Willy's body i made a while ago It includes a template for the body inside Enjoy! Submitter Edy Submitted 01/14/2021 Category Truck Building Items  
  8. View File Batman Body (Early 2000's) Batman body and paint i made a while ago Works on Blender versions 2.79+ Feel free to make any edits to it etc. Make good use of it Submitter Edy Submitted 01/14/2021 Category Truck Building Items  
  9. No. All the trucks i make for now on will be based of the NAMT settings, sorry.
  10. 563 downloads

    Probably my favorite trucks growing up This use the NAMT settings Also this are new zoomie sounds made by me Enjoy
    Meh. Could've been better for what it's worth. Main thing, the dirt texture looks like a solid color and very ligth color, it also seems you used a very poor quality texture of dirt On the videos the dirt looks very bright becuase of how VHS handled colour and it being kinda overexposed in some parts. The green on the ramps is very saturated and the chalk looks like noddles, i recommend using Photoshop's Kyle Ultimate Charcoal brush for those. I find intriguing the fact that you actually painted the shadows for the cars and that, very interesting technice for FPS kinda tracks, but still mostly useless and unncesary since you are not doing the shadows of any other object which make the stuff look ominous and weird. Also, the sand has a snow grip, kinda counterintuitive there buddy. Very meh track, could've been better.
    To be one of your first tracks, it's an alrigth track. Still, it looks very rushed and like not much effort was put into it. A lot of the ramps are lacking some definition, they are very flat and the dirt floor texture is meh. There's also minor details like you forgot the tarp on the curved part of the stadium, also monster jam had a red barrier there The stadium doesn't have the edgesplit modifier on it Also, would suggest not mixing the testmobile cars with the old cars that look like boxes, try modeling something. Anyways, alrigth track, could've been better Also, would suggest stopping doing the very smooth animations, i feel like it just makes the file bigger in size
  11. Straigth up just ripped the stadium as soon as the NAMT track relased lol Can't even wait for me to put the model up on scrapyard, you are really shameless.
  12. Edy

    NAMT Detroit 2020

    Version 1.0.0

    949 downloads

    Week 4 of NAMT Sorry for the late upload, had some stuff in the way. Cars should be more crushsable than last week. Please report any technical faults or problems in the comment section of the file and not the reviews. Will relase the blend files for all the stadiums i've made for NAMT so far later in the month. Have a happy day. Bye.
  13. Version 1.0.0

    683 downloads

    Week 3 for NAMT 2020
    Track looks like it was rushed, and it was definitly was. Modeling is very bad, as well as texturing. Skidmarks and the dirt color look terrible, like you just took a texture and then just put a very bad trace of a brush. Also the track paint looks like it was made in 2 minutes with no care. Doing the blue things and that on the double seems useless and they make the track look very ugly. Also the stadium is oversized, and that means, so is the track. Very bad execution of a track, could've been way better if whoever made it took the time to make a decent track and not rush it.
  14. A render i made Made using Blender 2.83
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