Outlawed Posted April 2, 2013 Author Share Posted April 2, 2013 uh we cannot fix bad driving 2 Link to comment Share on other sites More sharing options...
Metallica530 Posted April 3, 2013 Share Posted April 3, 2013 So, by more of the grip when sliding, do you mean like the huge sidewall grabs like V3 had? I honestly wasn't a fan of that, but with the current trucks they highside a bit, but a usual tap on the brake while turning can correct this? Can I get an explination on how these will supposedly handel like? Link to comment Share on other sites More sharing options...
rmnldr Posted April 3, 2013 Share Posted April 3, 2013 And will this affect people that use keyboards in any way? Link to comment Share on other sites More sharing options...
Team Destruction Posted April 3, 2013 Share Posted April 3, 2013 Or people with wheels or controllers? Link to comment Share on other sites More sharing options...
Klayton Posted April 3, 2013 Share Posted April 3, 2013 Any kind of change in truck physics will affect any kind of input used to play RoR. Link to comment Share on other sites More sharing options...
weeone Posted April 8, 2013 Share Posted April 8, 2013 just a question is it possible for trucks to have swichable dif locks as some trucks runing dont apear to have front lockers/limited slip diffs, example: scoby doo,monster mutt dalmation, or is that asking for trouble with lag and setup? Link to comment Share on other sites More sharing options...
Outlawed Posted April 8, 2013 Author Share Posted April 8, 2013 someone will have to chime in here but I remember being told that open/split diff actually would be less ideal in a sea of full locked trucks because the overall power application and gearing would have to be changed but never would be as competitive as trucks full locked 1 Link to comment Share on other sites More sharing options...
weeone Posted April 8, 2013 Share Posted April 8, 2013 i know its a lot of work to effectivly down grade some of the trucks i was just thinking realisticly would be nice to have to work even harder to keep it on all fours, the real trucks havent all got lockers maybe i'll work out the truck editer abit more and make my own (trucks without lockers still win races in the real world) Link to comment Share on other sites More sharing options...
Patriotic Canadian Posted April 8, 2013 Share Posted April 8, 2013 someone will have to chime in here but I remember being told that open/split diff actually would be less ideal in a sea of full locked trucks because the overall power application and gearing would have to be changed but never would be as competitive as trucks full locked that means something is horrendously wrong as by and large, split/locked trucks are equally competitive in real life 1 Link to comment Share on other sites More sharing options...
Outlawed Posted April 8, 2013 Author Share Posted April 8, 2013 I have never dabbled into differential locking and that is just what I think was mentioned to me before, though I honestly cannot remember very well. My assumption past that reasoning is that the trucks were left locked, just as using the same power curve and gearing, was to put everyone on a level playing field when it comes to online racing. As for being competitive in real life, I would not go that far, 4 wheels pulling in any situation is almost always better then 3, maybe in other forms of racing but Monster Trucks have the advantage of full hydraulic steering and four wheel steering. And I do not even have to bring up why locked front diff is beneficial in freestyle, just go look at any crazy save in recent years. If Monster's were front steering only then yes a open front diff would be needed, but here in make belief land, I do not think it would be a positive outcome. Now you have peaked my curiosity, I will look into open front diff and see how much of a difference to a locked diff it really is. Link to comment Share on other sites More sharing options...
Warwizard Posted April 8, 2013 Share Posted April 8, 2013 Hey about the disappearing tires on .38, can you make a special mini patch? Because if I download any .37 it crashes my computer so if u could do that I'd be happy. If not I'm cool with tireless trucks. Link to comment Share on other sites More sharing options...
Jon Cannon Posted April 8, 2013 Share Posted April 8, 2013 Hey about the disappearing tires on .38, can you make a special mini patch? Because if I download any .37 it crashes my computer so if u could do that I'd be happy. If not I'm cool with tireless trucks. try the direct exe installer: http://sourceforge.net/projects/rigsofrods/files/rigsofrods/0.37/RoR-0.37.126-Setup.exe/download Link to comment Share on other sites More sharing options...
Outlawed Posted April 8, 2013 Author Share Posted April 8, 2013 all you have to do is open the truckfile and remove the spaces for non appearing tires. V4 was made for a iteration of ROR 37 not 38. Link to comment Share on other sites More sharing options...
Metallica530 Posted April 8, 2013 Share Posted April 8, 2013 So,the V4 that was release was specifically scripted for .37. So, I take it with minor edits in the files, you could make a V4 strictly for other versions of RoR? Link to comment Share on other sites More sharing options...
Hot Shoe Posted April 8, 2013 Share Posted April 8, 2013 I'm not sure if this has been suggested before or if this is even a good place to suggest it.. but... Would it be possible to put the RII lights in the trucks for V4.5? Actually now that I'm typing this I realize this has probably been suggested and attempted already. The models for them are already in the trucks now. We do not have a way to make them function, though. well function properly I am sure there is a way though the ROR flare system is rather "interesting" to work with Couldn't you make them work with the headlights? I'm sorry. I know I'm WAY late to the working RII light discussion, but my buddy Alex Weber got the lights to function on our old MTM2/RoR V3 Remake "Renegade". (BTW, when I say Renegade was our truck, it replaced my Hot Shoe truck at the time. I drove it to my only MTM2 Championship. After I left MTM2, Alex took it over). They are not tied in with the headlight command. Rather, they work via CTRL+1 and CTRL+2. 1 Link to comment Share on other sites More sharing options...
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