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Posts posted by monsterjam16'
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Just was wondering what exactly cache is. I see the the configurator that there is the "Regen Cache" and "Clear Cache" function. I didn't know if hitting either of these buttons would impact my games performance or just effect the amount of space the game takes up.
Thanks
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I like to start my run with a big opening jump, from there its more calm and conservative. Towards the middle i like to try stoppie/moonwalk. If all goes my way ill pull out a nice over the hood save, although I dont like hack saves or totally unrealistic saves. If I roll it over early and i know i can hacksave ill leave it be as i like to make it as realistic a possible. Towards the end I'll throw in a backflip right into some big air. From then on I just hit the biggest and best jumps, all while trying to keep it realistic.
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8 hours ago, rockgod88 said:
Pending approval
Last detail, if you find it get a cookie
Shortened the WB on the older PEIbetter?
Awesome detail with the bump stops and limiting straps! I've been waiting for those for a while and I think it adds the final "realistic " touch. Well done!
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4 minutes ago, erhminer said:
Something I've been working on I know its meh but still fun to drive on. -- Release coming soon!
Instead of something being "meh" and releasing it , I recommend working on it to be the best it can be. Releasing a fully finished product will gain a lot more for you than that average project. It may take longer but it is sure worth the work. Just my two cents.
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34 minutes ago, MarcosCManny said:
Give me description please. Does it get errors?
Ok, so no one has downloaded it because it hasn't been released (rockgodds mulisha) therefore no one knows if there are texture or mesh issues. Everyone's version of the software is different so what work on his might or might not work on yours. Just be patient and check it out when it is up for download, then you can see what needs a be fixed (if anything)
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15 hours ago, GDFAN14 said:
Something I made adjustments to.This is pretty much done.
looks pretty good. The blue is supposed to be darker (shown below), but the blue (flames) behind the Lucas crusader logo on the back, I think, should be a lighter blue
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11 minutes ago, Mr. Self Destruct said:
Sorry for quoting an old post, but I was dead for a while. Where in Philly was this at?
A super car show back in early June. In the Wells Fargo center parking lot
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Only in Philly..
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Two icons going head-to-head
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4 hours ago, Swegliner849 said:
Might just be the picture quality but the bodies, especially wf 18, look very grainy and not well put on. There's a lot of sharp white corners with the lettering. Improving the quality of the decals themselves would also help, such as hand painting . Other than that, great work so far
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"classic tom meents"
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1 hour ago, rockgod88 said:
idk lets find out
There is a jump next to the bus stack facing us rather than that long strip of a steep hill
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On 3/8/2017 at 3:54 PM, nks1996 said:
would anyone happen to have the bigfoot 4x4x4 logo with the little bigfoot truck by it?
like this?
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On 3/3/2017 at 7:51 PM, ShawnVallance said:
I'll tell you how I do that. Basically, I make sure my FSAA is all the way up (4 on my side, since I just have a 2011 ASUS K53E laptop, and sadly the integrated graphics card on this thing sucks badly compared to modern day graphic cards), then I spawn both the truck I want to take a picture of, as well as a vehicle that has a pitched inner camera (in this case, the stripped Gavril Bandit), and after I get the right angle set up, I move the camera to where I want the pic. After that, I floor it and time the snapshot just right, then the pic goes into Paint.NET, where I use the "Lasso Select" tool to copy the truck, set it on another layer, and then erase whatever is surrounding it. Finally, I blur the background and put the two layers together, as well as adding a little glow to make the picture all neat.
whats the purpose of the vehicle that has a pitched inner camera if your going to change the camera anyway? Or even spawning a vehicle like that?
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8 hours ago, Hagan Moskau said:
OK, that would be nice! Also:
Right color green on rims; Check! Positioning the shocks (Blaise did it); Check! 4-links are perfectly positioned (Blaise did it); Check! New shock set up (Blake Thompson did it); Check!
We got word that the paint is almost done!
Also, should I make a 2016 version of it?
Enjoy!
Looking good! Like someone said previously, the small MJ logo in the back is the grey version , not yellow. Also i believe Coty has more silver headers rather than a grey ish like you have on there now
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16 minutes ago, GuyLiner849 said:
Cuztom Diggiez?
The rooF
Am i missing any Digger driver name?
So many Diggerz ( ͡° ͜ʖ ͡°)
CVH, John Zimmer, Chad Tingler, and colton drove it at one point
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diggers
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8 hours ago, Jackattack29 said:
Some new trucks ive been working on.
Still alot left to do on these trucks until ready for release, Credit to sdtv33 for the paints and gdfan14 for help with the storm damage. Also credit to kozak for the barbarian and big kahuna chassis.
Looking good, alot of prop placement is needed for big kahuna, and the tiki head looks somewhat smooshed to one side
it also needs new headers, swaybars, and shocks
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17 minutes ago, AmiHoudeFanBoiiii said:
@monsterjam16' feel free to clone takin it easy also, pretty cool designs have come from it i would love to see what you could do with it!
Wasn't me, that was someone else
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10 minutes ago, rockgod88 said:
Maybe try making your own trucks in blender rather than cloning all of mine?
No worries, just had to see how the body looked then im gonna make my own chassis
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This thing is a LONG way from being close to finished but here is the beta of my new custom
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Cache
in Help and Support
Posted
so is it recommended to clear the cache or does it have no effect to never clear or regen cache