By AaronLurieMonster Jam.
Thank you to the people that sent me the graphics for the ribbon board and video board.
By AaronLurieBig thanks to @Edyfor helping big time on the textures for this. His work really helped transform the track.
A couple disclaimers:
-This track will probably suffer on performance for some of your computers. Turn off shadows and lower your settings to improve FPS. If there is a large demand, I may consider adding an FPS version.
-Some of the truck background graphics came from Steel Titans
-Some of the models, such as the lights and speakers came from CGTrader and Turbosquid
I hope you all enjoy this track
Speedster Track X:
By AaronLurieOn September 10, 2010, Sim-Monsters.com was born. Over the past decade, this website has played host to some of the largest events in virtual monster trucks. From the early days of All-Monsters Eve and Fall Madness, to leagues like MROR, SSRS, KOTH, and SMRA, to modern leagues like NAMT, TLG, GZT, and ROR-MTP, this community has been rich with competition and The Monster Blog Truck Fest is no different! For the first time since 2014, The Monster Blog Truck Fest will host one of the largest events in the history of Sim-Monsters.
This event will feature a two day, two stage racing competition that will test the skill of every driver and a freestyle competition that will push the limits of every truck on the track. On Night One of racing, for the first time ever, a Round Robin bracket will used to narrow the field to 24 drivers for Night Two. Night Two will be a showdown of the 24 best from Night One, competing in a single elimination racing bracket and freestyle competition to crown the champions of The Monster Blog Truck Fest.
We would like to thank @TheMonsterBlog for sponsoring this event. Way back in 2014, we hosted the first TMB Truck Fest and The Monster Blog was there to give us a big name to support the event and they are back again to give this event the promotion it deserves. Be sure to check out The Monster Blog on their website (http://themonsterblog.us/) and Facebook page (https://www.facebook.com/themonsterblog).
Sign up and find more info on the event here:
Day 1 Track X:
Day 2 Track X:
There is a full quality version of the track and an FPS version.
PLEASE NOTE, THE FPS VERSION OF THIS TRACK LOOKS INTENTIONALLY TERRIBLE AND LACKS MANY FEATURES OF THE FULL VERSION, BUT THERE SHOULD BE A SIGNIFICANT PERFORMANCE IMPROVEMENT
Thank you to everyone who helped along the way with this track. This would not have been possible without everyone that either made something or helped test the track and make sure it's up to a standard that this event deserves.
By AaronLurieThis is definitely a track. Surely one of them.
I spent too long on this.
This track is only guaranteed to work on Rigs of Rods 0.4.8
These are the people that have their content on this track:
Other people who provided various goods and services:
Julio Vellon Jr
Joshua "m1cks" Micks
A few things to note:
This track has working shadows on the meshes, which you can take advantage of by enabling "PSSM" in your settings in version 0.4.8.
There are working timed races on the racing version that work in ROR 0.4.8.
If you cross the start line before the race, simply reset your truck to cancel the current race.
Yeah, that should be everything.
I appreciate everyone that has helped get this project to the level that it's at.
By Chris BWorld Finals 18 Freestyle! Is it perfect... not at all. Is it damn good... hell yeah! Worked hard on this over the past month to get this old project of mine completed, and here she is!
Keep in mind that this is a high quality track, so if your computer is known for running things below say 30 FPS, you're gonna have a bad time. There is no low quality version because I simply didn't feel it was necessary. Feel free to resize textures on your own if you are having troubles running it. But this is way more optimized for performance that the crappy racing course in terms of vertices and texture sizing.
Two Versions: Part 1 (after about 10 trucks have went) and Part 2 (muddy mess!)
Now the credits!
Rockcrawler (Klayton) - the cars, the bus, the original stadium model, dirt textures, various little textures
Maxdman- props like bulldozers and hybrid obstacles, some textures, a lot of inspiration in terms of baking and decreasing amounts of verts
Me- the track itself (like the ramps), putting it all together, material and odef files
Google Images- mini photos and various logos
Chazzymp (Mason)- the exterior posters and some entertaining snaps to looks at when I got bored
Rigs of Rods dev team- help with some code things
Monster Jam's Youtube Channel- The "fathers day rewind" that gave me all my reference shots
Mcdonalds- Food for when I was hungry
Instagram- a constant distraction
Don't roll in the turn
By zero_massThis is another track that I made for Freestyle Battle Series which will be used for FBS 11. The Montgomery County Fair will be the site of two three-way matches to determine the Division 1 Champion and the next contender for the Division 2 title, the first hot tag match in FBS, and several more intense one-on-one matches to keep you on the edge of your seat.
A very small and fun track to drive on. Lots of different angles to hit and have fun on.
Timed Racing Version
Two Wheel Skills Version
This venue was revamped
Originally by maxdman
Parts from Aaron Lurie's Baltimore
By ABgamerXAfter maybe like 2 years of not posting any tracks, here is another one that I put together. Some of my favorite Monster Jam shows are ones such as Vancouver 2007 and 2008. What made shows like those ones more unique than the others is that they were stadium events that used concrete floors and crush cars, vans, and buses instead of dirt. So I had a vision to create a more modern/fantasy version of what it could've become. So if you love beautiful car destruction, then this track should fill those needs, lol.
I do realize the finish line is pretty close to the wall, so if you want (this is optional if you plan on doing a fun run on this track), you can add in a 5 second penalty if you tap the wall at the end. Not only could it be a test of speed, but also a good test of control of your truck at the finish line (since sending it too fast off the final ramp will ram you into the wall). Idk how else to put it, you can take my suggestion or don't, idc.
Also thanks to @maxdman for letting me use his RV model for my tracks. The rest of the vehicles on this track are from the Testmobile pack that @DannyMackey uploaded:
By RORmadnessHeres a track I knocked out, got another few in the works so expect a few modern tracks from me.
This track wasnt made to be anything crazy with details, it was mainly made for a chance to learn new stuff with track making so don't expect it to be the greatest thing on the site.
By Kingmaror track lol
If I Forgot Any Credits Please DM Me On Discord And I Will Update It.
Discord: jay too too#9187
By Chris BShort Iron Fab Shop in Michigan. Don't hit the boat
Someone pls make Sinistar, Short Iron, and Reckless Drivin for rigs now thank you
By KakeMagnusStarted on this in the summer, so i guess it's about time i finished it.
I'm pretty happy how it turned out. Could be alot better, but this is as good as i am able to do at this point
By RORmadnessWell its about time to wrap up my pack of 2009-2011 tracks. This one is special to me in that it is the first world finals map I made and enjoyed making the whole time.
This was used in Vincents retro tour.
This pack features 5 different tracks, Practice/Double Down, Racing, Freestyle Part 1, Freestyle Part 2, and Freestyle Part 3.
Double Down and Racing have timers, note the left lane is faster with the timer, I couldn't get it perfect but I wanted to experiment with this track.
This track also features a pit party set up, it isn't exact to how they had it but I wanted to at least try it.
Credits that aren't on the side:
Original Dairy Van used that I modifyed: https://sketchfab.com/3d-models/french-delivery-van-a350a422d200485ea57778dc42139edc
Grave Digger Body Panels (Original credits from Grave Digger 20): Steve - Body, Blaise and Micah - Paint
Max-D Body Panels (Original credits from Max-D 2016 Pack): Klayton - Body, Johan - Paint
Monster Mutt Dalmatian and Nitro Circus Body Panels (Original credits from PEI Pack): Blaise - Paint and Body
(If Body panel credits are wrong let me know and I can fix them)
By HydroツHey! Im back again, this time with a track. This is my first track!
By Mario_OrtegaHere's a nice little track I enjoyed working on, a repli-custom Thunder Nationals show at the Baltimore Civic Center. I hope all you old school fans enjoy this one!
By zero_massIt's been a long time coming, and one month in the making, but the track for FBS 10 is finally here for your driving pleasure! I'm really happy with how the track turned out and had a lot of fun building and driving it.
This track features brand-new and worn-down paint schemes.
@Brad Kerlin for the track idea and Freestyle Battle Series as a whole.
Testmobile for the vehicle props.
sim monsters is back.
Track for the RORMJL event in Arlington, TX on March 9th-10th. Event Thread -
This is by far my best and most fun track to work on. Hopefully this sets the standards for the rest of my tracks.
If I'm missing any credits and you would like to be added shoot me a message and Ill update it!
By EdyAfter a 4 year sleep, i'm finally back.
Enjoy this track, hopefully it's fun.
Thanks to @CMDeerfoot for the opportunity that he gave to me, making tracks for the events that originally pulled me to Sim Monsters
Very big thanks to my friends that helped me out test this track:@Mark Colineri @RKM & @LordFrosting
And some amazingly big thanks to @DannyMackey and @AaronLurie for mentoring me.
Feel free to use any of my animated textures i made for your tracks!
Here is a track explanation
By RORmadnessSo I've had these sitting on my computer for a while now and decided to upload them.
NOTE, these track kind of suck, at least Minny 09 and Tampa 2010, they were made a long time ago and I never really thought to upload them.
These were all made for Vincent's 2009-2011 tour, I had a lot of fun making them and it was a pleasure to run on them in the tour.
All tracks were made with the intent of being driven from 2010, so not full speed into every jump and hitting the cars semi lightly. So don't go too fast into the cars otherwise you might bounce off them, especially on Minny 09.
No improvements will be made on them as I finished working on them months ago, and have no desire to go in and fix any issues the tracks might have.
For the sake of everyone I have split the tracks into four files that you can download separately.
This shows my improvement in making tracks as I made Minny 09 in around July or August of 2020 and Orlando was made in December. I have gotten better since my first track and plan to get even better, I have to thank Sim-Monsters for being there for help and giving me tips on improving my work.
Also don't load each track without closing rigs (such as switching from Minny 09 to Phoenix), materials were not named to the track and by color so car colors will be wrong.
There is one last track from this era I am working on, which most people know, it will be out soon...
By DannyMackeyThis is the 12th and final track of the NAMT 2020 Season. I want to thank @AaronLurie and @Edy for all their work making the first 8 tracks and assisting on the final 4 tracks I made. Once again @AaronLurie provided the paint for the track. @Edy provided the house, paying homage to the previous Grand Championship track and 4Corners Coliseum 2015. Really wanted to go out with a bang for the last event, hopefully this lives up to the expectations.
The racing design is originally from Mankato Speedway - Criss Crossover-Rama by @Hot Shoe. Jr Seasock was the mind behind the race course style itself.
I wanted to bring this classic design back and where better than the last event of the NAMT Playoff Series.
monster jam is back
First RORMJL event of the New Year.
Includes 4 versions.
Show 1 Racing
Show 1 Freestyle
Show 2 Racing (Mud)
Show 2 Freestyle (Mud/Rain)
By DannyMackeyFirst track of the new year and second to last track of the NAMT 2020 season. Didn't get to have the event in Sam Boyd, so I decided to bring a similar design to Raymond James Stadium.
By erhminer3/3 Tracks for the past season of the 'rama! Enjoy and lemme know if I forgot ya in the credits!
By erhminer2nd of 3 tracks from the past season of the 'rama; lemme know if I forgot anyone in the credits!
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