Tracks
Tracks for the latest version of Rigs of Rods (terrn2 terrain system).
690 files
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Finally after months of work its out!
This track pack revamps some of sim monsters classics (aka my favorites), I do intend on doing more of these per request.
The 4 tracks that I choose to revamp are -
SMFM Miami - @monsterjamcod0329 -> Atlanta
SMFM Syracuse - @monsterjamcod0329 -> Detroit
SMFM Philly - @monsterjamcod0329 -> St. Louis
Tampa Custom - @Klayton -> Tampa
(Yeah alot of SMFM)
Link 1: Atlanta
Link 2: Detroit
Link 3: St. Louis
Link 4: Tamps
By Cwooky1,740 0 -
Racing starts on top the racing lanes.
By AaronLurie620 0 -
The next generation is here.
I needed more turns, so turns is what we got! I like it a lot tbh. Theres some freestyle obstacles, but no freestyle version. I made the Spin Master Showdown with racing in mind, so for me, that's what's important, and that's what I want. Theres also a lil straight line course on the upper floor on the blue side of the track, just for fun.
Theres a timer version as well, for anyone who wants times, but I'd be using it for videos most likely, and the timer thing ruins show-type videos so theres also a version without timers. No timers for straight line on either version tho.
Shoutout to @Mario Ortega who originally exported SMSD 2022, which I Imported and edited to create this version! Also to @Garrett Hanson for helping me convert larger xml's and giving me awesome general help lately. @SnyDog and @ROARChaos for helping me test as well!
Its a fun track, so have fun!
IF YOURE LAGGING SUPER HARD, DOWNSIZE THE TRACK PAINTS!!!!!! not gunna lie, theyre massive.
Track-X (Same on both sides)
Also, yes the youtube channel and promo code are real! Subscribe and get your energy powder from Dubby lol.
651 2 -
cold
-Added an FPS version for those having issues with lag.
can you find all the secrets?
By Swegliner849569 0 -
My personal first monster jam show and also funny bus stack
By Cwooky731 0 -
Hi, yes this is another track. Really fun with V5 I suggest driving V5 on this track. This is another stadium like Indy so it's really detailed.
Track and stadium is not allowed in any other game, you will not get permission
By tjizzle2,674 1 -
Another collaboration between @Edyand I. Edy made the stadium model and I made the track. Have fun.
By AaronLurie3,851 1 -
Monster Jam.
Thank you to the people that sent me the graphics for the ribbon board and video board.
By AaronLurie5,841 11 -
Big thanks to @Edyfor helping big time on the textures for this. His work really helped transform the track.
A couple disclaimers:
-This track will probably suffer on performance for some of your computers. Turn off shadows and lower your settings to improve FPS. If there is a large demand, I may consider adding an FPS version.
-Some of the truck background graphics came from Steel Titans
-Some of the models, such as the lights and speakers came from CGTrader and Turbosquid
I hope you all enjoy this track
Speedster Track X:
https://streamable.com/yi6yal
By AaronLurie3,133 9 -
On September 10, 2010, Sim-Monsters.com was born. Over the past decade, this website has played host to some of the largest events in virtual monster trucks. From the early days of All-Monsters Eve and Fall Madness, to leagues like MROR, SSRS, KOTH, and SMRA, to modern leagues like NAMT, TLG, GZT, and ROR-MTP, this community has been rich with competition and The Monster Blog Truck Fest is no different! For the first time since 2014, The Monster Blog Truck Fest will host one of the largest events in the history of Sim-Monsters.
This event will feature a two day, two stage racing competition that will test the skill of every driver and a freestyle competition that will push the limits of every truck on the track. On Night One of racing, for the first time ever, a Round Robin bracket will used to narrow the field to 24 drivers for Night Two. Night Two will be a showdown of the 24 best from Night One, competing in a single elimination racing bracket and freestyle competition to crown the champions of The Monster Blog Truck Fest.
We would like to thank @TheMonsterBlog for sponsoring this event. Way back in 2014, we hosted the first TMB Truck Fest and The Monster Blog was there to give us a big name to support the event and they are back again to give this event the promotion it deserves. Be sure to check out The Monster Blog on their website (http://themonsterblog.us/) and Facebook page (https://www.facebook.com/themonsterblog).
Sign up and find more info on the event here:
Day 1 Track X:
Day 2 Track X:
There is a full quality version of the track and an FPS version.
PLEASE NOTE, THE FPS VERSION OF THIS TRACK LOOKS INTENTIONALLY TERRIBLE AND LACKS MANY FEATURES OF THE FULL VERSION, BUT THERE SHOULD BE A SIGNIFICANT PERFORMANCE IMPROVEMENT
Thank you to everyone who helped along the way with this track. This would not have been possible without everyone that either made something or helped test the track and make sure it's up to a standard that this event deserves.
Have fun!
By AaronLurie4,515 1 -
World Finals 18 Freestyle! Is it perfect... not at all. Is it damn good... hell yeah! Worked hard on this over the past month to get this old project of mine completed, and here she is!
Keep in mind that this is a high quality track, so if your computer is known for running things below say 30 FPS, you're gonna have a bad time. There is no low quality version because I simply didn't feel it was necessary. Feel free to resize textures on your own if you are having troubles running it. But this is way more optimized for performance that the crappy racing course in terms of vertices and texture sizing.
Two Versions: Part 1 (after about 10 trucks have went) and Part 2 (muddy mess!)
Now the credits!
Rockcrawler (Klayton) - the cars, the bus, the original stadium model, dirt textures, various little textures
Maxdman- props like bulldozers and hybrid obstacles, some textures, a lot of inspiration in terms of baking and decreasing amounts of verts
Me- the track itself (like the ramps), putting it all together, material and odef files
Google Images- mini photos and various logos
Chazzymp (Mason)- the exterior posters and some entertaining snaps to looks at when I got bored
Rigs of Rods dev team- help with some code things
Monster Jam's Youtube Channel- The "fathers day rewind" that gave me all my reference shots
Mcdonalds- Food for when I was hungry
Instagram- a constant distraction
Don't roll in the turn
By Chris B6,690 21 -
This track is based on the February 19/20, 1993 USHRA All-American Pulling Series & Monster Truck event at the Pittsburgh Civic Arena. The monster truck lineup for the actual event included Bigfoot, Grave Digger, Liquidator & U.F.O.
This track has race timers. To use, make sure you have "enable races" selected in the Gameplay tab of the Settings menu. Note that since it's a Chicago-style track, you will pass through the start/finish lines multiple times, so just ignore the "wrong checkpoint" messages.
Credits:
Pittsburgh Civic Arena Model - @DiggerFan
Crush Cars - @DiggerFan
Orange Cones - @DiggerFan
Tow Truck - Testmobile / @JackMProductions
Dirtbikes - Bugbear / @JackMProductions
Sponsor Banner Textures - @JackMProductions (Action Cycles banner by @DiggerFan)
Dirt/Concrete Floor Textures - @DiggerFan
Crowd/Seat Textures - @AaronLurie, seats recoloured by @DiggerFan
Concourse Textures - @AaronLurie
Other Arena Textures - @DiggerFan
If I forgot anyone, please notify me as soon as possible.
By DiggerFan83 0 -
Its finally time. 2025 tracks. Week 1 of many.
Week 1 includes
1. Salt Lake City
2. San Diego
3. Greenville
4. Nashville
5. Anaheim
Big shoutout to @Jacob Cervantes for making the Anaheim track and @zero_mass for making most of the Greenville Arena.
By tjizzle1,208 0 -
This is a fictional late-80s USHRA-styled supercross/off-road/monster truck event set in the Houston Astrodome. I have to credit @JackMProductions for coming up with the original idea for the track layout. The zip contains two versions of the track, one with crushable cars, and one with solid crush car props for online play.
This track has a race timer for the off-road & monster truck time trial course. To use, make sure you have "enable races" selected in the Gameplay tab of the Settings menu. See the posted images for the track map.
Credits:
Astrodome Model - Amari / @JackMProductions / @DiggerFan
Flags/Pennants - @DiggerFan
Haybales - @DiggerFan
Crush Cars - @DiggerFan
Sponsor Banners/Signs - @DiggerFan
Tow Truck - Testmobile / @JackMProductions
Wheel Loaders - @maxdman
Dirtbikes - Bugbear / @JackMProductions
ATVs - @JackMProductions, recoloured by @DiggerFan
Dirt/Concrete Floor Textures - @DiggerFan
Crowd/Seat Textures - @AaronLurie, seats recoloured by @DiggerFan
Concourse/Press Box Textures - @AaronLurie
Other Stadium Textures - Amari / @JackMProductions / @DiggerFan
If I forgot anyone, please let me know as soon as possible.
By DiggerFan113 0 -
Stafford holds a special place in my heart, my dad raced here in the 80's, took me to my first Monster Jam event here in 09 so decided to start working on a big replica pack that I will be releasing over time. Will probably work backwards before making newer versions by request by the old school monster truck fans.
YES I KNOW THE BANNERS ARE INVERTED FACING THE TRACK, I tried to make a backing mesh that would not show up in game after multiple attempts and lots of tears shed. I tried reversing the uv to at least correctly face them on the other side and either blender or ror said no. If using in leagues just position your cam from the stands. The collidable is partially broken on 09/10 racing not sure why since all faces are facing the correct direction however it still leaves you plenty of room to ride the asphalt in the turns when riding slap wheelies. I will work on all of this for future versions, apologies for the sloppiness.
By NascarFan96380 0 -
This track is based on the 1998 U.S. Off-Road Championship Series event at the Houston Astrodome, as featured on Inside Monster Jam. The monsters didn't make the cut on the IMJ broadcast, but the actual event did include Bad Influence, Bigfoot, King Krunch, and Unnamed & Untamed.
This track has race timers. To use, make sure you have "enable races" selected in the Gameplay tab of the Settings menu. The start/finish line is at the tabletop, facing towards the tunnel.
Credits:
Astrodome Model - Amari / @JackMProductions / @DiggerFan
Barriers - @DiggerFan
Track Signs/Poles - @DiggerFan (1-900-PRO-RACE & PACE banner textures by @JackMProductions)
Inflatable Budweiser/Bud Light Cans - @DiggerFan
Box Van - Testmobile / @JackMProductions
Tow Truck - Testmobile / @JackMProductions
Wheel Loaders - @maxdman
Dirt/Concrete Floor Textures - @DiggerFan
Crowd/Seat Textures - @AaronLurie, seat colours modified by @DiggerFan
Concourse Textures - @AaronLurie
Tarp Textures - @maxdman
Other Stadium Textures - Amari / @JackMProductions / @DiggerFan
By DiggerFan109 1 -
Custom, idea Chadwick posed using the whole asphalt surface for the racing course. Used obstacles that I was going to use for Big Dawgs Shatner for the BD revival but had to scrap plans for that. Thank you Mark Colineri/Jack Merkle for helping me figure out what I was doing wrong texturing tracks, I promise more future tracks will have better textures. Planning on making more replicas soon
By NascarFan96117 3 -
Merry Christmas!
After starting this model in 2022 and waiting 2 years to work on it again here is Lucas Oil Speedway in Wheatland, MO. This is my first outdoor speedway style model I've made and i think it came out pretty good.
Enjoy
By tjizzle305 0 -
First replica attempt, I know its not perfect will be updated from time to time so check back in for updates but have other projects in the meantime to get to.
Using stdfriction ice, may change freestyle to snow since reviewing video it looks like the track was slightly grippier for FS.
Used airplane model from sketchfab, if I forget credit please DM
By NascarFan96196 0 -
Taking place on the same date as my last track (January 22nd, 2000), this is a replica of the most exciting, star-studded, action-packed Anaheim show of the year 2000. The lineup was Bear Foot, Monster Patrol, Obsession, Dragon Slayer, Misbehavin', Captain America, Big Dummy, Survivor, High Anxiety, Troublemaker, Airborne Ranger, and Executioner, a whopping 1 of which has been released in RoR so far if we're going off of the period-correct version from this event. Side acts included tuff trucks and quad wars. I'm not 100% sure what the tuff truck layout was, but I presume it was a J-Drag starting in front of the small rollers and with the finish line in the center with the trucks passing each other going the opposite direction.
I made a lot of changes and updates to the venue itself from how it was before, not just making it more period-correct but to give it a much more accurate and detailed tunnel entrance as well. I also made fixes to the lower walls of the stadium as the geometry was extremely messy and unfinished, but I plan on fully redoing it sometime soon as I'm still not satisfied with how it looks and especially with the often sticky wall collisions. Yes, Anaheim shows were this unsafe back then with virtually no dumpsters and fans sitting extremely low to the floor. That's the risk you accept in order to see High Anxiety win a stadium racing competition.
If I missed any credits or improperly credited anybody, feel free to let me know.
123 1 -
Here's the first track that I've made for Rigs of Rods, since I said over 4 years ago that I'd start making tracks when we get a completed Astrodome in RoR. Well, we have a mostly-completed Astrodome in RoR now, so I figured I may as well make a track anyways.
This is a replica of the January 1998 Minneapolis, MN Monster Jam show, shown on Inside Monster Jam and featuring one of the most famous Grave Digger crashes of the 1990's. Also one of if not the first show where Tom Meents would continue to freestyle with only three wheels on his truck. The lineup was Grave Digger, Monster Patrol, Equalizer, Taurus, Rambo, Little Tiger, Avenger, American Guardian, Priority 1, Barbarian, and Mistress. Side acts included quad wars and tuff truck racing.
This isn't a perfect track, as there's a few small visual errors that admittedly aren't very noticeable, and there's certain details and fixes to the venue that I opted to take care of for another project as I felt they weren't too important for my first track, and for a track as simple as this one. If I make more tracks, I will try to stay just as detail-oriented. Assuming I don't swear off making materials in Blender ever again.
If I missed any credits or improperly credited anybody, feel free to let me know.
151 1 -
Yes, that is the legit full name of this event.
This is a replica of the January 2000 Tampa, FL Monster Jam event, a non-televised show that can be seen briefly on Crash Madness 2 where Gunslinger rolls over during freestyle. The lineup was Grave Digger, Gunslinger, Bear Foot, Carolina Crusher, Bad Influence, Blown Thunder, Reptoid, and Bulldozer. Side acts for the show included FMX, quad wars, and tuff truck racing.
I put a lot more effort into the visuals with this track than the previous - which helps when having a much more detailed stadium model that was ripped from a modern game - as well as optimizing the stadium where I could in terms of performance and vert count. Lots of verts were sacrificed for the greater good. I also included race timers on this track, which I forgot to do on my last one. Racing was a typical J-Drag for the monsters. I don't know what the tuff truck layout was, but I know they went over the rollers that are in the center of the track.
I would also like to credit Valve for not only making the car models, but also for starting development on Half Life 3 even if they haven't announced it yet.
If I missed any credits or improperly credited anybody, feel free to let me know.
171 0 -
Don't do what Adam did 😅
FOLLOW RORSCS ALL SEASON LONG BELOW!
Linktree:
https://linktr.ee/rorscs
Discord:
https://discord.gg/m4G2RmbC3Y
Youtube:
https://www.youtube.com/@RORStadiumChampionshipSeries
Instagram:
https://www.instagram.com/rorscs
By Durham190 0 -
One last track for Christmas (probably)
Any issues or missed credits please let me know
By MJH149 0 -
boom Crushmas it only took me 2 years to do it again
By KillSwitch194 0