GALOT Motorsports Park 2017
Credits:
Me
Klayton
Mark C
HotShoe
Monsterjam16'
Should work for .3 and .4. Any problems with it comment below. Enjoy.
Realistic custom Gaithersburg track layouts I've had in my head for a minute.. Comes with two different layouts, so four tracks in all (Custom 1 Racing, Custom 1 Freestyle, Custom 2 Racing, Custom 2 Freestyle).
Custom 1 is the J-hook style racing, start on the same side of the bus, charge down towards the trailers, make a U-turn around the blue turning poles and finish over the dirt ramps.
Custom 2 is a unique twist on Chicago style racing. Trucks start on opposite sides of the bus in the middle of the track, each truck hits the steep side of the ramp, goes over the bus, then makes a left turn around the turn post over the dirt ramp. I envisioned the racing course to be one hit over the bus to start, then one hit on each dirt ramp, meaning the trucks would finish and hit the final jump in the same direction that they started over the bus.
Credits: Me, Klayton, Hot Shoe
Should work in .3 and .4. Comment below if there are issues and I will see what I can do to resolve them.
Enjoy!
Made this well over a year and a half ago. Nothing else to say here. If it doesn't work for you then let me know and I probably won't do anything about it. Enjoy!
Credits:
Me
Klayton
Mark C.
Tharindu?
If I forgot anyone let me know and I'll add you. Enjoy!
Requested by Mr. Donnelly this is a track in Massachusetts that Vaters Motorsports runs every year. This particular track is the 2012 show as Daniel and I both agreed this was the best obstacle layout.
There are two versions of the track, the monster truck show version pictured here, and there is also a race track version with no crushed cars in the infield and a different grip setting on the asphalt which is a ton of fun to race street cars on.
Credits:
Me
Daniel Donnely
Mark C.
Klayton
Slickster
If I forgot anyone let me know and I'll throw you in here.
Have fun on both versions of the track, if you find any problems let me know here or PM me and I'll address them and hopefully fix them, enjoy!
Here is the third installment! This is the most recent track out of the previous two that I released over this holiday week.
This track is based off of the February event that was held at the Hampton Coliseum this past year.
This track should work in both .37 and .38. If anyone has any problems let me know!
Anaheim, Syracuse, Tacoma, New Orleans Stadium Models. Anaheim was Tharindu's? Syracuse and Tacoma are all mine, New Orleans was Diggerfan. If the original creator don't want it up let me know and I'll take it down
Here are some new props that I used on my West Lebanon track. Some of them are really old, some of them are really new. The emergency vehicles were made way back in 2014 so they're pretty crappy but I figured I'd throw them in too.
This list includes...
-2 Wheel Loaders
-2 Semi Trailers
-4 Rv's
-other vehicles such as a water truck, mini van, ambulances and firetrucks
-random objects such as speakers, ATM, Ice Machine, AC unit
If you use these please give me credit. Enjoy!
Some of you have commented on how you like the little details on my tracks and track props. So with the release of the Monster Blog Truck Fest Track using some of my props, I figured I'd release some other things I have completed, but haven't released on a track yet.
Go ahead and have fun with these, use them on your tracks or what ever you'd like. Just give me credit.
I forgot to add that the monster tuck hauler trailer texture is Klayton's
Southern Illinois Center in DuQuoin, Il. This is the 2020 version model. Screenshots are obviously of the actual track, but this .blend does not have any ramps.
Credits: Me, Klayton, HotShoe.
All the images should be packed into the .blend but within the .zip I included all image textures used on the model. Hope to see some fun custom tracks on this!
Some hybrid obstacles I've had sitting on my computer. I used these on all my 2017 tracks and I'm sure they could be used for any 2018 future tracks. This pack comes with 5 colors for any tour, blue, green, yellow, orange and purple.
It will load into blender with the blue textures but you can easily just re-texture them with any color you want.
If you use them just give me credit. If there's something wrong with them PM me or comment below and I'll try to fix it.
Bridgeport Speedway 2018 Model.
If you use the textures in the blend make sure you set transparent properties in the .material file to the following .pngs:
AmericanFlagStill.png CatchFence.png CrowdThingy3DbackNEW.png CrowdThingy3DNEW.png Elliot_old_man_Dustin.png FencewithRailing.png MTT2016Officials.png SBlightfare.png treeline.png TreeLine2.png TreeLine3.png
Credits: Me, Klayton, Mark C., HotShoe
Before you ask, yes you can use this model for whatever you like as long as proper credit is given where credit is due.
Edy asked me for the .blend so I figured I would upload it for anyone else to use. If you sue it or any of the textures please give credit where credit is due.
Credits:
Me
Klayton
HotShoe
2020 El Paso Sun Bowl model.
The .blend file comes with three sky boxes, one for day, one for sun set, and one for night. There are also two mountain textures in the .blend, one lighter colored one for day, and a darker one for night. The idea here was to give the option for a day show (deleted light flare from the light poles, day time sky box, and lighter texture mountain backdrop) and a sun setting/night time show (light flares on light poles, sun set sky box or night sky box, and darker colored mountain backdrop). Since all 3 sky boxes and 2 mountain backdrops are in the same .blend, just move over the appropriate ones to surround the stadium and delete the ones you don't need. Simple.
Also when exporting, make sure you change the properties of the transparent textures in the .material file. The .png image files that need a transparent code are as follows:
AmericanFlagStill.png
CrowdThingy3DbackNEW.png
CrowdThingy3DNEW.png
ElPasoBGMountain.png
ElPasoBGMountainNight.png
SBlightflare.png
TexasFlag.png
AmericanFlagStill.png
WhiteMetalRailing.png
The size and scale of the model may be slightly off since I didn't model a track to help with a size reference so a slight scale change may be necessary.
Credits: Me, Klayton
Simple dumpster I made a while back, there are 4 meshes to it so four textures associated with each side except for the colored back-flip textures.
There are 6 regular dumpster textures, green, rusty green, silver, rusty silver, black and brown
There are also 5 backflip textures for it, blue and orange, black and green, black and yellow, black and purple, black and blue for each 2018 stadium tour.
When I've used this as a back-flip ramp make it non-collidable and use a clear square as the collidable part that the truck comes into contact with,
Someone asked for this so I figured I'd throw it up. All textures should be packed into the .blend file but I also included all textures of the model in the zip file.
The ground texture is the texture from the 2019 track so make sure you re texture once you model and bake. New crowd texture on here also so feel free to tinker with that!
2016 Mt. Pleasant model made to recreate the 2016 Monster Truck Throwdown show.
If you use the textures in the model, be sure to use a transparent property in the .material file for the following .png's:
AmericanFlagStill.png BlueConstructionFence.png CrowdThingy3DNEW.png ElliotDustin2016.png FenceTall.png LeavesA.png LeavesB.png MetalScaffolding.png MTT2016Officials.png PeopleTextureTalking.png RoundupSeats.png Tree1.png Tree2.png Tree3.png treeline.png TreeLine2.png TreeLine3.png WhiteFlagStill.png
Credits: Klayton, HotShoe, Mark C.
Yes you can use this model however you like as long as you give the proper credit where credit is due.
Got some people asking to upload some models to the scrapyard so this will be the first of me dumping things on my computer.
This is the 2017 Ionia Free Fair model I used for the 2017 Monster Truck Throwdown track so all textures reflect that show.
If you keep the textures in this model, make sure you change the transparency of the following textures in the .material file
treeline.png TreeLine2.png TreeLine3.png WhiteFenceWhiteSiding.png MT2017Officials.png IoniaFence.png FenceTall.png Elliot_old_man_Dustin.png CrowdThingy3DNEW.png CrowdThingy3DbackNEW.png
Before you PM me, yes you can use this model. textures, or models within for anything you may want as long as you give proper credit.
Got some people asking to upload some models to the scrapyard so this will be the first of me dumping things on my computer.
This is the 2017 Galot Motorsports Park model I used for the 2017 Monster Truck Throwdown track so all textures reflect that show.
If you keep the textures in this model, make sure you change the transparency of the following textures in the .material file
CrowdThingy3DbackNEW.png CrowdThingy3DNEW.png FenceMTT2017 FencewithRailingLong.png fencing.png OrangeConstructionFence.png SBlightflare.png treeline.png TreeLine2.png TreeLine3.png
Before you PM me, yes you can use this model. textures, or models within for anything you may want as long as you give proper credit.
Credits also to Klayton
Title says it. Not sure who first made this model, but I decided to throw it up here with my recent textures from the 2017 summer event. If its yours let me know and I'll credit you or take it down if you don't want it up
erhminer says it's his model so credit to him!
Title says it all. Based off the 2015 event