Would be great to start seeing some monster jam content in BeamNG. Although i'm not sure BeamNG supports heavy machinery (witch I think would include monster trucks) yet.
Also converting a car from rigs of rods to BeamNG is not easy. Converting maps is a lot easier than vehicles because all you have to do for a map is load the height map in the Torque 3d editor and work on it from there. But a vehicle needs a lot of programming.
There is some info on how to convert vehicles form ROR to BeamNG on the BeamNG wiki.
BeamNG
in Monster Trucks
Posted
Would be great to start seeing some monster jam content in BeamNG. Although i'm not sure BeamNG supports heavy machinery (witch I think would include monster trucks) yet.
Also converting a car from rigs of rods to BeamNG is not easy. Converting maps is a lot easier than vehicles because all you have to do for a map is load the height map in the Torque 3d editor and work on it from there. But a vehicle needs a lot of programming.
There is some info on how to convert vehicles form ROR to BeamNG on the BeamNG wiki.
-Autofan on BeamNG forums