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Mike Bev

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Posts posted by Mike Bev

  1. On 2/10/2020 at 11:40 AM, THATONEGAMER2K20 said:

    That Little Tiger is being hand painted by OCD for RoR, Beam, and Spinmaster. Its also gonna feature the 2003 Champion logo on the hood like it did in real life but its gonna feature the modern Monster Jam logo instead of the USHRA logo

    The Monster Jam logo is only for the toy, as is the black rims.  When I converted the wrap from the Spin Master pickup tooling to the '08 F150 I swapped it out for a USHRA logo.  @AKDahlgren took care of implementing the truck into RoR, link in his Instagram bio.  Same texture will be used for BeamNG except it will have solid white rims.

  2. I have made a few of the Hot Wheels Monster Trucks for BeamNG, wrong game but still a few more.  I also have Stars and Stripes in the works.  Contact me on discord if you're interested in including them for the HWMT pack. MikeBev#8828

    (Ignore Batista and Roddy lol)

    BeamNG.drive_-_0.13.0.5.6610_-_RELEASE_-

    (Ignore the Grip Alls too, never changed them for picture)

    BeamNG.drive_-_0.13.0.5.6610_-_RELEASE_-

    • Upvote 7
  3. It's not possible unless you model the tracks yourself in blender, as they are made with BeamNG's Terrain Editor.  Most of the 3D modeled tracks are from here with proper permissions from the author to use.  You'd just do more work for yourself converting something already here.

    • Upvote 1
  4. 14 hours ago, RORMADNESS said:

    I found a couple errors and these are the more prominent ones. I can't tell from your pic if they are there so I just pointed everything out.

    The truck had a Matte paint I believe. And all the decals on it were greyish white, also the spikes were chrome. I recommend having a spec and making all the decals (Roof flames and side logos not including the face) white or grey and making the rest of the picture black to give it the matte look. Otherwise the only other problems I see are the rims which are black with chrome beadlocks. But great work so far and I hope it turns out well. Btw sorry for the long post.

     

    To add on to the visible mistakes, it is also on the wrong chassis.  Tom used the stunt truck, not his old chassis.

  5. 16 hours ago, Chris B said:

    I don't think I'm ever gonna be content with how it looks. Added skyline and stuff to spruce things up, will be pushed back in game (right now it's just that close because the depth on Blender is gay). Any suggestions of cool details to add? I'm open. Probably gonna mess around with things for another week and then export. 

    Hmm, maybe the banners they had on the tower with the trucks?

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