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DiggerFan

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Files posted by DiggerFan

  1. This is a custom TNT Motorsports-inspired track set in the New Orleans Superdome. Note that to get the pulling sleds you will need to have the TNT Motorsports Pulling Sled Pack:
     

    This track has race timers. To use, make sure you have "enable races" selected in the Gameplay tab of the Settings menu. The sets of orange cones at the starting line & finish line are the checkpoint markers. There are separate timers on the left & right lanes.

    Credits:
    Superdome Model - @Edy, removable grandstand section added by @DiggerFan
    Crush Cars - @DiggerFan
    Banners/Fences/Signs - @DiggerFan
    Haybales - nodebeam by @DiggerFan, model/textures by @Hot Shoe
    Dirt Textures - @DiggerFan
    Concrete Textures - @DiggerFan
    564 0
  2. This track is based on the November 1-2, 1985 USHRA event at the Pittsburgh Civic Arena. The monster truck lineup for this event included:
    -Cyclops
    -Lon-Ranger
    -Michigan Ice Monster
    -Skoal Bandit
    -Virginia Giant
    The zip contains three versions of the track:
    -Pulling
    -Monster Trucks (with flexbody crushable cars)
    -Monster Trucks (Online) (with solid crush car props for online play)
    Note: For the pulling sled to spawn in the "Pulling" track you will need to have the USHRA Pulling Sled Pack installed.
     
    Credits
    Arena Model - @DiggerFan
    Crush Cars (flexbody) - @DiggerFan
    Crush Cars (solid props) - @DiggerFan
    Pull Track Signs - @DiggerFan
    Pulling Tractor Props - @DiggerFan
    Ground Floor Spectator Props - @DiggerFan
    Dirt Textures - @DiggerFan
    Concrete Floor Textures - @DiggerFan
    Hockey Board Textures - @DiggerFan
    Arena Roof Textures - @DiggerFan
    Tunnel Entrance Textures - @DiggerFan
    Concourse, Concrete Wall, Crowd Textures - @maxdman, @DannyMackey
    Also, thanks to @CIDRA racer for testing this track

    If I forgot anyone, please let me know
    320 1
  3. A collection of pulling sleds based on those used at TNT Motorsports events in the 1980s. Included are 4 sleds/variations:
    -Schaefer Sled Rentals "Super Sled"
    -Decision Maker (pre-1988)
    -Decision Maker (1988 "Renegades" version)
    -Old Ironsides
    Note that these are non-driveable vehicles. To use the sleds, grab the hook on the end of the chain and drag it towards the pulling hitch on one of the monster trucks, then press "L" to lock the hook to the hitch. When the sled is connected to the truck, press F11 to advance the weight box forwards on the sled, or F12 to return the weight box to the back of the sled.
    Credits:
    Nodebeam - @DiggerFan
    Sled Models - @DiggerFan
    Textures - @DiggerFan
    346 1
  4. A collection of pulling sleds based on those used at USHRA events in the 1980s. Included are 5 sleds/variations:

    -USHRA Sled 1 ("Go For It" version) - 1984-1985
    -USHRA Sled 1 (Ford/Budweiser version) - mid-1985 to early 1986
    -USHRA Sled 1 (Duraliner version) - 1986-1988
    -USHRA Sled 2 ("Can/Am Circuit of Champions" version) - 1985
    -USHRA Sled 2 (Duraliner version) - 1986-1988

    Note that these are non-driveable vehicles. To use the sleds, grab the hook on the end of the chain and drag it towards the pulling hitch on one of the monster trucks, then press "L" to lock the hook to the hitch. When the sled is connected to the truck, press F11 to advance the weight box forwards on the sled, or F12 to return the weight box to the back of the sled.

    Credits:
    Nodebeam - @DiggerFan
    Sled Models - @DiggerFan
    Textures - @DiggerFan
    321 0
  5. This is a replica of the Auto Value King Krunch monster truck, as driven by Scott Stephens in 1990-1991, and Rob Grossman in 1992.
    Credits:
    Nodebeam - @DiggerFan
    Paint - @DiggerFan
    Sounds - @JackMProductions
    Props/Meshes
    Body - @DiggerFan
    Chassis - @DiggerFan
    Tires - @John Dough
    Rims - @DiggerFan
    Axles - @DiggerFan
    Engine - @DiggerFan
    Seat - @DiggerFan
    Gauges - @DiggerFan
    Pedals - @DiggerFan
    Ignition Switch Box - @DiggerFan
    Fire Extinguisher - @DiggerFan
    Shifter - @DiggerFan
    Flags - @DiggerFan, wrinkled surface texture by @WorpeX
    184 1
  6. This is a replica of the skinny-bodied Awesome Kong, as driven by Steve Dane & Steve Cain from 1988 to 1990.

    Credits:
    Nodebeam - @DiggerFan
    Body - @DiggerFan
    Frame - @DiggerFan
    Axles - @DiggerFan
    Tires - RockCrwlr, tread pattern modified by @DiggerFan
    Rims - @DiggerFan
    Engine - @DiggerFan
    Shocks - @DiggerFan
    Seat - @DiggerFan
    Onboard Tanks - @DiggerFan
    Batteries - @DiggerFan
    Fire Extinguisher - @DiggerFan
    Gas/Brake Pedals - @DiggerFan
    Gauges - @DiggerFan
    Engine Sounds - @JackMProductions
    124 0
  7. This is a custom TNT Motorsports-inspired track, set in Cininnati's Riverfront Coliseum. The track layout is loosely based on the Day 1 track layout from the 1988 Louisville Freedom Hall TNT Motorsports event.

    This track has race timers. To use, make sure you have "enable races" selected in the Gameplay tab of the Settings menu. The sets of orange cones at the starting line & finish line are the checkpoint markers. There are separate timers on the left & right lanes.
    Credits:
    Arena Model - @DiggerFan
    Crush Cars - @DiggerFan
    Banners/Signs - @DiggerFan
    Dirt Textures - @DiggerFan
    Concrete Textures - @DiggerFan
    Crowd Textures - @AaronLurie, seat colours modified by @DiggerFan
    Press Box/Concourse Textures - @AaronLurie
    Hockey Board "scuff marks", roof beam metal texture - Rockcrwlr
    Other arena model textures - @DiggerFan
    If I forgot anyone, please let me know as soon as possible.
    181 0
  8. This track is based on the 1989 USHRA event at the Riverfront Coliseum in Cininnati, Ohio. This track contains two versions:

    -Cincinnati 1989 USHRA - includes "crushable" crush cars & breakable banners/poles around the mud pit
    -Cincinnati 1989 USHRA Online - includes solid crush cars & non-collidable banners/poles for online multiplayer

    This track has race timers. To use, make sure you have "enable races" selected in the Gameplay tab of the Settings menu. The sets of orange cones at the starting line & finish line are the checkpoint markers. There are two sets of timers for the monster truck timed course and the mud pit. The monster truck timed course is a counter-clockwise U-turn course over the two sets of cars, starting at the orange cone on the right side of the mud pit and finishing at the orange cone on the left side of the mud pit. The mud pit starts at the orange cones and finishes at the white poles.

    Credits:
    Arena Model - @DiggerFan
    Crush Cars - @DiggerFan
    Banners/Signs/Poles - @DiggerFan
    Prop People - @DiggerFan
    Prop Bulldozer - Malibu350/Terminal Reality
    Dirt Textures - @DiggerFan
    Concrete Textures - @DiggerFan
    Crowd Textures - @AaronLurie, seat colours modified by @DiggerFan
    Grandstand Tarp Textures - @maxdman, colour & transparency modified by @DiggerFan
    Press Box/Concourse Textures - @AaronLurie
    Hockey Board "scuff marks", roof beam metal texture - Rockcrwlr
    Other arena model textures - @DiggerFan

    Also thanks to Damian Bowers for all of the testing & feedback on the mud pit.

    If I forgot anyone, please let me know as soon as possible.
    168 0
  9. This track is based on the January 1986 USHRA event at the Riverfront Coliseum in Cincinnati, Ohio. This track contains three versions:

    -Cincinnati 1986 USHRA - includes "crushable" crush cars
    -Cincinnati 1986 USHRA Online - includes solid crush cars for online multiplayer
    -Cincinnati 1986 USHRA Pulling - spawns with the pulling sled

    NOTE: To spawn the pulling sled on the "Pulling" version of the track, you will need to have the USHRA Pulling Sled Pack:

    Credits:
    Arena Model - @DiggerFan
    Crush Cars - @DiggerFan
    Banners/Signs - @DiggerFan
    Inflatable Budweiser Can - @DiggerFan
    Prop People - @DiggerFan
    Prop Pickup Truck - @Hot Shoe
    Prop Bulldozer - Malibu350/Terminal Reality
    Dirt Textures - @DiggerFan
    Concrete Textures - @DiggerFan
    Crowd Textures - @AaronLurie, seat colours modified by @DiggerFan
    Press Box/Concourse Textures - @AaronLurie
    Hockey Board "scuff marks", roof beam metal texture - Rockcrwlr
    Other arena model textures - @DiggerFan

    If I forgot anyone, please let me know as soon as possible.
    125 0
  10. The axle from my Auto Value King Krunch replica. Mesh & Blender files included.
    121
  11. An older-style monster truck racing seat. Mesh & Blender files included.
    157
  12. A model I put together of the Cincinnati Riverfront Coliseum. Signage on the upper deck and overall appearance is based on the mid-1980s.

    Texture Credits:
    Crowd Textures - @AaronLurie, seat colours modified by @DiggerFan
    Press Box/Concourse Textures - @AaronLurie
    Hockey Board "scuff marks", roof beam metal texture - RockCrwlr
    Other textures by @DiggerFan
    14
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