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The .truck file


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hello gentleman sorry to bother but i wanted to get your thoughts on something. i have been working with the truck file for quite some time trying to get as close to realistic as possible. its a pretty tough task though. i have a pretty good base but i wanted your opinion on what have you seen when it comes to the truck file trying to get it more on a realistic scale. the orginal truck file seems way to easy and light and the distance on a full speed jump is very unrealistic. if you could give me your opinion and or insight it would be greatly appreciated thank you gentleman. Sorry if this is posted in the wrong section.

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Kozak has mainly been working on tweaking the .truck file to make trucks more realistic. I'd check his out to kinda get a feel for what is already out there, and go from there.

Thanks steiale appreciate the response

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Meh I was tinkering with making box5's node beam a bit more realistic but the fact is, it is just really restrictive. The shock travels are less then half of what a real truck is, the trucks are geared for vegas (70mph+) and power delivery is just too good. if you want to post what you have been working on feel free to post it here, I do not mind having another persons perspective and to bounce ideas off of.
http://sim-monsters.com/index.php?/topic/7161-v4-truckfile-tweakingupdate/

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Meh I was tinkering with making box5's node beam a bit more realistic but the fact is, it is just really restrictive. The shock travels are less then half of what a real truck is, the trucks are geared for vegas (70mph+) and power delivery is just too good. if you want to post what you have been working on feel free to post it here, I do not mind having another persons perspective and to bounce ideas off of.

http://sim-monsters.com/index.php?/topic/7161-v4-truckfile-tweakingupdate/

Thanks for responding Outlawed, im working on some final touches on a beta that i will send to you as soon as i am done to get your feedback and opinion thanks again.

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