Nascarfan98 Posted October 6, 2013 Share Posted October 6, 2013 So working on my new track im like yayzorz then i hit this obstacle and i got flying faster than Talladega without restictor plates can someone help? http://www.youtube.com/watch?v=mcOW7nBFnvU&feature=youtu.be Link to comment Share on other sites More sharing options...
0 Klayton Posted October 7, 2013 Share Posted October 7, 2013 Reminds me of the glitches Sketchup had. Do you make them in there and import it to Blender? Link to comment Share on other sites More sharing options...
0 Nascarfan98 Posted October 7, 2013 Author Share Posted October 7, 2013 nope. this was 100% blender Link to comment Share on other sites More sharing options...
0 NavySonicShell Posted October 7, 2013 Share Posted October 7, 2013 Happened on a track Julio made, don't know if he fixed it or not. Link to comment Share on other sites More sharing options...
0 Nascarfan98 Posted October 7, 2013 Author Share Posted October 7, 2013 Problem fixed, there were doubles of verts in the double's for racing Link to comment Share on other sites More sharing options...
0 Patriotic Canadian Posted October 8, 2013 Share Posted October 8, 2013 yeah, any 'open' seam on a track is going to cause problems in ROR. A solution to this, if you needed edge split objects in there, is to make a duplicate mesh of the track, close up any seams and doubles, and give it a material that renders it as invisible, acting as a phys model Link to comment Share on other sites More sharing options...
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Nascarfan98
So working on my new track im like yayzorz then i hit this obstacle and i got flying faster than Talladega without restictor plates can someone help?
http://www.youtube.com/watch?v=mcOW7nBFnvU&feature=youtu.be
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