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Track Making Tips & Tricks



I'd like to get more into track making but I feel like i'm doing something wrong. I model basically the same way Klayton does in his track making tutorial from 2012. And after over a year of attempting it, I haven't improved at all when it comes to modeling. How to you guys get smooth, consistent angles on ramps and such? Could someone maybe make an updated tutorial? I want to say a few members had mentioned doing one. Any input is appreciated.

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Well to lightly explain what i do is basically make the jump with the best angle you can, bevel it (Ctrl+b, and smooth it (Press W then set smooth). now as far as painting goes, I am so bad, and cant find anyone to help me so goof luck.



Probably one of the best models i've ever done.

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