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Myrtle Beach Speedway - 1990


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About This File

In 1990 the monsters of the TNT Monster Truck Series came to do battle at the Myrtle Beach Speedway in Myrtle Beach SC. As was the case for many race tracks that the monsters raced at, the biggest concern was having little room on each side of truck as the drivers wrestled their machines down the alley in an attempt to avoid an altercation with the barriers.

One such truck unfortunately had a meeting with more than just the barriers. At the end of his run, Steve Cain in “King Kong III” suffered breakage to a sway bar which shot him towards the left hand barrier of the track. Hopping over the barrier on two wheels, the truck smashed through and toppled the track's 76 sign, settled down on all fours for a few moments before veering to the left once more. At the climax of this already wild ride, Steve Cain and “King Kong III” rolled over, landing on top of and destroying two brand new county patrol cars, with the truck momentarily bursting into flames. Within moments of the truck coming to a stop, Steve Cain removed himself from the truck, and walked away from one of the most iconic spectacles in monster truck crashes.

This is the site of that spectacular wreck. The RoR re-creation of Myrtle Beach Speedway, 1990.

***NOTES***

MIRROR 1 is the FULL DETAIL version of the track.

MIRROR 2 is the LOW DETAIL version of the track.

This track not only has the replicated, straight line event as seen on the TNN Trucks and Tractor Power Broadcast, but also a custom, “roundy-round” racing layout.

The tracks have been titled as follows.

Full detail versions:

DAY-Myrtle Beach 1990-REPLICA

DAY-Myrtle Beach 1990-CUSTOM

NIGHT-Myrtle Beach 1990-REPLICA

NIGHT-Myrtle Beach 1990-CUSTOM

LOW LAG versions:

DAY-Myrtle Beach 1990-REPLICA-LOWLAG

DAY-Myrtle Beach 1990-CUSTOM-LOWLAG

NIGHT-Myrtle Beach 1990-REPLICA-LOWLAG

NIGHT-Myrtle Beach 1990-CUSTOM-LOWLAG

To easily find these tracks in the Terrain Loader, simply type “MY”in the search bar.

The on track props (signs, light poles, stands, barriers, 76 sign, fencing, poles, Christmas Trees, etc.) have been set with no-collide properties.

On the LOW LAG version of the track, the fencing has been removed in order to reduce lag.

For fun, the Truck Shop is in place for you to swap between your favorite trucks anytime you like.

Credits:

Track: Built by Me. Grass textures are by Me. Dirt Textures are by RockCrwlr. Track surface textures are from Google and edited by Me. White lines painted by Me.

Fencing: Built by Me. Textures are from Google and edited by Me.

Light poles: Built by Me. Textures are from Google and edited by Me. Light bulb textures are from Google and edited by me. Light flare texture is from RockCrwlr.

Stands/press boxes: Built by Me. Crowd, stairs, press box siding and windows are from RockCrwlr. Press box Roof, concrete, and support textures are from Google and edited by Me.

Cars: Slickster edited by Me.

Ford Aerostar Van, Chevy Silverado, Ford Thunderbird: Built by me. Textures are from Google and edited by Me.

Light bars: Me. Textures are from Gabester.

Walls/barriers/armco: Built by Me. Textures are from Google and edited by Me.

Wooden poles: Me. Textures are from Google and edited by Me.

TNT Motorsports Logo: Supplied by Michael DesRoches and edited by Me.

Renegades/Renegades The Taste a Pouch Can’t Tame/Redman/Motorola Radius/Winston Racing Series banners, and signs: Me.

McDonalds/Budweiser/Plano/Bobcat/Carquest/Hooker Headers/Jegs/O'Reilly Auto Parts/K&N Filters/Chevrolet/The Heartbeat of America/Coca Cola/Nascar logos: Google edited by Me.

Safety hold texture: Casey Graves edited by me.

Christmas Tree: Built by Me. Light bulb textures are from Google and edited by me.

Red and White Tires: Me. Textures: Gabester edited by Me. Tire sidewall is from Google edited by Me.

Cones: Built by Me. Textures by Me.

Beta testers:

John Brown (DiggerFan)

Chadwick Deerfoot (DirtyDawg)

Daniel Donnelly (DanDon)

Special thanks to John Brown (DiggerFan) for teaching me a method to add "collision boxes" to the armco barriers. Thank you, sir!

Enjoy!


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It doesn't show in my maps even though i properly downloaded it and moved the non lowlag version into my mod folders

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On 4/24/2022 at 1:52 PM, godlike789 said:

It doesn't show in my maps even though i properly downloaded it and moved the non lowlag version into my mod folders

this is a map made for a version thats in the past sadly maps like this do not work with .4 ror

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