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Helen Weales

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Everything posted by Helen Weales

  1. Stage 4 carbon fiber chassis, ultra lightweight. The cab portion of the body is a part of the chassis, with "pterodactyl" doors.
  2. So all of these were made using RoR models and textures, no? Also, how is it performance wise compared to RoR? Does it use more or less system resources? RoR seems to hog a lot, but gives little in terms of graphics (IMO). My computer seems like it would fit the mid-performance requirements. The reason I ask is I haven't yet put my stage 4 trucks in RoR, so I'm wondering if I should bypass RoR and convert to BeamNG when the models are ready.
  3. I'm reading about BeamNG monsters for the first time right now. I remember trying this software when it was very new (and free, or am I thinking of something else?). So are these trucks made from RoR parts? And are there any improvements over RoR that make a BeamNG switch worth considering?
  4. Damn those look so much better than the actual Grave Digger trucks from the past twenty years.
  5. Ford stage 4 super steel Isoframe progress:
  6. I agree. I probably shouldn't respond in this thread so I'll keep it short, but I think that within the MT industry they have a reputation for not being durable, and they are not made in the US (none of the other companies are 100% American anyway); and they are mandatory in Monster Jam. They are probably made thinly which decreases durability, which *should* mean they weigh less; but at the same time trucks could easily adapt with modern technology and be made a lot lighter (which would mean the lighter tires would work just fine). I think people here dislike the logos. Just my observation.
  7. If you look at the toy, it seems like the paint shifts to a much darker green causing a lot more contrast between the green and the white graphics. I suggest darkening one of the spec files (if you are trying to accurately replicate the toy). But otherwise, I think this is cool. I like it much more than any Grave Digger livery post-GD12 when the purple was added.
  8. If you make all three spec maps different colors (in the blue area; one dark blue, one dark green, one dark purple), I think something close to the actual ChromaLusion paint could be achieved.
  9. http://monsterphoto.iwarp.com/runti.htm Now that I look at this truck again, there were many versions with slight variations with different Bigfoot logos (as they were hand-painted). As far as I can see, these are the main two that were used: Version 1 (yours) -- it wasn't long after the debut that the front bumper became solid blue. In the second photo you can see the true color: Version 2 -- ChromaLusion paint that shifted from blue, to green, to purple. Standing still, the blue was the same dark metallic blue-green as the non-shifting paint. Had a solid blue front bumper:
  10. Very cool! I remember seeing this truck in person a few times, the blue was a bit different than regular Bigfoot blue -- blue-green and metallic, and somewhat darker. Are you going to make the DuPont ChromaLusion version as well with the color-changing paint?
  11. That reminds me, years ago, the first axle I worked on was a modified version of the ZF axle available here. It looks somewhat close to what Bigfoot uses if anyone wants it (needs to be retextured):
  12. The only suggestion I can think of is to change the axles, and you might need to make new ones because I'm not sure these have been made. Bigfoot only uses ZF axles where the steering components are on the opposite side, it's a much more minimal design than what any other truck uses. I use this style of axle for my electric solid-axle trucks, the TITAN truck in the beta pack I released has a very similar axle -- you could try modifying that and using the prop coordinates to get a start (I can also send it to you). I have many more photos if you need them:
  13. I agree. While I think it is nice that there are new people learning how to build and everyone has to start somewhere, updates do not need to be posted every time a prop is moved .000000087". Some need to learn to take constructive criticism, and should consider taking advice more often to improve the quality of their projects. These threads have become Start Your Arguments rather than Show Your Projects.
  14. You've got to be kidding me... It's that easy?
  15. This looks really nice, but you might want to consider making the sidewalls look a bit less dirty (fading darker inwards to the rims).
  16. I agree. I think a light amount of dust on the tread can look fine, just so it doesn't look like a display truck racing in RoR.
  17. In my opinion, such muddy tires don't make much sense unless you're going to add mud to the rest of the truck, especially the wheels.
  18. I play electric guitar, although I've recently gotten rid of most of my equipment. I've mostly always built my own guitars (or heavily modified existing ones, rather). This is the only one I have left, it's mostly made of aluminum:
  19. This is an electric motor/inverter, single-speed gearbox, and digital steer-by-wireless unit in one modular carbon fiber housing. It also acts as a structural part of the chassis (two of these per chassis, front and rear). It looks a bit rough because I just imported this into Blender, so it hasn't been smoothed yet.
  20. "Monster Jam" should be banned from being a part of a user name. I can no longer tell anyone apart.
  21. Nice! I was about to send a message to you regarding the logo, I was going to take a crack at hand-painting it too! BTW, I *think* the logo was outlined in black. Also, I think the wheel wells need to be re-shaped a bit.
  22. Off-topic but Vivaldi owns them all, give it a shot. It's a modern-take on the old Opera browser pre-Chromium switch. I just switched from Cyberfox (Firefox alt) because it's become too unreliable and slow. Edge would be best if it had more extensions and settings (will eventually) because it's so much faster and uses less power than anything else.
  23. Looks like the rims need to be set to shade smooth in Blender.
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