Jump to content

DannyMackey

Administrators
  • Posts

    1,443
  • Joined

  • Last visited

  • Days Won

    46

Posts posted by DannyMackey

  1. HOW CAN I GET IN

    Copy the AIM Username Josh posted earlier into a new AIM message. Then send him a message telling him you'd like to qualify. He'll give you the server info, an IP address and a port server number. Copy them into the configurator under Network and save and play. Ready up ingame, someone will call go. Qualify. They will most likely tell you your time. Then you exit and wait for the event to start if your time let's you in.

    Also if you want to say something after you post you can edit your post like I'm doing right now, go in the lower corner of your post and click Edit, you seem to double or triple post a lot.

  2. So basically you just need to mod the ODEF file. Basic ODEF file:

    "Track.mesh

    1.0, 1.0, 1.0

    beginmesh mesh

    Track.mesh

    endmesh

    end"

    If you wanted to make it slipery do this:

    "Track.mesh

    1.0, 1.0, 1.0

    beginmesh

    mesh Track.mesh

    stdfriction snow

    endmesh

    end"

    Snow is like a light mud, Ice is like a really slippery track, Grass is pretty basic, and Sand is a little slick. I don't know any other type of traction option, but those work pretty well.

  3. We'll I haven't posted any updates for this in a while, so:

    424821.png

    8234779.png

    I think racing is nearly done. Most of the stadium textures are from Casey, and John gave me the base for the yellow camoflague. If I used anyones textures without their permission tell me and I'll change it.

    • Upvote 9
×
×
  • Create New...