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Posts posted by DannyMackey
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I'm looking to drive Excaliber so I think I'll end up getting a chance to get it before you do, but I don't know for sure.
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I may not be a mod, or a member of any power for that matter, but you have to stop posting off-topic posts in threads. This is a Show Your Projects Thread not a Q&A for the V4 Pack. Sorry if I sounded mean, but it's getting annoying.
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Name: Danny Mackey
Truck: Excaliber
AIM: PotatoeMan724
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Ooo ooo I'm ready.
First time trying out replicas, I think it looks pretty good.
Just need one more obstacle in the blue box and I have the base layout done. Houston 2008 2nd Show if you couldn't tell.
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You shouldn't have unloaded the entire zip file either. Just keep all the files in the V3 Pack.zip in the packs folder.
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Make sure that next to the "Object Mode" option you select the little 3D box to the right and go to "Textured."
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Me gusta.
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Still a big work in progress, I'm most likely going to redo the textures for the new obstacles. I think I'm really getting good in Blender.
I'm still working on the oval track, I just wanted to start something else.
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So basically you just need to mod the ODEF file. Basic ODEF file:
"Track.mesh
1.0, 1.0, 1.0
beginmesh mesh
Track.mesh
endmesh
end"
If you wanted to make it slipery do this:
"Track.mesh
1.0, 1.0, 1.0
beginmesh
mesh Track.mesh
stdfriction snow
endmesh
end"
Snow is like a light mud, Ice is like a really slippery track, Grass is pretty basic, and Sand is a little slick. I don't know any other type of traction option, but those work pretty well.
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We'll I haven't posted any updates for this in a while, so:
I think racing is nearly done. Most of the stadium textures are from Casey, and John gave me the base for the yellow camoflague. If I used anyones textures without their permission tell me and I'll change it.
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Textures are coming along nicely.
Only thing I didn't make all on my own was the flag.
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Working on a new blender track.
Which is some what a custom remake of another custom. It was an old stop-motion video I did a few years ago.
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I also think this will be Tom's tenth year in Maximum Destruction, or at least his tenth World Finals in Max. D.
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I'm really having fun with this custom world finals.
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Haven't posted anything in a while, so I have 2 tracks to show. Stadium in the first one was made by Mark (I forgot).
Both are customs.
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Well that's seems pretty un-nessecary.
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Well, unless my eyes are tricking me, it seems they've flipped the racing layout. Interesting.
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Name: Danny Mackey
Truck: Excaliber
AIM: PotatoeMan724
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Blender is fun.
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Well this is coming along nicely.
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Well almost a year after starting in Sketchup, I've moved to Blender. Just starting up too. Thanks to Roach for showing me how to texture this.
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Well with the "Off Season" apon us I've started a new project. Decided to try to mix TNN's Monster Jam with the new AAP Monster Jam. I think it's coming out pretty well.
I'm most likely going to switch the outer start lane with the ATV lane next to it.
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I was sooooooo close. Oh well, congrats to everyone who made this possible, and to everyone who got a title of some sort. Can not wait till season 3.
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Fun Run at Philly 2011 3-9-12
in Fun Runs
Posted · Edited by Potato Man
Copy the AIM Username Josh posted earlier into a new AIM message. Then send him a message telling him you'd like to qualify. He'll give you the server info, an IP address and a port server number. Copy them into the configurator under Network and save and play. Ready up ingame, someone will call go. Qualify. They will most likely tell you your time. Then you exit and wait for the event to start if your time let's you in.
Also if you want to say something after you post you can edit your post like I'm doing right now, go in the lower corner of your post and click Edit, you seem to double or triple post a lot.