Klayton
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Posts posted by Klayton
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19 hours ago, Charlie H. said:Heres a better pic
Wow I havent seen or heard anything about that truck since 2003
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On 7/28/2016 at 0:23 PM, Mark Colineri said:
I did say the next post you would see would be the finished product
Do want! That's awesome Mark!
7 hours ago, Edy said:BEST
IDEA
EVER
You're an ass Edy.
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Well yeah havent you heard of the kitchen knife style racing?
19 minutes ago, Tylinater said:Is it me or does the racing course resemble that of a kitchen knife?
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That's because it is Dalton lol. I dont make tracks anymore
3 minutes ago, Dalton Erkenbrecher said:Awesome job Edy, Klayton, that looks like one of the first tracks you made in blender lol. no disrespect, just thinking back to the old days! good job as always. I swear, these engine models are getting better and better. Just waiting on an LSX turbo one lmao.
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Oh my god you guys are so fking immature. Just shut up and grow the fk up...seriously.
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5 minutes ago, Edy said:
Am i allowed to use the textures on your unrelased tracks on my tracks that i eventually will make public and they will no longer be private? Are K.K.K. with that?
The dirt has already been used on other tracks im pretty sure. Either way i dont care lol
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On July 3, 2016 at 7:50 PM, Edy said:
Nope! I'm using alpha splating! It's a dirt texture from Rocks Minny tracks
May I suggest you use the one that came packed in the wf15.blend?
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I love the fact that youre remaking tracks that were released back in SM's heyday.
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15 hours ago, Helen Weales said:
To be honest, the tire/rim issue is avoidable by changing the inside diameter of the tire. But the truck looks amazing regardless.
That is if he uses flexbodywheels. Meshwheels do not allow that option
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- Popular Post
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Never thought I would be touching this pile of junk again. Hasn't been touched in over a year. Took the time to rework the physics so its much more stable/stronger and actually driveable unlike the beta, matched up all the mounts, added placeholder limit straps that work, body mounts, added the fuel cell, and other stuff i cant remember right now. Mind you that this is the 2014 version so nothing will be current.
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For those who dont know, the new RoR site is this
www.rigsofrods.org- 3
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2 hours ago, Hagan Moskau said:
Umm.... Julio. I can't tell if it's the angle, but some of those ramps look like they're wwaaayyyyyy taller than the walls. Looks awesome though! Can't wait to use it!
They look fine to me
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Those are my axles...that you completely butchered...i mean slaughtered :/. Honestly i prefer you to ask someone else who knows blender more to edit them or use a different axle. Making those axles were not easy and to see them look like that is a shame. They were made for a custom n/b which you are not using.
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6 hours ago, John Dough said:
Welcome ot the Sim-Monsters Daily Digger monitor, this monitor counts each appearance of a Grave Digger in each photo (not counting replies) and adds them to the total Digger count, the data for April 13, 2016 is:
Current Digger Count: 39
At 11 pages, that is an estimated average of: 3.45454545454545 Diggers per page
At 158 posts, that is an approximate average of 0.246835 Diggers per post
At this rate, the full thread (at 30 pages) will have an estimated count of 103.6363636365 Diggers
Thank you for subscribing to the Daily Digger monitor.
The current weather in Minneapolis is sunny with a temperature of 56 ºF. Have a nice day!
Best thing ever! I knew i wasnt the only one lol
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Damn edy youre digging yourself a really big hole that you shouldnt be in. Go get laid or something and chill out
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This convo needs a little bit of something
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yup glad i didnt go. I'll never go to a show in the rain again. I learned my lesson from Oakland 2008
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Looks awesome Mark! Massive improvement since your first one
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7 hours ago, Edy said:
If you like i can make a Ford Field model for ya
Also, i need to go to sleep (2:23 here and got school tomorrow) But as we say here, "La ultima y nos vamos", took some time, and modeled a new Sun Bowl model!, i like this remaking model stuff, still need to finish some stuff on it, but still, what do you guys think?
So that makes it a million and 2 projects now?
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1 hour ago, Greeny said:
Looks flawless Mark!
Did you make a new BKT texture for that one?
Nah those are the ones I made, although it looks like he changed the sidewall lettering color
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3 hours ago, Charlie H. said:
Looks pretty solid so far! One thing I'm wondering is are tracks usually that dark in blender but come up lighter in game?
Also I'd suggest giving the banners a bit of a facelift if you could, but it's minorThey are that dark when its in "textured solid" mode. I believe mjamfan22 used to show tracks the same way. It pretty much shows the topography and textures at the same time
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2 hours ago, BhreXtreme said:
Can't wait for your WF tracks
Technically 14 and 15 are mine. Hes just finishing them. Hes just painting the tracks and maybe some slight modifications
Music thread
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\m/