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Edy

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Files posted by Edy

  1. Week 4 of NAMT
    Sorry for the late upload, had some stuff in the way.
    Cars should be more crushsable than last week.
    Please report any technical faults or problems in the comment section of the file and not the reviews.
    Will relase the blend files for all the stadiums i've made for NAMT so far later in the month.
    Have a happy day.
    Bye.
     
    942 1
  2. I made this for Aaron's San Antonio 2021 track
    @AaronLurie made the collision mesh and the tarp and banners work
    One layer is the full stadium and the other is the collision mesh
    This only works with Blender 2.79b and up
    If the blend is laggy, hide the roofs beams
     
    Cool thanks
    69
  3. After a 4 year sleep, i'm finally back.
    Enjoy this track, hopefully it's fun.
    Thanks to @CMDeerfoot for the opportunity that he gave to me, making tracks for the events that originally pulled me to Sim Monsters
    Very big thanks to my friends that helped me out test this track:@Mark Colineri @RKM & @LordFrosting
    And some amazingly big thanks to @DannyMackey and @AaronLurie for mentoring me.
    Feel free to use any of my animated textures i made for your tracks!
     
    UPDATE:
    Here is a track explanation

     
     
    819 0
  4. An edit i made of Harlow's F150 to make the Del Schorco body
    This includes the paint and the other assets for it
    Enjoy!
    64
  5. An edit i did to Harlow's F150 body to make it look like the hot wheels firestorm body
    This includes the one with the extended cab and the one without the extended cab
    They are UV mapped
     
    Here are the bakes/templates for each of them:

     

    103
  6. Body i made for Taz a while ago
    It includes skins for Taz and Tasmanian devil
    Feel free to make whatever edits you want
    107
  7. Willy's body i made a while ago
     
    It includes a template for the body inside
     
    Enjoy!
    124
  8. Batman body and paint i made a while ago
    Works on Blender versions 2.79+
    Feel free to make any edits to it etc.
    Make good use of it
    120
  9. Probably my favorite trucks growing up
    This use the NAMT settings
    Also this are new zoomie sounds made by me
    Enjoy
     
    563 2
  10. Week 3 for NAMT 2020
    681 7
  11. Have you ever wanted to try your hand at making replicas of an arena or very cool customs? Well now you can!
    IMPORTANT:
    THIS WILL ONLY WORK ON BLENDER 2.79B AND UP AND WILL NOT BE OF ANY USE IN OLDER VERSIONS OF BLENDER
    LAYER ORGANIZATION:
    LAYER 1 - ARENA MODEL
    LAYER 2 - DIRT AND CONCRETE FLOORS
    LAYER 3 - ARENA COLLSSION MESH
     
    COLLISION MESH DETAILS:
    YOU WILL WANT TO USE A COLLISION MESH ON THIS STADIUM. I HAVE INCLUDED ONE IN THE 3RD LAYER OF THE BLEND FILE.
    EXPORT THE COLLISION MESH SEPARATE FROM THE STADIUM AND MAKE SURE YOUR ODEF FILE LOOKS SIMILAR TO THIS:

    THE FIRST MESH NAME IS YOUR STADIUM MESH AND THE 2ND MESH IS THE COLLISION MESH. 
    REMEMBER TO HIT SHIFT+C AND THEN CTRL+A AND APPLY LOCATION, ROTATION, AND SCALE BEFORE EXPORTING 
    Credits:
    @AaronLurie
    @DannyMackey
    @RockCrwlr
    @Edy
     
     
    82
  12. I've always liked the Superdome
    IMPORTANT INFORMATION
    PLEASE READ!!
    Layer 1 - Inside
    Layer 2 - Outside
    Layer 3 - Stadium Collsion Mesh
    Layer 4 - Inside floor & Dirt
    Layer 9 - Alternate Screen with texture
    THIS ONLY WORKS ON BLENDER 2.79 AND UP AND WILL NOT WORK ON 2.49
    Now that is undestood here are the credits:
    Stadium model - @Edy
    Various textures- @RockCrwlr
    Various textures - @DannyMackey
    Various textures- @DiggerFan
    Various textures- @maxdman
    I'm very happy on how this model turned out, can't wait to see what replicas or crazy custom people make
    Everything should be fine and dandy, if there's any isssues please let me know rigth away so i can update the file
     
    COLLISION MESH DETAILS:
    YOU WILL WANT TO USE A COLLISION MESH ON THIS STADIUM. I HAVE INCLUDED ONE IN THE 3RD LAYER OF THE BLEND FILE.
    EXPORT THE COLLISION MESH SEPARATE FROM THE STADIUM AND MAKE SURE YOUR ODEF FILE LOOKS SIMILAR TO THIS:

    THE FIRST MESH NAME IS YOUR STADIUM MESH AND THE 2ND MESH IS THE COLLISION MESH. 
    REMEMBER TO HIT SHIFT+C AND THEN CTRL+A AND APPLY LOCATION, ROTATION, AND SCALE BEFORE EXPORTING 
     
    65
  13. Track from the CFP Winter Nationals 2017.
    For @Double.D ッ
     
    402 1
  14. Very simple track but with a lot of personality.
    I hope you enjoy this track, it's a very fantasy like track and i love how it turned out.
    Thanks to @CMDeerfoot for the opportunity that he gave to me, making tracks for the events that originally pulled me to Sim Monsters
     
    661 0
  15. This is my first upload to the site in 4 years, my truck for the All Star Challenge
    Thanks a lot to @LordFrosting for literally building and proping the chassis and exporting everything into the game.
    165 0
  16. My rendition of Monster Truck Madness 2 track, Crazy 98.
    I hope you have fun on this and enjoy playing on it, i recommend using the FPS version if you are playing online with friends!
    This was a fun project to work on.
    Extra credits because the credit system doesn't let me credit anyone that isn't on the site:
    ashes48 - Dust Particle effect & Loader Sounds LJFHutch - Tree models free3d - Blimp Model Terminal Reality - Dinosaur Model (Edited by me) Texture Heaven, cc0textures, PBR Textures - Grass, metal, dirt textures & spec maps  
    Thanks to @4x4convoy & @CuriousMike for the support with the soundloads, particle systems and animations.
    Thanks to my friends @RKM @LordFrosting @AaronLurie @Torque Easy @Double.D ッ @CIDRA racer @Wambo @Mark Colineri @CMDeerfoot @Chris Hamilton who helped me test this track.
    AND A BIG BIG BIG thanks to @JackMProductions for all the help and references he gave me
    Please send any bugs/crashes you find to me on Discord
    FAQ

    1.- You should make "X" track from MTM2
    This track is the first track of my project to remake all the MTM2 tracks, that includes revamaping the ones i've done in the past
    2.-  How did you make the objects move/added sound/added particles?
    I'll eventually do tutorials on how make these when i eventually "master" the topic
     
    578 0
  17. It's been a long time, but i finally finished it.
    God bless America
    Credits:
    @Edy
    @RockCrwlr
    @MJFanatic
    @DannyMackey
    @Hot Shoe
    @maxdman
    @fernBurn
    I want to thank everybody who helped me morally when making this track.
    Special thanks to:
    @CMDeerfoot
    @DannyMackey
    @Mark Colineri
    @RockCrwlr
    This has been one of my biggest projects, and i'm glad it's finally done and everything is going to be put to rest.
    Works on 0.37+ & 0.4+
     
    Bye.
    5,132 35
  18. Another one.
    Currently remaking all shows from 2012 to 2016, i didn't liked how this turned out, and scrapped it.
    Works only on 0.37
    Sorry for no screenshot
    186 0
  19. A scrapped track.
    Didn't felt like finishing it
    Obstacles are too big
    Gay.
    I thougth you guys migth find some enjoyment in my attrocities.
    Sorry for no screenshots.
    Only works on 0.37 i think
    126 3
  20. Long time, no see
    Works in 0.37 & 0.4 ( i think )
    Credits:
    Edy
    Hotshoe
    Blizzard
    Klayton
    Mark
    Tharindu
    Aaron
    Google
    2,776 16
  21. The revamaped version of the Torture Pit i made, hope you guys like it
    Only works on 0.37, sorry.
    Feel free to try and convert it to 0.4
    Credits:
    Edy
    Klayton
    mtm2.com
    Microsoft
    Hotshoe
    289 3
  22. The revamaped version of the Graveyard i made, hope you guys like it
    Works in 0.37 & 0.4
    Credits:
    Edy
    Klayton
    mtm2.com
    Microsoft
    Hotshoe
     
    458 4
  23. As requested by @Skyliner849
    Santiago de Chile!!
    Credits:
    @Edy
    @Hot Shoe
    @RockCrwlr
    @liquidfire215
    @Slick
    @Google
    Thanks to @Mr. Beardman for testing
    This track is 0.37, 0.38 & 0.4 friendly
     
    720 8
  24. Finally got this dimmaproject dimmafinished.
    Originally requested by my good dimmafriend @NavySonicShell: 

    Credits:
    @Edy
    @RockCrwlr
    @Hot Shoe
    @Mark Colineri
    http://malibu350.com/
     
    Note: This track is 0.37, 0.38 & 0.4 dimmafriendly
    1,870 15
  25. Here it is! The remake of the old and classic PPRL Shell Shotout, one of the first tracks from MTM2 i attempted to make back in 2012 and now finally got time and revamaped it!
    This track was originally made by the legendary @DaveTheSmasher, one of the most amazing and creative MTM2 creators, i'm so glad to bring this track back from MTM2 in a new revamaped version for Rigs Of Rods.
    Link to the original track: http://www.mtm2.com/MTM2/Tracks/details.php?thistrack=4675
    This a just racing track! It features a drag race style or a time course
    This is how the time course is ran:

    Original promo shot of the track:

    Credits:
    @DaveTheSmasher
    @RockCrwlr
    @Mark Colineri
    @Edy
    @Hot Shoe
    Note: This track is 0.37 & 0.4 friendly!
    1,269 14
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