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ShawnVallance

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Posts posted by ShawnVallance

  1. 28 minutes ago, Calvin Klein said:

    *Useless post to get attention*

    And do you think anyone would care? No, they won't. You need to learn how to do proper forum etiquette as well.

    Anyhows regarding the Predator truck pack, I'm very impressed with how they look so far, so keep up the great work on them!

    • Like 2
  2. First off, two of these three are already available on the site, so I suggest you start looking first before spewing out these redundant requests. Secondly, if you really want something in-game, how about using the resources on this site and construct one for once? Seriously, just take time and practice, everyone around here has and look where they are at now.

    • Upvote 3
  3. 2 hours ago, TheBostonRag said:

    I updated the 20th anniversary paint. I think it looks much better than the original paint I made almost 2 years ago. Not sure how this will be released since no one's working on a GD14 right now.

    Yeah, I can even agree that it looks way better than before. Great job on the paint update!

  4. PIT8WiF.png

    rAWZ1vq.png

    dAqUAHJ.png
    Haven't posted any screenshots in a while, so I may as well change that. There's been a revamp of a very old vehicle on RoR, and both me and a few friends I know are collaborating together to revamp this beauty, albeit I've only created one scheme so far (the orange one with the black and white stripes), but once racing parts are made, expect to see Team Oreca schemes. 

    • Like 2
  5. As one of the people who use the new RoR version, make sure that the vehicles have the right bkt tires in their zip files. If they're inside the zip file and placed with the whole v4 pack in the vehicles directory, and all should show up just fine.

  6. I may as well chime in on this, now since I can compare the old to the new. The old one was an ASUS K53E from 2011, and it had the following specs: 2nd generation i5-2430M Dual Core GPU (2.40GHz, capable of 3.40GHz via Intel Core Boost), 4GB's of DDR3 RAM (upgraded to 8GB's before the initial swap happened), 500GB HDD, and an integrated Intel HD Graphics 3000 graphics card. The new one I recently got after ordering it on the 14th and receiving on the 16th is the 2017 MSI GL62M-7REX-1067, which has a 7th generation i7-7700HQ Quad Core CPU (2.80GHz, capable of 3.80GHz with Intel Core Boost), 16GB's of DDR4 RAM (capable up to 32GB's, but not taken advantage of yet), 512GB PCI-E (Generation 3) SSD, and both a Nvidia GeForce GTX 1050 Ti primary dedicated graphics card and integrated Intel HD Graphics 630 secondary graphics card. Compared to the old one, the new one outperforms it in every single way, and I couldn't be any happier in all honesty.

  7. On 2/17/2018 at 9:48 AM, monsterjam16' said:

    If that works for you then go for it, what I do is put the v4 pack in the packs folder and then the other truck zips in the vehicles folder. I load a smv4 truck then load whatever your want, this ensures that my truck doesn’t crash the game and “loads” correctly. Now some zips obviously won’t have all the textures and whatnot so I just go back and place the files into whatever your trying to fix. Only (minor) issue is that if you have a mesh or png or something with the same name in a new truck as in an smv4 truck, it will override whatever your trying to load as the second truck. But again, it’s whatever works for you

    I'll try your method and see if that works.
    EDIT: I know what was causing the issue now. Turns out some of the trucks lacked the right tire textures, which was the 2016 BKT's. I fixed that and now all works as it should.

  8. 1 hour ago, monsterjam16' said:

    How do you put your trucks in game specifically? (such as extracting all files, individual zips. etc.) Procedures for fixing stuff can vary on how you put your trucks in

    Well, besides the default V4 folder, I have the zipped vehicles placed inside of that. I'm not sure if that should be the way to do it, but I found that doing that in 0.39 lead to them loading up perfectly fine and whatnot.

  9. As the title shows, after all the years I've been using the 0.3x versions of RoR, I finally decided to upgrade to the new one, but unfortunately I have ran across the problem where the trucks have texture issues on both the tires and the steering wheels, and I'm not sure if it has something to do with the way the material files are set up or so. I know FernBurn made a topic about this, but nothing about how to fix it. If anyone here knows how to effectively fix this issue, it would be greatly appreciated! 

  10. I mainly received $75 dollars that is going to be used on a model kit that I ordered, I'm just waiting for the store to call to inform me that it is ready to be picked up. As for what the kit is though, it's the High Grade Universal Century 1/144th scale MS-07B-03 Gouf Custom. http://www.1999.co.jp/eng/image/10126361 <- That's what the kit looks like. Besides the kit, I'm picking up other materials that will be utilized in improving the kit's appearance, and possibly using the rest to buy an eShop card for my New 3DS XL.

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