Here it is folks, one of the coolest tracks I have ever made. This track is sure to throw drivers a challenge as they tackle the biggest track the Rigs Of Rods Monster Outlaws Pre-Season has to offer!
Credits:
Original Design - crazyman9
Models/Textures - Me/Casey
Railing Texture - Klayton
Boats - http://tf3dm.com/
Building Texture - Google
Stand Model - HotShoe
Well folks, here it is. I have worked pretty hard on this track with the help of Julio Vellon to try and get it as accurately scaled as possible. I believe I achieved that and still accomplished making my best track to date. This will be run for MROR tomorrow, so expect to see some awesome action on the livestream tomorrow night. As always, enjoy!
Credits
Modeling/Texturing/Vehicles: Me
Stadium: Casey or RKM
Google: Some flames
Julio Vellon: Input
Here is the track that is to be used in the third event of the Monster Outlaws Regular Season. This track was originally created in MTM2 by Nick Kozak(Outlawed). I gave it a bit of an update obstacle wise, but stuck with the original track design.
Credits:
Modeling/Texturing/Start/Turn/Finish Pole Textures - Me
Bus/Dirt/Railing Texture - Klayton
Fence Texture - Google
Original Track - Kozak
This is the simplest track of the season to be used for Monster Outlaws, but that does not by any means insinuate that this will be easy for the drivers. This track features a Chicago Style course placed on top of a massive pad of dirt in the center of the stadium. There is just barely enough room to swing the truck around the turn without falling off the edge.
Credits
Modeling/Texturing - Me
Outside Stadium Textures - Klayton(Edited by Me)
Original Track - Crazyman9
Here is a truck made by Mason Watts which he has allowed me to drive in DJM.
Here is the season opener for the Canadian tour in SMRA. Took some of the better things I liked about tracks this year and incorporated them in here. Should be fun to drive on, and should bring some great competition as well. Enjoy!
Credits:
Stadium/Stadium Textures - Tharindu?
Track Modeling/Textures - Me
Dirt - Klayton
Car Texture - Casey
SMRA Logo - Chadwick
Here is a track, originally designed by Dave "TheSmasher" Collard, with a bit of a modern update to it. Enjoy.
Credits
Track Modeling/Texturing - Me
Dirt/Crowd - Klayton
Stadium+All Stadium Components - Tharindu?
Here is Brad Shaw's new custom truck that he will be piloting this season for SMRA. A classic funny car design put on a modern monster truck.
This is not an open custom. Please get permission from Brad before signing up to use this truck in events/leagues.
Credits:
Chassis - Me
Paint - Brad
Tires - John Dough
Everything Else - Respective Owners
It seemed that a few people liked the original idea of this truck, but it was quite a bit outdated. So, I decided to give it a make-over. From top to bottom, a new body, chassis, motor, the whole nine yards. The design is simple, yet the simplicity is what makes the truck cool. This truck will be open to anyone to drive so long as I do not sign up with it. If you plan on wanting to run it for a league, just check with me to see if I had planned on running it or not. For single events, no need to ask me, just go for it.
Two mirrors are included for this truck. The first, which should be "WickedWillys2" is the truck with the normal Ukraine Tire texture. The second, which should be "WickedWillys2UKTireUpdate" is the truck with the Ukraine Tire texture pictured above. Download either one you want, but just note, if you download the texture update, it will overwrite the texture already included with the pack.
Credits
Cab/Original UKTire Texture/Cyclone Gearbox: Klayton
Bed: Chris Hamilton
ISP Seat: Crazy
Paint/Body Editing: Me
Chassis: Kozak
Everything Else: V4 Pack Creators
If I missed anyone, I apologize. Please let me know so I can add you to the credits.
This is the version of Wicked Willys that Daniel Simon/Ryan McCauley will be driving this season in SMRA. Since Chris Hamilton cannot run this season, the crew at Real Performance Motorsports took the vacant chassis and did a little cage work to accommodate the Willys body.
Credits:
Front Clip - Klayton
Bed - Chris Hamilton
Chassis - Kozak
Chassis Editing/Paint/Construction - Me
My NAMT spec truck, for now. This will be an open custom eventually as my other trucks get made, but for now please ask permission before use.
Haven't ran this name in awhile, plus always wanted a RaceSource chassis, so we arrive at this.
This is Barney. He's purple.
I figure it was about time to update this one. This is open for anyone to drive as long as I am not driving it for that specific league/event.
Credits:
Klayton - Axles/Rims/Front Clip/Tires
Kozak - Chassis
Wambo - Driver
Johan - Driveshaft
Me - Bed/Paint/Props
Everyone else who I may have missed
Hey guys! Here is my custom 1963 B-Mack monster truck. This has a special significance to me that probably nobody else will get but I will try my best to explain it. The Viking head has been the logo for my families business since 1946, when they opened. The body itself which is the B-Mack, was the 2nd shop truck that my Grandfather bought new in 1963. This means a lot more to me then some will get at first glance...and that is why I like it. Enjoy everyone.
Credits
Body: Me
Paint: Johan
Chassis: Outlawed, Edited by Me
Tire Texture: Klayton, Edited by Me
Working Class started as a way for me to pay tribute to the business that my family has run since 1946. Continuing with that, it was also a tribute to the first shop truck that my late Grandfather John Colineri Sr. purchased for the business. Even though to many, this trucks name and appearance was a bit unusual, but to me, it symbolized a lot more than just the looks of the truck. It had deep rooted history within my family, and brought back great memories of my Grandfather from the pictures I have seen of him standing with the 1963 Mack shop truck.
Working Class I, was the third competition truck that I had built and piloted myself. This truck brought me huge success in the first season it was ran, with wins in such places as Outlaws Racing League Season 2, All Monsters Eve 3, and many other venues throughout the year. After it's debut, the truck became synonymous with racing, winning most of the racing events that it competed in. After 1 long season, much welding, re-painting, blood, sweat, and tears, I have decided to officially retire Working Class I from competition.
I am glad to present to you, the newly finished, Working Class II! This machine is fresh out of the shop, and doesn't even have more than 10 hours of driving under it's "belt". No doubt about it, this is a purebred racing machine, but don't let the looks fool you, because she ain't afraid to lay it on the line and scratch the paint in freestyle. I have high hopes for this new piece, everything just seems to work perfectly with this new machine, and I can't wait to officially debut it for all of the Working Class fans!
Credits
Body/Paint/Tire Texture Editing: Me
Axles/Engine Model: Matt Wilkinson
Original Tires: Klayton
Jazz Fuel Cell: Johan Seminario
Chassis: Nick Kozak
Other Components: V4 Creators
Here is the Sim Monsters Racing Association World Finals edition of Working Class 2!
Credits
Body/Paint/Tire Texture Editing/Flag: Me
Axles/Engine Model: Matt Wilkinson
Original Tires: Klayton
Jazz Fuel Cell/Sway Bar+Links/4-Links/Tie Rods: Johan Seminario
Chassis: Nick Kozak
ISP Seat: Crazy
Other Components: V4 Creators
It is gearing up for a new year of competition, so that means it is time for a change. I was not very pleased with the performance of Working Class 3, so the team and I went back and started from scratch. There are a lot of things we are trying on this truck in attempt to improve handling and overall performance. This is the best looking and most unique Working Class to date!
Credits
Body/Paint/Chassis Editing/Shocks - Me
Rims/Axles/Knuckles/Sway Bars/Drive Shaft - Klayton
Driver - Wambo
RII Box/Shifter - DanDon
Switch Plate/Steering Shaft - Zach Steele
Base Chassis - Kozak
Tires - John Dough
Everything Else - V4 Pack Makers
THIS IS NOT AN OPEN CUSTOM
This truck has been my main ride for a long time on this site. The last time this name made an appearance was the last Fall Madness. I've spent the better part of a year, on and off, working on this, and it will probably be my final project. Life moves on, and I'm hoping to give it a good send-off in the Sim Monsters All Star Challenge.
There are also a lot of new parts on this truck (Tires, Rims, Axles, Sway Bars, and Shocks) that I plan on releasing to the scrapyard for everyone to be able to use and modify as they see fit.
Credits
Tires/Rims/Axles/Sway Bars/Shocks/Body/Chassis Editing - @Mark Colineri
Original Chassis - @Outlawed
Radiator/Fans/Merlin Engine/Headers/Fuel Cell - @fernBurn and @Andrew
Coan Transmission/SCS Transfer Case/Optima Batteries - @RockCrwlr
ISP Seat - @crazyman444
Driver Model/Textures - @Helen Weales and Racing Sim Developers Group
Special thanks to @Double.D ッ for the awesome photos
If I missed anyone in the credits, please PM me on Discord and let me know!
Here it is, the 3rd iteration of Working Class! This is by far the best looking yet. Made some major changes in chassis design, and did some major work in shock tuning. A brand new body mold was made, and it looks better than it ever has. As of now, there are 3 different paint schemes that can be ran. I hope to compete well in this truck in the 2015 season!
This truck will be updated with a few more versions, so watch out for that.
Credits
Body/Chassis/Shocks/Paint - Me
Flames on Scheme 2 - Chadwick
Other Components - Everyone Who Made Them
Was asked to make a World Finals track for WRA, so I came up with something I feel is fairly unique. Enjoy.
Credits:
Cars/Van - Klayton/Casey/Slick
Sam Boyd Stadium - Klayton
Everything Else - Me
I've put this off for long enough. This was the track for Julian Baumann's WRA World Finals 3.
This is compatible with versions of RoR that use both terrn and terrn2 file types.
Credits:
Myself - Track Model/Paint, Banners
Klayton - Bus, Sam Boyd Stadium
Casey - Cars
Will Meyer - WRA Logo
Andrew Sheets - SIR Tire
MaxDMan - Orange Tires/Logs
Many people have requested this since my original upload no longer works, so here is my original Xbox 360 controller map for Rigs Of Rods.