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erhminer

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Posts posted by erhminer

  1. 28 minutes ago, BubbaBigMac said:

    I have this World Finals 7 map that I want to convert but I don't know how. The map is from 0.37 and I want to covert it to 0.46.

    Ok its already converted however the process itself is simple just DM me ill fill you in. Its too long for the thread.

  2. Ok so this is a very odd case but for whatever reason the past few months the breakables I have been having a issue... The issue is I will just be driving jumping racing whatever even sometimes literally in park and my rear 2 wheels will just disconnect and I am not able to drive heres some example photos which you can see all I did was drive around. I havent had the issue with any trucks until I installed chaos freak and even after completely re-working my pack without that truck this is still a issue is it 0.4.7.0 I have no clue everything else works fine. Help would be much appreciated.

    NXpQV2X.jpgerA3Hm1.jpgj6d2eBH.jpgm1jBwM9.jpgFfTcBwX.jpg

    • Upvote 1
  3. 1 hour ago, LeMaddog said:

    maybe it's just me, but the racing jumps look just a tad bit too high, unless they're supposed to be like that

    nice track, tho!

    They are a rather high racing ramp (Seven Feet) And from a few tests I've done (using the blender scaling truck) its 1 to 1.

  4. Just now, ChaoticMayhem said:

    Yeah, I was told to ask permission on a earlier truck I made on this body called MMX Speed Freak based off of MMX Racing by Hutch Games. This truck I thought was a much more wanted replica on SM currently. Not customs.

    yea

  5. Just now, ChaoticMayhem said:

    Maybe I should ask Blaise for permission to use this chassisPaint made by me..Any suggestions? I also kind of like the turbo charger things on the back so I may not remove them.

    About asking permission that would be smart lol but the truck looks great!

  6. 29 minutes ago, Helen Weales said:

    In my opinion, it's a million times more difficult and time-consuming to make models from scratch in Blender than in SketchUp. Blender is best for finishing touches and modeling, though. But you really should try out the SU extension called "RoundCorner", it will turn ramp-building into a task that takes seconds.

    I do have round corner and its very weird and like to make odd angles thanks for the reccomendation tho!

  7. 2 minutes ago, RockCrwlr said:

    May i suggest you play around with blender? I see potential in your tracks and you would be much better off using it. @DannyMackey made a very nice tutorial about how to make a track

     

    Ima be honest ive watched that video 3 times fully through and still cannon grasp blender i dunno why but thats just how I am, but thanks for the tip! Maybe someday Ill start using blender!

  8. 4 hours ago, Helen Weales said:

    Nice to see another SketchUp user. You might be interested in a plug-in called RoundCorner. It will automatically round off corners and transitions. For instance it could be used on your track for the corners of the ramps and where they connect with the flat ground, which would otherwise have to be done manually which can be time consuming.

    ok thanks

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