I have this problem when i work on an engine for re-texturing and such, my UV when importing into my new .blend file where my chassis is. Does anyone happen to know how to resolve this issue? Or maybe a way to transfer the mesh from one .blend file to another? The help is much much appreciated.
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James O.
Hello all.
I have this problem when i work on an engine for re-texturing and such, my UV when importing into my new .blend file where my chassis is. Does anyone happen to know how to resolve this issue? Or maybe a way to transfer the mesh from one .blend file to another? The help is much much appreciated.
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