thor Posted April 10, 2012 Share Posted April 10, 2012 Hi, I need help to get my track ingame. When I try to open it in RoR Toolkit it says: "RoR Toolkit can't handle this object :-(" What am I doing wrong? Link to comment Share on other sites More sharing options...
0 Crazyboy335 Posted April 10, 2012 Share Posted April 10, 2012 To be able to drive it in the game, put it in C:/users/[name]/Documents/RoR/Packs. To get it in Blender or somewhere, use the Mesh.XML program in the directory, and import it by the mesh.xml. Link to comment Share on other sites More sharing options...
0 Mark Colineri Posted April 10, 2012 Share Posted April 10, 2012 I don't believe that is what he is talking about. To be able to open it in toolkit, you need to make an "ODEF" file for it. Link to comment Share on other sites More sharing options...
0 thor Posted April 10, 2012 Author Share Posted April 10, 2012 Thanks for the help, but how do you make an ODEF file? Do you just rename the mesh file? Link to comment Share on other sites More sharing options...
0 thor Posted April 27, 2012 Author Share Posted April 27, 2012 I still need help to get it ingame... Anybody who can help me? Link to comment Share on other sites More sharing options...
0 Thargo Posted April 28, 2012 Share Posted April 28, 2012 An odef file should look like this. [iNSERTNAME].mesh 1.0, 1.0, 1.0 beginmesh mesh [iNSERTNAME].mesh stdfriction grass endmesh end Try looking in any Monster Truck track zip for an odef and just rename "INSERTNAME" to whatever your track is called. Link to comment Share on other sites More sharing options...
0 thor Posted April 28, 2012 Author Share Posted April 28, 2012 Okay, now I've got some problems exporting... When a join the meshes the stadium get the stadium gets backfaced and when I scale and rotate it to obdata the track gets backfaced instead . Any tips? Link to comment Share on other sites More sharing options...
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thor
Hi, I need help to get my track ingame. When I try to open it in RoR Toolkit it says: "RoR Toolkit can't handle this object :-("
What am I doing wrong?
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