DiggerFan Posted October 20, 2012 Share Posted October 20, 2012 I recently encountered an unusual problem when exporting a model from blender to put it in-game. Everything looks to be scaled correctly in blender, but when I run it in-game, it's stretched dramatically: Does anyone know what's causing this? Link to comment Share on other sites More sharing options...
0 Stephen Hopkins Posted October 20, 2012 Share Posted October 20, 2012 before you export I believe hit ctrl A and select the very top option, I think its scale and rotation date to obj data or something like that, Should fix it. Link to comment Share on other sites More sharing options...
0 Outlawed Posted October 20, 2012 Share Posted October 20, 2012 yep crtl A in object mode and you will never have that issue again Link to comment Share on other sites More sharing options...
0 Patriotic Canadian Posted October 21, 2012 Share Posted October 21, 2012 alternatly, always model with the object properties at 0,0,0 and 1,1,1, for loc/scale Link to comment Share on other sites More sharing options...
Question
DiggerFan
I recently encountered an unusual problem when exporting a model from blender to put it in-game. Everything looks to be scaled correctly in blender, but when I run it in-game, it's stretched dramatically:
Does anyone know what's causing this?
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