Ethan Posted February 3, 2011 Share Posted February 3, 2011 Krank, you are REALLY coming along bro! And Xbox Bigfoot looks beautiful Danny! Great stuff guys Link to comment Share on other sites More sharing options...
ushra Posted February 3, 2011 Share Posted February 3, 2011 couple trucks im releasing soon based off real truck no one has made yet 1 Link to comment Share on other sites More sharing options...
Krank3d Posted February 3, 2011 Share Posted February 3, 2011 Hah thanks Ethan,couldn't do it without you though. =) and the Xbox Bigfoot looks amazing. Link to comment Share on other sites More sharing options...
Patriotic Canadian Posted February 3, 2011 Share Posted February 3, 2011 Kranked, may i suggest adding a little nubbin on the corner on the side ramp under the red car. it just seems like a dead zone, and the sort of spot that could break a neat combo move depending on the rest of the course. still, that said, that thing looks deliciously dangerous to hit. can't wait to see it ingame 2 Link to comment Share on other sites More sharing options...
Krank3d Posted February 3, 2011 Share Posted February 3, 2011 Yea, i've been adding a bit to it trying to get it not all flat edges everwhere. and im currently tryign to export my car just to see how this works, but i dont think i installed it right, cause in sketchup theres no option for exporting to ogre, so it may be a while before this is released in my stadium. Link to comment Share on other sites More sharing options...
Ethan Posted February 3, 2011 Share Posted February 3, 2011 You did download everything my tutorial said to, right? I think the plugins put the Ogre exporter into the program. If not, just hit me up on AIM and I can help you out. Link to comment Share on other sites More sharing options...
Nascarfan98 Posted February 3, 2011 Share Posted February 3, 2011 Updated ramp, redid it, alot better now, that is not final product, but an idea of what it's gonna look like. nice Link to comment Share on other sites More sharing options...
JRobson Posted February 4, 2011 Share Posted February 4, 2011 2011 Maximum Destruction, credit to Dig for the reference photos. And for those that won't notice the differences... Old: New: All of my replica trucks will be included in the next truck pack. And updated Crushstation. 6 Link to comment Share on other sites More sharing options...
Krank3d Posted February 4, 2011 Share Posted February 4, 2011 Those a sick. Max D looks alot better, along with Crushstation. Any idea when the new pack will be released? 1 Link to comment Share on other sites More sharing options...
JRobson Posted February 4, 2011 Share Posted February 4, 2011 Hopefully rather soon but we will see. If big dummy here can figure out how to make files not overwrite then I would gladly upload all of these trucks lol. 1 Link to comment Share on other sites More sharing options...
Ethan Posted February 4, 2011 Share Posted February 4, 2011 Sick work as always, man 2 Link to comment Share on other sites More sharing options...
JRobson Posted February 4, 2011 Share Posted February 4, 2011 Thanks man Link to comment Share on other sites More sharing options...
Joey Florijn Posted February 4, 2011 Share Posted February 4, 2011 a quick review of a ramp i'm gonna make... still in Alpha version Link to comment Share on other sites More sharing options...
Ethan Posted February 4, 2011 Share Posted February 4, 2011 It looks nice man, but those cars and that bus are way too detailed. The cars even have interiors. While it looks nice, you must keep track obstacles simple to ensure smooth gameplay; those look like they will severely decrease your FPS when you attempt to drive over them. You want to use as little as possible and make the model as simple as you can, while still looking good. Not criticizing or anything, just a little tip. 1 Link to comment Share on other sites More sharing options...
Joey Florijn Posted February 4, 2011 Share Posted February 4, 2011 thx the second version i made: Link to comment Share on other sites More sharing options...
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