Klayton Posted August 16, 2013 Share Posted August 16, 2013 Arlington 2013 View File Meant to upload this earlier but I was busy working (which means the start/finish poles are stupidly oversized ). Anyways, this track has been alpha splatted and uses a new dirt texture I have made. If you lag raise the numbers in the ground.material file under CBSdirt.png. Mirror 2 - FPS Credits: Me, Google, Liquidfire, Hot Shoe, Danny Mackey Submitter RockCrwlr Submitted 08/15/2013 Category Tracks Link to comment Share on other sites More sharing options...
Team Destruction Posted August 16, 2013 Share Posted August 16, 2013 How high do the numbers have to be so i get less lag? Link to comment Share on other sites More sharing options...
Klayton Posted August 16, 2013 Author Share Posted August 16, 2013 Whatever you want them to be, but keep the ratio between them or it will be stretched. Link to comment Share on other sites More sharing options...
Blizzard Posted August 19, 2013 Share Posted August 19, 2013 This track just awesome. You open it in the game you think it would lag because of the detail. I don't even come close too lagging on this track. Detail in the track is just awesome, dirt texture looks so natural. Great job my friend! 1 Link to comment Share on other sites More sharing options...
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