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Transparent texture issues


Edy

Question

Hey! What's up? so recently i have been working on Mexico City 2009 for RTR but the thing is that, on the the track, im using a transparente fence texture. But when i go ingame it doesn't even show transparent.

 

On the material file i used this thingy (I don't know how is called) for the texture to become transparent, but it doesnt really seem to work:

 
material SOLID/TEX/Fence.png/VertCol
{
technique
{
pass
{
scene_blend alpha_blend
alpha_rejection greater 0
depth_write off
texture_unit
{
texture Fence.png
}
 
}
 
}
 
 
As you can see the texture is a .png is that ok? and yeah it does has transparency on it, please help me ASAP.
 
-thank you

 

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