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How to paint rims?


ThunderRowdy

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Yeah you can paint just the png in windows paint or paint.net, but when you did that, every truck who's using that rim png will have that  color ;)

A friend of me told me a time ago to put them in the orge converter(You get that whit the game) after tou renamed the mesh and material and the png and that's pretty it ;)

Hope you understand haha

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To repaint the rims you need three things:

1) The rim texture

2) Rim mesh file

3) Rim material file

 

Step 1

Make copies of these so that you don't overwrite the original ones.

 

Step 2 

Repaint the rims texture and rename it. 

 

Step 3 

Open the material file in notepad and change where it says something like SOLID/TEX/rim.png (it might say this in multiple places - be sure to change all of them) to the name of the texture that you painted.

Example:

SOLID/TEX/rim.png should now be CustomRim.png

 

Step 4

open the mesh file with the ogre XML converter (right click > open with > ogre xml converter) 

open the mesh.xml file in notepad and just like the material change the SOLID/TEX/rim.png to the name of your rim. 

 

Step 5

Open the .mesh.xml file with the ogre xml converter again, and your done!

 

PM me if you want some extra help, I will do my best to help!

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To repaint the rims you need three things:

1) The rim texture

2) Rim mesh file

3) Rim material file

 

Step 1

Make copies of these so that you don't overwrite the original ones.

 

Step 2 

Repaint the rims texture and rename it. 

 

Step 3 

Open the material file in notepad and change where it says something like SOLID/TEX/rim.png (it might say this in multiple places - be sure to change all of them) to the name of the texture that you painted.

Example:

SOLID/TEX/rim.png should now be CustomRim.png

 

Step 4

open the mesh file with the ogre XML converter (right click > open with > ogre xml converter) 

open the mesh.xml file in notepad and just like the material change the SOLID/TEX/rim.png to the name of your rim. 

 

Step 5

Open the .mesh.xml file with the ogre xml converter again, and your done!

 

PM me if you want some extra help, I will do my best to help!

 

To repaint the rims you need three things:

1) The rim texture

2) Rim mesh file

3) Rim material file

 

Step 1

Make copies of these so that you don't overwrite the original ones.

 

Step 2 

Repaint the rims texture and rename it. 

 

Step 3 

Open the material file in notepad and change where it says something like SOLID/TEX/rim.png (it might say this in multiple places - be sure to change all of them) to the name of the texture that you painted.

Example:

SOLID/TEX/rim.png should now be CustomRim.png

 

Step 4

open the mesh file with the ogre XML converter (right click > open with > ogre xml converter) 

open the mesh.xml file in notepad and just like the material change the SOLID/TEX/rim.png to the name of your rim. 

 

Step 5

Open the .mesh.xml file with the ogre xml converter again, and your done!

 

PM me if you want some extra help, I will do my best to help!

I'll have to try this, but if I need any help i'll PM you.

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Just out of curiosity, would this be the same process for repainting the body? I found this thread because I wanted to paint some rims, so this definitely got me the answer, but I was just wondering if this would be the same process for the body or not.

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